25,828 research outputs found
Fast Simulation of Skin Sliding
Skin sliding is the phenomenon of the skin moving over underlying layers of fat, muscle and bone. Due to the complex interconnections between these separate layers and their differing elasticity properties, it is difficult to model and expensive to compute. We present a novel method to simulate this phenomenon at real--time by remeshing the surface based on a parameter space resampling. In order to evaluate the surface parametrization, we borrow a technique from structural engineering known as the force density method which solves for an energy minimizing form with a sparse linear system. Our method creates a realistic approximation of skin sliding in real--time, reducing texture distortions in the region of the deformation. In addition it is flexible, simple to use, and can be incorporated into any animation pipeline
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Bio-Inspired Active Skins for Surface Morphing.
Mechanical metamaterials that leverage precise geometrical designs and imperfections to induce unique material behavior have garnered significant attention. This study proposes a Bio-Inspired Active Skin (BIAS) as a new class of instability-induced morphable structures, where selective out-of-plane material deformations can be pre-programmed during design and activated by in-plane strains. The deformation mechanism of a unit cell geometrical design is analyzed to identify how the introduction of hinge-like notches or instabilities, versus their pristine counterparts, can pave way for controlling bulk BIAS behavior. Two-dimensional arrays of repeating unit cells were fabricated, with notches implemented at key locations throughout the structure, to harvest the instability-induced surface features for applications such as camouflage, surface morphing, and soft robotic grippers
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