2 research outputs found

    Computer Science and Game Theory: A Brief Survey

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    There has been a remarkable increase in work at the interface of computer science and game theory in the past decade. In this article I survey some of the main themes of work in the area, with a focus on the work in computer science. Given the length constraints, I make no attempt at being comprehensive, especially since other surveys are also available, and a comprehensive survey book will appear shortly.Comment: To appear; Palgrave Dictionary of Economic

    Event detection in interaction network

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    We study the problem of detecting top-k events from digital interaction records (e.g, emails, tweets). We first introduce interaction meta-graph, which connects associated interactions. Then, we define an event to be a subset of interactions that (i) are topically and temporally close and (ii) correspond to a tree capturing information flow. Finding the best event leads to one variant of prize-collecting Steiner-tree problem, for which three methods are proposed. Finding the top-k events maps to maximum k-coverage problem. Evaluation on real datasets shows our methods detect meaningful events
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