219,923 research outputs found

    Developing an undergraduate software engineering degree

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    As those who have done it can attest, developing an undergraduate degree in software engineering is a daunting and challenging task, and there have been instances where a department has tried, but failed to get its program approved. A strong desire to develop a program in software engineering together with interested faculty may not be enough to build a credible degree, let alone a curriculum that will be approved by all the administrative and State organizations who may have a say in it .This panel brings together a group whose experience in developing software engineering degrees at their respective institutions may be helpful to those thinking about doing so. Each member of the group will describe his/her experiences in developing an undergraduate program in software engineering and address key issues and problems that should be considered in any such effort. There will also be ample opportunity for interaction among the participants

    Software engineering and Ada (Trademark) training: An implementation model for NASA

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    The choice of Ada for software engineering for projects such as the Space Station has resulted in government and industrial groups considering training programs that help workers become familiar with both a software culture and the intricacies of a new computer language. The questions of how much time it takes to learn software engineering with Ada, how much an organization should invest in such training, and how the training should be structured are considered. Software engineering is an emerging, dynamic discipline. It is defined by the author as the establishment and application of sound engineering environments, tools, methods, models, principles, and concepts combined with appropriate standards, guidelines, and practices to support computing which is correct, modifiable, reliable and safe, efficient, and understandable throughout the life cycle of the application. Neither the training programs needed, nor the content of such programs, have been well established. This study addresses the requirements for training for NASA personnel and recommends an implementation plan. A curriculum and a means of delivery are recommended. It is further suggested that a knowledgeable programmer may be able to learn Ada in 5 days, but that it takes 6 to 9 months to evolve into a software engineer who uses the language correctly and effectively. The curriculum and implementation plan can be adapted for each NASA Center according to the needs dictated by each project

    Integrating Sensor-Network Research and Development into a Software Engineering Curriculum

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    The emergence of a sensor-networked world produces a clear and urgent need for well-planned, safe and secure software engineering. It is the role of universities to prepare graduates with the knowledge and experience to enter the work-force with a clear understanding of software design and its application to the future safety of computing. The snBench (Sensor Network WorkBench) project aims to provide support to the programming and deployment of Sensor Network Applications, enabling shared sensor embedded spaces to be easily tasked with various sensory applications by different users for simultaneous execution. In this report we discus our experience using the snBench research project as the foundation for semester-long project in a graduate level software engineering class at Boston University (CS511)

    Software Engineering and Management: a curriculum description

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    [Abstract] The curriculum of the Software Engineering and Management education at the IT University of Gothenburg is described. The education is build upon porblem based learning and uses a project orientation, in each term students spend as much time in projects as they spend in courses where the theory is taught. This educational model orginiates from the university of Aalborg in Denmark. It is used in the described curiculum to enable the students to aquire managerial and programming skills to complement their technical knowledge

    Computing Curriculum-Software Engineering: Its Impacts on Professional Software Engineering Education

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    The computing curriculum-software engineering (CCSE) volume and its impacts on professional software engineering education are discussed. The CCSE is an excellent cucciculum document that defines the body of knowledge for undergraduate software engineering students. It is perfectly legitimate for CCSE to recommend software engineers to adhere to the guideline in the Software Engineering Code of Ethics and Professional Practice, that 'software engineers must commit themselves to making software engineering a beneficial and respected profession'. The CCSE Final Report proves to be an excellent and comprehensive curriculum document specifying a body of knowledge for software engineerrs.published_or_final_versionThe 28th Annual International Computer Software and Applications Conference Proceedings, Hong Kong, China, 28-30 September 2004, v. 1, p. 176-17

    Teaching Concurrent Software Design: A Case Study Using Android

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    In this article, we explore various parallel and distributed computing topics from a user-centric software engineering perspective. Specifically, in the context of mobile application development, we study the basic building blocks of interactive applications in the form of events, timers, and asynchronous activities, along with related software modeling, architecture, and design topics.Comment: Submitted to CDER NSF/IEEE-TCPP Curriculum Initiative on Parallel and Distributed Computing - Core Topics for Undergraduate
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