12,672 research outputs found

    Phase Transitions of the Typical Algorithmic Complexity of the Random Satisfiability Problem Studied with Linear Programming

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    Here we study the NP-complete KK-SAT problem. Although the worst-case complexity of NP-complete problems is conjectured to be exponential, there exist parametrized random ensembles of problems where solutions can typically be found in polynomial time for suitable ranges of the parameter. In fact, random KK-SAT, with α=M/N\alpha=M/N as control parameter, can be solved quickly for small enough values of α\alpha. It shows a phase transition between a satisfiable phase and an unsatisfiable phase. For branch and bound algorithms, which operate in the space of feasible Boolean configurations, the empirically hardest problems are located only close to this phase transition. Here we study KK-SAT (K=3,4K=3,4) and the related optimization problem MAX-SAT by a linear programming approach, which is widely used for practical problems and allows for polynomial run time. In contrast to branch and bound it operates outside the space of feasible configurations. On the other hand, finding a solution within polynomial time is not guaranteed. We investigated several variants like including artificial objective functions, so called cutting-plane approaches, and a mapping to the NP-complete vertex-cover problem. We observed several easy-hard transitions, from where the problems are typically solvable (in polynomial time) using the given algorithms, respectively, to where they are not solvable in polynomial time. For the related vertex-cover problem on random graphs these easy-hard transitions can be identified with structural properties of the graphs, like percolation transitions. For the present random KK-SAT problem we have investigated numerous structural properties also exhibiting clear transitions, but they appear not be correlated to the here observed easy-hard transitions. This renders the behaviour of random KK-SAT more complex than, e.g., the vertex-cover problem.Comment: 11 pages, 5 figure

    A polyhedral approach to computing border bases

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    Border bases can be considered to be the natural extension of Gr\"obner bases that have several advantages. Unfortunately, to date the classical border basis algorithm relies on (degree-compatible) term orderings and implicitly on reduced Gr\"obner bases. We adapt the classical border basis algorithm to allow for calculating border bases for arbitrary degree-compatible order ideals, which is \emph{independent} from term orderings. Moreover, the algorithm also supports calculating degree-compatible order ideals with \emph{preference} on contained elements, even though finding a preferred order ideal is NP-hard. Effectively we retain degree-compatibility only to successively extend our computation degree-by-degree. The adaptation is based on our polyhedral characterization: order ideals that support a border basis correspond one-to-one to integral points of the order ideal polytope. This establishes a crucial connection between the ideal and the combinatorial structure of the associated factor spaces

    Solving a "Hard" Problem to Approximate an "Easy" One: Heuristics for Maximum Matchings and Maximum Traveling Salesman Problems

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    We consider geometric instances of the Maximum Weighted Matching Problem (MWMP) and the Maximum Traveling Salesman Problem (MTSP) with up to 3,000,000 vertices. Making use of a geometric duality relationship between MWMP, MTSP, and the Fermat-Weber-Problem (FWP), we develop a heuristic approach that yields in near-linear time solutions as well as upper bounds. Using various computational tools, we get solutions within considerably less than 1% of the optimum. An interesting feature of our approach is that, even though an FWP is hard to compute in theory and Edmonds' algorithm for maximum weighted matching yields a polynomial solution for the MWMP, the practical behavior is just the opposite, and we can solve the FWP with high accuracy in order to find a good heuristic solution for the MWMP.Comment: 20 pages, 14 figures, Latex, to appear in Journal of Experimental Algorithms, 200

    Using Differential Evolution for the Graph Coloring

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    Differential evolution was developed for reliable and versatile function optimization. It has also become interesting for other domains because of its ease to use. In this paper, we posed the question of whether differential evolution can also be used by solving of the combinatorial optimization problems, and in particular, for the graph coloring problem. Therefore, a hybrid self-adaptive differential evolution algorithm for graph coloring was proposed that is comparable with the best heuristics for graph coloring today, i.e. Tabucol of Hertz and de Werra and the hybrid evolutionary algorithm of Galinier and Hao. We have focused on the graph 3-coloring. Therefore, the evolutionary algorithm with method SAW of Eiben et al., which achieved excellent results for this kind of graphs, was also incorporated into this study. The extensive experiments show that the differential evolution could become a competitive tool for the solving of graph coloring problem in the future

    Optimal Approximation Algorithms for Multi-agent Combinatorial Problems with Discounted Price Functions

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    Submodular functions are an important class of functions in combinatorial optimization which satisfy the natural properties of decreasing marginal costs. The study of these functions has led to strong structural properties with applications in many areas. Recently, there has been significant interest in extending the theory of algorithms for optimizing combinatorial problems (such as network design problem of spanning tree) over submodular functions. Unfortunately, the lower bounds under the general class of submodular functions are known to be very high for many of the classical problems. In this paper, we introduce and study an important subclass of submodular functions, which we call discounted price functions. These functions are succinctly representable and generalize linear cost functions. In this paper we study the following fundamental combinatorial optimization problems: Edge Cover, Spanning Tree, Perfect Matching and Shortest Path, and obtain tight upper and lower bounds for these problems. The main technical contribution of this paper is designing novel adaptive greedy algorithms for the above problems. These algorithms greedily build the solution whist rectifying mistakes made in the previous steps

    Defragmenting the Module Layout of a Partially Reconfigurable Device

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    Modern generations of field-programmable gate arrays (FPGAs) allow for partial reconfiguration. In an online context, where the sequence of modules to be loaded on the FPGA is unknown beforehand, repeated insertion and deletion of modules leads to progressive fragmentation of the available space, making defragmentation an important issue. We address this problem by propose an online and an offline component for the defragmentation of the available space. We consider defragmenting the module layout on a reconfigurable device. This corresponds to solving a two-dimensional strip packing problem. Problems of this type are NP-hard in the strong sense, and previous algorithmic results are rather limited. Based on a graph-theoretic characterization of feasible packings, we develop a method that can solve two-dimensional defragmentation instances of practical size to optimality. Our approach is validated for a set of benchmark instances.Comment: 10 pages, 11 figures, 1 table, Latex, to appear in "Engineering of Reconfigurable Systems and Algorithms" as a "Distinguished Paper
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