786 research outputs found

    System Support for Bandwidth Management and Content Adaptation in Internet Applications

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    This paper describes the implementation and evaluation of an operating system module, the Congestion Manager (CM), which provides integrated network flow management and exports a convenient programming interface that allows applications to be notified of, and adapt to, changing network conditions. We describe the API by which applications interface with the CM, and the architectural considerations that factored into the design. To evaluate the architecture and API, we describe our implementations of TCP; a streaming layered audio/video application; and an interactive audio application using the CM, and show that they achieve adaptive behavior without incurring much end-system overhead. All flows including TCP benefit from the sharing of congestion information, and applications are able to incorporate new functionality such as congestion control and adaptive behavior.Comment: 14 pages, appeared in OSDI 200

    A Framework for Controlling Quality of Sessions in Multimedia Systems

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    Collaborative multimedia systems demand overall session quality control beyond the level of quality of service (QoS) pertaining to individual connections in isolation of others. At every instant in time, the quality of the session depends on the actual QoS offered by the system to each of the application streams, as well as on the relative priorities of these streams according to the application semantics. We introduce a framework for achieving QoSess control and address the architectural issues involved in designing a QoSess control laver that realizes the proposed framework. In addition, we detail our contributions for two main components of the QoSess control layer. The first component is a scalable and robust feedback protocol, which allows for determining the worst case state among a group of receivers of a stream. This mechanism is used for controlling the transmission rates of multimedia sources in both cases of layered and single-rate multicast streams. The second component is a set of inter-stream adaptation algorithms that dynamically control the bandwidth shares of the streams belonging to a session. Additionally, in order to ensure stability and responsiveness in the inter-stream adaptation process, several measures are taken, including devising a domain rate control protocol. The performance of the proposed mechanisms is analyzed and their advantages are demonstrated by simulation and experimental results

    Optimized Live 4K Video Multicast

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    4K videos are becoming increasingly popular. However, despite advances in wireless technology, streaming 4K videos over mmWave to multiple users is facing significant challenges arising from directional communication, unpredictable channel fluctuation and high bandwidth requirements. This paper develops a novel 4K layered video multicast system. We (i) develop a video quality model for layered video coding, (ii) optimize resource allocation, scheduling, and beamforming based on the channel conditions of different users, and (iii) put forward a streaming strategy that uses fountain code to avoid redundancy across multicast groups and a Leaky-Bucket-based congestion control. We realize an end-to-end system on commodity-off-the-shelf (COTS) WiGig devices. We demonstrate the effectiveness of our system with extensive testbed experiments and emulation

    Scalable Media Coding Enabling Content-Aware Networking

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    Increasingly popular multimedia services are expected to play a dominant role in the future of the Internet. In this context, it is essential that content-aware networking (CAN) architectures explicitly address the efficient delivery and processing of multimedia content. This article proposes the adoption of a content-aware approach into the network infrastructure, thus making it capable of identifying, processing, and manipulating media streams and objects in real time to maximize quality of service (QoS) and experience (QoE). Our proposal is built on the exploitation of scalable media coding technologies within such a content-aware networking environment. This discussion is based on four representative use cases for media delivery (unicast, multicast, peer-to-peer, and adaptive HTTP streaming) and reviews CAN challenges, specifically flow processing, caching/buffering, and QoS/QoE management

    STAIR: Practical AIMD Multirate Congestion Control

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    Existing approaches for multirate multicast congestion control are either friendly to TCP only over large time scales or introduce unfortunate side effects, such as significant control traffic, wasted bandwidth, or the need for modifications to existing routers. We advocate a layered multicast approach in which steady-state receiver reception rates emulate the classical TCP sawtooth derived from additive-increase, multiplicative decrease (AIMD) principles. Our approach introduces the concept of dynamic stair layers to simulate various rates of additive increase for receivers with heterogeneous round-trip times (RTTs), facilitated by a minimal amount of IGMP control traffic. We employ a mix of cumulative and non-cumulative layering to minimize the amount of excess bandwidth consumed by receivers operating asynchronously behind a shared bottleneck. We integrate these techniques together into a congestion control scheme called STAIR which is amenable to those multicast applications which can make effective use of arbitrary and time-varying subscription levels.National Science Foundation (CAREER ANI-0093296, ANI-9986397

