98,550 research outputs found
Tracking interacting targets in multi-modal sensors
PhDObject tracking is one of the fundamental tasks in various applications such as surveillance,
sports, video conferencing and activity recognition. Factors such as occlusions,
illumination changes and limited field of observance of the sensor make tracking a challenging
task. To overcome these challenges the focus of this thesis is on using multiple
modalities such as audio and video for multi-target, multi-modal tracking. Particularly,
this thesis presents contributions to four related research topics, namely, pre-processing of
input signals to reduce noise, multi-modal tracking, simultaneous detection and tracking,
and interaction recognition.
To improve the performance of detection algorithms, especially in the presence
of noise, this thesis investigate filtering of the input data through spatio-temporal feature
analysis as well as through frequency band analysis. The pre-processed data from multiple
modalities is then fused within Particle filtering (PF). To further minimise the discrepancy
between the real and the estimated positions, we propose a strategy that associates the
hypotheses and the measurements with a real target, using a Weighted Probabilistic Data
Association (WPDA). Since the filtering involved in the detection process reduces the
available information and is inapplicable on low signal-to-noise ratio data, we investigate
simultaneous detection and tracking approaches and propose a multi-target track-beforedetect
Particle filtering (MT-TBD-PF). The proposed MT-TBD-PF algorithm bypasses
the detection step and performs tracking in the raw signal. Finally, we apply the proposed
multi-modal tracking to recognise interactions between targets in regions within, as well
as outside the cameras’ fields of view.
The efficiency of the proposed approaches are demonstrated on large uni-modal,
multi-modal and multi-sensor scenarios from real world detections, tracking and event
recognition datasets and through participation in evaluation campaigns
RGB-D datasets using microsoft kinect or similar sensors: a survey
RGB-D data has turned out to be a very useful representation of an indoor scene for solving fundamental computer vision problems. It takes the advantages of the color image that provides appearance information of an object and also the depth image that is immune to the variations in color, illumination, rotation angle and scale. With the invention of the low-cost Microsoft Kinect sensor, which was initially used for gaming and later became a popular device for computer vision, high quality RGB-D data can be acquired easily. In recent years, more and more RGB-D image/video datasets dedicated to various applications have become available, which are of great importance to benchmark the state-of-the-art. In this paper, we systematically survey popular RGB-D datasets for different applications including object recognition, scene classification, hand gesture recognition, 3D-simultaneous localization and mapping, and pose estimation. We provide the insights into the characteristics of each important dataset, and compare the popularity and the difficulty of those datasets. Overall, the main goal of this survey is to give a comprehensive description about the available RGB-D datasets and thus to guide researchers in the selection of suitable datasets for evaluating their algorithms
Seeing What You're Told: Sentence-Guided Activity Recognition In Video
We present a system that demonstrates how the compositional structure of
events, in concert with the compositional structure of language, can interplay
with the underlying focusing mechanisms in video action recognition, thereby
providing a medium, not only for top-down and bottom-up integration, but also
for multi-modal integration between vision and language. We show how the roles
played by participants (nouns), their characteristics (adjectives), the actions
performed (verbs), the manner of such actions (adverbs), and changing spatial
relations between participants (prepositions) in the form of whole sentential
descriptions mediated by a grammar, guides the activity-recognition process.
Further, the utility and expressiveness of our framework is demonstrated by
performing three separate tasks in the domain of multi-activity videos:
sentence-guided focus of attention, generation of sentential descriptions of
video, and query-based video search, simply by leveraging the framework in
different manners.Comment: To appear in CVPR 201
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