1,838 research outputs found
MIPv6 Experimental Evaluation using Overlay Networks
The commercial deployment of Mobile IPv6 has been hastened by the concepts of Integrated
Wireless Networks and Overlay Networks, which are present in the notion of the
forthcoming generation of wireless communications. Individual wireless access networks
show limitations that can be overcome through the integration of different technologies
into a single unified platform (i.e., 4G systems). This paper summarises practical experiments
performed to evaluate the impact of inter-networking (i.e. vertical handovers) on
the Network and Transport layers. Based on our observations, we propose and evaluate a
number of inter-technology handover optimisation techniques, e.g., Router Advertisements
frequency values, Binding Update simulcasting, Router Advertisement caching, and Soft
Handovers. The paper concludes with the description of a policy-based mobility support
middleware (PROTON) that hides 4G networking complexities from mobile users, provides
informed handover-related decisions, and enables the application of different vertical
handover methods and optimisations according to context.Publicad
Using Machine Learning for Handover Optimization in Vehicular Fog Computing
Smart mobility management would be an important prerequisite for future fog
computing systems. In this research, we propose a learning-based handover
optimization for the Internet of Vehicles that would assist the smooth
transition of device connections and offloaded tasks between fog nodes. To
accomplish this, we make use of machine learning algorithms to learn from
vehicle interactions with fog nodes. Our approach uses a three-layer
feed-forward neural network to predict the correct fog node at a given location
and time with 99.2 % accuracy on a test set. We also implement a dual stacked
recurrent neural network (RNN) with long short-term memory (LSTM) cells capable
of learning the latency, or cost, associated with these service requests. We
create a simulation in JAMScript using a dataset of real-world vehicle
movements to create a dataset to train these networks. We further propose the
use of this predictive system in a smarter request routing mechanism to
minimize the service interruption during handovers between fog nodes and to
anticipate areas of low coverage through a series of experiments and test the
models' performance on a test set
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Mobility Management in beyond 3G-Environments
Beyond 3G-environments are typically defined as environments that integrate different wireless and fixed access network technologies. In this paper, we address IP based Mobility Management (MM) in beyond 3G-environments with a focus on wireless access networks, motivated by the current trend of WiFi, GPRS, and UMTS networks. The GPRS and UMTS networks provide countrywide network access, while the WiFi networks provide network access in local areas such as city centres and airports. As a result, mobile end-users can be always on-line and connected to their preferred network(s), these network preferences are typically stored in a user profile. For example, an end-user who wishes to be connected with highest bandwidth could be connected to a WiFi network when available and fall back to GPRS when moving outside the hotspot area.\ud
In this paper, we consider a combination of MM for legacy services (like web browsing, telnet, etc.) using Mobile IP and multimedia services using SIP. We assume that the end-user makes use of multi-interface terminals with the capability of selecting one or more types of access networks\ud
based on preferences. For multimedia sessions, like VoIP or streaming video, we distinguish between changes in network access when the end-user is in a session or not in a session. If the end-user is not in a session, he or she needs to be able to start new sessions and receive invitations for new sessions. If the end-user is in a session, the session needs to be handed over to the new access network as seamless as possible from the perspective of the end-user. We propose an integrated but flexible solution to these problems that facilitates MM with a customizable transparency to applications and end-users
Network layer access control for context-aware IPv6 applications
As part of the Lancaster GUIDE II project, we have developed a novel wireless access point protocol designed to support the development of next generation mobile context-aware applications in our local environs. Once deployed, this architecture will allow ordinary citizens secure, accountable and convenient access to a set of tailored applications including location, multimedia and context based services, and the public Internet. Our architecture utilises packet marking and network level packet filtering techniques within a modified Mobile IPv6 protocol stack to perform access control over a range of wireless network technologies. In this paper, we describe the rationale for, and components of, our architecture and contrast our approach with other state-of-the- art systems. The paper also contains details of our current implementation work, including preliminary performance measurements
Mobile IP: state of the art report
Due to roaming, a mobile device may change its network attachment each time it moves to a new link. This might cause a disruption for the Internet data packets that have to reach the mobile node. Mobile IP is a protocol, developed by the Mobile IP Internet Engineering Task Force (IETF) working group, that is able to inform the network about this change in network attachment such that the Internet data packets will be delivered in a seamless way to the new point of attachment. This document presents current developments and research activities in the Mobile IP area
Inter-domain mobility with LISP-MN:a performance comparison with MIPv6
In this work, we aim to evaluate Locator Identifier Separation Protocol-Mobile Node (LISP-MN) performance in an inter-domain mobility scenario for both multi-interface and single interface MN with focus on throughput, handover delay, service disruption time and packet loss. To serve as the benchmark for performance, we compare LISP-MN with the IETF standardised MIPv6. We implement the 2 protocols on a laboratory testbed comprising all the nodes necessary for their operation. For multi-interface MNs, LISP-MN shows a better response in soft handover scenarios in terms of throughput and packet loss. MIPv6 on the other hand shows shorter handover delay with lower service disruption time in a hard handover scenario. Both protocols demonstrate poor performance for a single interface MN due to the long handover delay experienced. Although LISP-MN’s handover control messages doubled that of MIPv6, our experiments show that it takes a similar time as MIPv6 to complete the handover message exchange
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