74 research outputs found

    Simulating LTE/LTE-Advanced Networks with SimuLTE

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    In this work we present SimuLTE, an OMNeT++-based simulator for LTE and LTE-Advanced networks. Following well-established OMNeT++ programming practices, SimuLTE exhibits a fully modular structure, which makes it easy to be extended, verified, and integrated. Moreover, it inherits all the benefits of such a widely used and versatile simulation framework as OMNeT++, i.e., experiment support and seamless integration with the OMNeT++ network modules, such as INET. This allows SimuLTE users to build up mixed scenarios where LTE is only a part of a wider network. This paper describes the architecture of SimuLTE, with particular emphasis on the modeling choices at the MAC layer, where resource scheduling is located. Furthermore, we describe some of the verification and validation efforts and present an example of the performance analysis that can be carried out with SimuLTE

    Simulating Cellular Communications in Vehicular Networks: Making SimuLTE Interoperable with Veins

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    The evolution of cellular technologies toward 5G progressively enables efficient and ubiquitous communications in an increasing number of fields. Among these, vehicular networks are being considered as one of the most promising and challenging applications, requiring support for communications in high-speed mobility and delay-constrained information exchange in proximity. In this context, simulation frameworks under the OMNeT++ umbrella are already available: SimuLTE and Veins for cellular and vehicular systems, respectively. In this paper, we describe the modifications that make SimuLTE interoperable with Veins and INET, which leverage the OMNeT++ paradigm, and allow us to achieve our goal without any modification to either of the latter two. We discuss the limitations of the previous solution, namely VeinsLTE, which integrates all three in a single framework, thus preventing independent evolution and upgrades of each building block.Comment: Published in: A. Foerster, A. Udugama, A. Koensgen, A. Virdis, M. Kirsche (Eds.), Proc. of the 4th OMNeT++ Community Summit, University of Bremen - Germany - September 7-8, 201

    Simulating device-to-device communications in OMNeT++ with SimuLTE: scenarios and configurations

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    SimuLTE is a tool that enables system-level simulations of LTE/LTE-Advanced networks within OMNeT++. It is designed such that it can be plugged within network elements as an additional Network Interface Card (NIC) to those already provided by the INET framework (e.g. Wi-Fi). Recently, device-to-device (D2D) technology has been widely studied by the research community, as a mechanism to allow direct communications between devices of a LTE cellular network. In this work, we present how SimuLTE can be employed to simulate both one-to-one and one-to-many D2D communications, so that the latter can be exploited as a new communication opportunity in several research fields, like vehicular networks, IoT and machine-to-machine (M2M) applications

    Modeling network-controlled device-to-device communications in SimuLTE

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    In Long Term Evolution-Advanced (LTE-A), network-controlled device-to-device (D2D) communications allow User Equipments (UEs) to communicate directly, without involving the Evolved Node-B in data relaying, while the latter still retains control of resource allocation. The above paradigm allows reduced latencies for the UEs and increased resource efficiency for the network operator, and is therefore foreseen to support several services, from Machine-to-machine to vehicular communications. D2D communications introduce research challenges that might affect the performance of applications and upper-layer protocols, hence simulations represent a valuable tool for evaluating these aspects. However, simulating D2D features might pose additional com-putational burden to the simulation environment. To this aim, a careful modeling is required in order to reduce computational overhead. In this paper we describe our modeling of net-work-controlled D2D communications in SimuLTE, a system-level LTE-A simulation library based on OMNeT++. We describe the core modeling choices of SimuLTE, and show how these allow an easy extension to D2D communications. Moreover, we describe in detail the modeling of specific problems arising with D2D communications, such as scheduling with frequency reuse, connection mode switching and broadcast transmission. We document the computational efficiency of our modeling choices, showing that simulation of D2D communications is not more complex than simulation of classical cellular communications of comparable scale. Results show that the heaviest computational burden of D2D communication lies in estimating the Sidelink channel quality. We show that SimuLTE allows one to evaluate the interplay between D2D communication and end-to-end performance of UDP- and TCP-based services. Moreover, we assess the accuracy of using a binary interference model for frequency reuse, and we evaluate the trade-off between speed of execution and accuracy in modeling the reception probability

    Simulating Cellular Communications in Vehicular Networks: Making SimuLTE Interoperable with Veins

