2 research outputs found
Computer Science and Game Theory: A Brief Survey
There has been a remarkable increase in work at the interface of computer
science and game theory in the past decade. In this article I survey some of
the main themes of work in the area, with a focus on the work in computer
science. Given the length constraints, I make no attempt at being
comprehensive, especially since other surveys are also available, and a
comprehensive survey book will appear shortly.Comment: To appear; Palgrave Dictionary of Economic
Event detection in interaction network
We study the problem of detecting top-k events from digital interaction records (e.g, emails, tweets). We first introduce interaction meta-graph, which connects associated interactions. Then, we define an event to be a subset of interactions that (i) are topically and temporally close and (ii) correspond to a tree capturing information flow. Finding the best event leads to one variant of prize-collecting Steiner-tree problem, for which three methods are proposed. Finding the top-k events maps to maximum k-coverage problem. Evaluation on real datasets shows our methods detect meaningful events