10,478 research outputs found

    Constant Rank Bimatrix Games are PPAD-hard

    Full text link
    The rank of a bimatrix game (A,B) is defined as rank(A+B). Computing a Nash equilibrium (NE) of a rank-00, i.e., zero-sum game is equivalent to linear programming (von Neumann'28, Dantzig'51). In 2005, Kannan and Theobald gave an FPTAS for constant rank games, and asked if there exists a polynomial time algorithm to compute an exact NE. Adsul et al. (2011) answered this question affirmatively for rank-11 games, leaving rank-2 and beyond unresolved. In this paper we show that NE computation in games with rank ≥3\ge 3, is PPAD-hard, settling a decade long open problem. Interestingly, this is the first instance that a problem with an FPTAS turns out to be PPAD-hard. Our reduction bypasses graphical games and game gadgets, and provides a simpler proof of PPAD-hardness for NE computation in bimatrix games. In addition, we get: * An equivalence between 2D-Linear-FIXP and PPAD, improving a result by Etessami and Yannakakis (2007) on equivalence between Linear-FIXP and PPAD. * NE computation in a bimatrix game with convex set of Nash equilibria is as hard as solving a simple stochastic game. * Computing a symmetric NE of a symmetric bimatrix game with rank ≥6\ge 6 is PPAD-hard. * Computing a (1/poly(n))-approximate fixed-point of a (Linear-FIXP) piecewise-linear function is PPAD-hard. The status of rank-22 games remains unresolved

    On the Cryptographic Hardness of Local Search

    Get PDF
    We show new hardness results for the class of Polynomial Local Search problems (PLS): - Hardness of PLS based on a falsifiable assumption on bilinear groups introduced by Kalai, Paneth, and Yang (STOC 2019), and the Exponential Time Hypothesis for randomized algorithms. Previous standard model constructions relied on non-falsifiable and non-standard assumptions. - Hardness of PLS relative to random oracles. The construction is essentially different than previous constructions, and in particular is unconditionally secure. The construction also demonstrates the hardness of parallelizing local search. The core observation behind the results is that the unique proofs property of incrementally-verifiable computations previously used to demonstrate hardness in PLS can be traded with a simple incremental completeness property

    SAT-Based Synthesis Methods for Safety Specs

    Full text link
    Automatic synthesis of hardware components from declarative specifications is an ambitious endeavor in computer aided design. Existing synthesis algorithms are often implemented with Binary Decision Diagrams (BDDs), inheriting their scalability limitations. Instead of BDDs, we propose several new methods to synthesize finite-state systems from safety specifications using decision procedures for the satisfiability of quantified and unquantified Boolean formulas (SAT-, QBF- and EPR-solvers). The presented approaches are based on computational learning, templates, or reduction to first-order logic. We also present an efficient parallelization, and optimizations to utilize reachability information and incremental solving. Finally, we compare all methods in an extensive case study. Our new methods outperform BDDs and other existing work on some classes of benchmarks, and our parallelization achieves a super-linear speedup. This is an extended version of [5], featuring an additional appendix.Comment: Extended version of a paper at VMCAI'1

    Towards Realizability Checking of Contracts using Theories

    Full text link
    Virtual integration techniques focus on building architectural models of systems that can be analyzed early in the design cycle to try to lower cost, reduce risk, and improve quality of complex embedded systems. Given appropriate architectural descriptions and compositional reasoning rules, these techniques can be used to prove important safety properties about the architecture prior to system construction. Such proofs build from "leaf-level" assume/guarantee component contracts through architectural layers towards top-level safety properties. The proofs are built upon the premise that each leaf-level component contract is realizable; i.e., it is possible to construct a component such that for any input allowed by the contract assumptions, there is some output value that the component can produce that satisfies the contract guarantees. Without engineering support it is all too easy to write leaf-level components that can't be realized. Realizability checking for propositional contracts has been well-studied for many years, both for component synthesis and checking correctness of temporal logic requirements. However, checking realizability for contracts involving infinite theories is still an open problem. In this paper, we describe a new approach for checking realizability of contracts involving theories and demonstrate its usefulness on several examples.Comment: 15 pages, to appear in NASA Formal Methods (NFM) 201
    • …
    corecore