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    The evolution of cellular technologies toward 5G progressively enables efficient and ubiquitous communications in an increasing number of fields. Among these, vehicular networks are being considered as one of the most promising and challenging applications, requiring support for communications in high-speed mobility and delay-constrained information exchange in proximity. In this context, simulation frameworks under the OMNeT++ umbrella are already available: SimuLTE and Veins for cellular and vehicular systems, respectively. In this paper, we describe the modifications that make SimuLTE interoperable with Veins and INET, which leverage the OMNeT++ paradigm, and allow us to achieve our goal without any modification to either of the latter two. We discuss the limitations of the previous solution, namely VeinsLTE, which integrates all three in a single framework, thus preventing independent evolution and upgrades of each building block

    A CASE STUDY OF VARIOUS WIRELESS NETWORK SIMULATION TOOLS

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    4G is the fastest developing system in the history of mobile communication networks. Network connectivity is paramount for all kinds of big enterprises.  4G not only provides super-fast connectivity to millions of users, but can also act as an enterprise network connectivity enabler and it has inherent advantages such as higher bandwidth, low latency, higher spectrum efficiency along with backward compatibility and future proofing. The design of the 4G based Long Term Evolution physical network provides the required flexibility for optimization during the development phase. In this paper LTE Network related supporting simulation tools is presented to demonstrate the need of Hardware co-simulation of the LTE system. After the feasibility analysis, the importance of the model is to be ported Field Programmable Gate Array platform is examined in survey in detail with the supporting inferences along with the comparison of different wireless network simulators suitable for LTE

    Modeling X2 backhauling for LTE-Advanced and assessing its effect on CoMP Coordinated Scheduling

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    Many LTE-Advanced algorithms and protocols rely on node coordination and cooperation to reduce power consumption, increase spectral efficiency and improve cell-edge performance. Functions such as Coordinated Multi Point, Network Assisted Handover, etc., require a standard connection among nodes to support their operations. The LTE X2 interface meets the above requirements and allows operators to connect nodes for both rel-8 and more advanced (e.g rel-13) functionalities. In this work we describe the modeling of X2 within the SimuLTE system-level simulator. Most research works assume an ideal X2 connection, with null delay and infinite bandwidth. However, the X2 delay and bandwidth do affect the behavior and performance of the aforementioned algorithms. Thus, using CoMP Coordinated Scheduling as a case-study to test X2 functionalities, we show how X2 round-trip delay affects the performance of the CoMP scheduler

    Modeling unicast device-to-device communications with SimuLTE

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    In LTE-Advanced (LTE-A), device-to-device (D2D) transmissions allow two peering User Equipments to communicate directly without using the Evolved Node-B as relay. D2D is regarded as one of the enablers to bring LTE-A in the context of vehicular networks, smart cities, or M2M applications. Research on this topic is mostly carried out through link-level simulations. In this work, we describe instead the modeling of D2D into a system-level simulator, namely SimuLTE, which enables us to analyze the performance of applications and higher-layer protocols using D2D transmission. We first describe the modeling within the SimuLTE architecture, then we validate it and analyze the performance of D2D communications with frequency reuse

    Towards Data-driven Simulation of End-to-end Network Performance Indicators

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    Novel vehicular communication methods are mostly analyzed simulatively or analytically as real world performance tests are highly time-consuming and cost-intense. Moreover, the high number of uncontrollable effects makes it practically impossible to reevaluate different approaches under the exact same conditions. However, as these methods massively simplify the effects of the radio environment and various cross-layer interdependencies, the results of end-to-end indicators (e.g., the resulting data rate) often differ significantly from real world measurements. In this paper, we present a data-driven approach that exploits a combination of multiple machine learning methods for modeling the end-to-end behavior of network performance indicators within vehicular networks. The proposed approach can be exploited for fast and close to reality evaluation and optimization of new methods in a controllable environment as it implicitly considers cross-layer dependencies between measurable features. Within an example case study for opportunistic vehicular data transfer, the proposed approach is validated against real world measurements and a classical system-level network simulation setup. Although the proposed method does only require a fraction of the computation time of the latter, it achieves a significantly better match with the real world evaluations

    Exploiting Map Topology Knowledge for Context-predictive Multi-interface Car-to-cloud Communication

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    While the automotive industry is currently facing a contest among different communication technologies and paradigms about predominance in the connected vehicles sector, the diversity of the various application requirements makes it unlikely that a single technology will be able to fulfill all given demands. Instead, the joint usage of multiple communication technologies seems to be a promising candidate that allows benefiting from characteristical strengths (e.g., using low latency direct communication for safety-related messaging). Consequently, dynamic network interface selection has become a field of scientific interest. In this paper, we present a cross-layer approach for context-aware transmission of vehicular sensor data that exploits mobility control knowledge for scheduling the transmission time with respect to the anticipated channel conditions for the corresponding communication technology. The proposed multi-interface transmission scheme is evaluated in a comprehensive simulation study, where it is able to achieve significant improvements in data rate and reliability
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