42,621 research outputs found

    Simple Form Recognition using Bayesian Programming

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    The environment that surrounds us is very complex. Understanding and interpreting it is a very hard task. This paper proposes an approach allowing simple form recognition with a camera by using a probabilistic approach called Bayesian Programming. The main goal is to recognize several type of elemental features composing an image, such as local orientation of a contour, or corners. The Bayesian Program for feature recognition is presented and the learning stage explained. One approach has been validated through experiments

    Bayesian robot Programming

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    We propose a new method to program robots based on Bayesian inference and learning. The capacities of this programming method are demonstrated through a succession of increasingly complex experiments. Starting from the learning of simple reactive behaviors, we present instances of behavior combinations, sensor fusion, hierarchical behavior composition, situation recognition and temporal sequencing. This series of experiments comprises the steps in the incremental development of a complex robot program. The advantages and drawbacks of this approach are discussed along with these different experiments and summed up as a conclusion. These different robotics programs may be seen as an illustration of probabilistic programming applicable whenever one must deal with problems based on uncertain or incomplete knowledge. The scope of possible applications is obviously much broader than robotics

    Probabilistic Methodology and Techniques for Artefact Conception and Development

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    The purpose of this paper is to make a state of the art on probabilistic methodology and techniques for artefact conception and development. It is the 8th deliverable of the BIBA (Bayesian Inspired Brain and Artefacts) project. We first present the incompletness problem as the central difficulty that both living creatures and artefacts have to face: how can they perceive, infer, decide and act efficiently with incomplete and uncertain knowledge?. We then introduce a generic probabilistic formalism called Bayesian Programming. This formalism is then used to review the main probabilistic methodology and techniques. This review is organized in 3 parts: first the probabilistic models from Bayesian networks to Kalman filters and from sensor fusion to CAD systems, second the inference techniques and finally the learning and model acquisition and comparison methodologies. We conclude with the perspectives of the BIBA project as they rise from this state of the art

    Reinforcement learning or active inference?

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    This paper questions the need for reinforcement learning or control theory when optimising behaviour. We show that it is fairly simple to teach an agent complicated and adaptive behaviours using a free-energy formulation of perception. In this formulation, agents adjust their internal states and sampling of the environment to minimize their free-energy. Such agents learn causal structure in the environment and sample it in an adaptive and self-supervised fashion. This results in behavioural policies that reproduce those optimised by reinforcement learning and dynamic programming. Critically, we do not need to invoke the notion of reward, value or utility. We illustrate these points by solving a benchmark problem in dynamic programming; namely the mountain-car problem, using active perception or inference under the free-energy principle. The ensuing proof-of-concept may be important because the free-energy formulation furnishes a unified account of both action and perception and may speak to a reappraisal of the role of dopamine in the brain

    Genetic algorithms with DNN-based trainable crossover as an example of partial specialization of general search

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    Universal induction relies on some general search procedure that is doomed to be inefficient. One possibility to achieve both generality and efficiency is to specialize this procedure w.r.t. any given narrow task. However, complete specialization that implies direct mapping from the task parameters to solutions (discriminative models) without search is not always possible. In this paper, partial specialization of general search is considered in the form of genetic algorithms (GAs) with a specialized crossover operator. We perform a feasibility study of this idea implementing such an operator in the form of a deep feedforward neural network. GAs with trainable crossover operators are compared with the result of complete specialization, which is also represented as a deep neural network. Experimental results show that specialized GAs can be more efficient than both general GAs and discriminative models.Comment: AGI 2017 procedding, The final publication is available at link.springer.co
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