20,727 research outputs found

    Noise Effects in Quantum Magic Squares Game

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    In the article we analyse how noisiness of quantum channels can influence the magic squares quantum pseudo-telepathy game. We show that the probability of success can be used to determine characteristics of quantum channels. Therefore the game deserves more careful study aiming at its implementation.Comment: 5 figure

    Avoiding Rotated Bitboards with Direct Lookup

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    This paper describes an approach for obtaining direct access to the attacked squares of sliding pieces without resorting to rotated bitboards. The technique involves creating four hash tables using the built in hash arrays from an interpreted, high level language. The rank, file, and diagonal occupancy are first isolated by masking the desired portion of the board. The attacked squares are then directly retrieved from the hash tables. Maintaining incrementally updated rotated bitboards becomes unnecessary as does all the updating, mapping and shifting required to access the attacked squares. Finally, rotated bitboard move generation speed is compared with that of the direct hash table lookup method.Comment: 7 pages, 1 figure, 4 listings; replaced test positions, fixed typo

    Martin Gardner and His Influence on Recreational Math

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    Recreational mathematics is a relatively new field in the world of mathematics. While sometimes overlooked as frivolous since those who practice it need no advanced knowledge of the subject, recreational mathematics is a perfect transition for people to experience the joy in logically establishing a solution. Martin Gardner recognized that this pattern of proving solutions to questions is how mathematics progresses. From his childhood on, Gardner greatly influenced the mathematical world. Although not a mathematician, he inspired many to pursue careers and make advancements in mathematics during his 25-year career with Scientific American. He encouraged novices to expand their knowledge, enlightened professionals of computer science developments, and established his own proofs

    Characterization of Binary Constraint System Games

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    We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys. Rev. Lett., 65(27):3373-3376, 1990], but generalized to n binary variables and m constraints. We show that, whenever there is a perfect entangled protocol for such a game, there exists a set of binary observables with commutations and products similar to those exhibited by Mermin. We also show how to derive upper bounds strictly below 1 for the the maximum entangled success probability of some BCS games. These results are partial progress towards a larger project to determine the computational complexity of deciding whether a given instance of a BCS game admits a perfect entangled strategy or not.Comment: Revised version corrects an error in the previous version of the proof of Theorem 1 that arises in the case of POVM measurement

    Parallel local search for solving Constraint Problems on the Cell Broadband Engine (Preliminary Results)

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    We explore the use of the Cell Broadband Engine (Cell/BE for short) for combinatorial optimization applications: we present a parallel version of a constraint-based local search algorithm that has been implemented on a multiprocessor BladeCenter machine with twin Cell/BE processors (total of 16 SPUs per blade). This algorithm was chosen because it fits very well the Cell/BE architecture and requires neither shared memory nor communication between processors, while retaining a compact memory footprint. We study the performance on several large optimization benchmarks and show that this achieves mostly linear time speedups, even sometimes super-linear. This is possible because the parallel implementation might explore simultaneously different parts of the search space and therefore converge faster towards the best sub-space and thus towards a solution. Besides getting speedups, the resulting times exhibit a much smaller variance, which benefits applications where a timely reply is critical
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