    Adaptive Live Video Streaming by Priority Drop

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    In this paper we explore the use of Priority-progress streaming (PPS) for video surveillance applications. PPS is an adaptive streaming technique for the delivery of continuous media over variable bit-rate channels. It is based on the simple idea of reordering media components within a time window into priority order before transmission. The main concern when using PPS for live video streaming is the time delay introduced by reordering. In this paper we describe how PPS can be extended to support live streaming and show that the delay inherent in the approach can be tuned to satisfy a wide range of latency constraints while supporting fine-grain adaptation

    Multicast Mobility in Mobile IP Version 6 (MIPv6) : Problem Statement and Brief Survey

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    Publisher PD

    Content-Aware Multimedia Communications

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    The demands for fast, economic and reliable dissemination of multimedia information are steadily growing within our society. While people and economy increasingly rely on communication technologies, engineers still struggle with their growing complexity. Complexity in multimedia communication originates from several sources. The most prominent is the unreliability of packet networks like the Internet. Recent advances in scheduling and error control mechanisms for streaming protocols have shown that the quality and robustness of multimedia delivery can be improved significantly when protocols are aware of the content they deliver. However, the proposed mechanisms require close cooperation between transport systems and application layers which increases the overall system complexity. Current approaches also require expensive metrics and focus on special encoding formats only. A general and efficient model is missing so far. This thesis presents efficient and format-independent solutions to support cross-layer coordination in system architectures. In particular, the first contribution of this work is a generic dependency model that enables transport layers to access content-specific properties of media streams, such as dependencies between data units and their importance. The second contribution is the design of a programming model for streaming communication and its implementation as a middleware architecture. The programming model hides the complexity of protocol stacks behind simple programming abstractions, but exposes cross-layer control and monitoring options to application programmers. For example, our interfaces allow programmers to choose appropriate failure semantics at design time while they can refine error protection and visibility of low-level errors at run-time. Based on some examples we show how our middleware simplifies the integration of stream-based communication into large-scale application architectures. An important result of this work is that despite cross-layer cooperation, neither application nor transport protocol designers experience an increase in complexity. Application programmers can even reuse existing streaming protocols which effectively increases system robustness.Der Bedarf unsere Gesellschaft nach kostengĂŒnstiger und zuverlĂ€ssiger Kommunikation wĂ€chst stetig. WĂ€hrend wir uns selbst immer mehr von modernen Kommunikationstechnologien abhĂ€ngig machen, mĂŒssen die Ingenieure dieser Technologien sowohl den Bedarf nach schneller EinfĂŒhrung neuer Produkte befriedigen als auch die wachsende KomplexitĂ€t der Systeme beherrschen. Gerade die Übertragung multimedialer Inhalte wie Video und Audiodaten ist nicht trivial. Einer der prominentesten GrĂŒnde dafĂŒr ist die UnzuverlĂ€ssigkeit heutiger Netzwerke, wie z.B.~dem Internet. Paketverluste und schwankende Laufzeiten können die DarstellungsqualitĂ€t massiv beeintrĂ€chtigen. Wie jĂŒngste Entwicklungen im Bereich der Streaming-Protokolle zeigen, sind jedoch QualitĂ€t und Robustheit der Übertragung effizient kontrollierbar, wenn Streamingprotokolle Informationen ĂŒber den Inhalt der transportierten Daten ausnutzen. Existierende AnsĂ€tze, die den Inhalt von Multimediadatenströmen beschreiben, sind allerdings meist auf einzelne Kompressionsverfahren spezialisiert und verwenden berechnungsintensive Metriken. Das reduziert ihren praktischen Nutzen deutlich. Außerdem erfordert der Informationsaustausch eine enge Kooperation zwischen Applikationen und Transportschichten. Da allerdings die Schnittstellen aktueller Systemarchitekturen nicht darauf vorbereitet sind, mĂŒssen entweder die Schnittstellen erweitert oder alternative Architekturkonzepte geschaffen werden. Die Gefahr beider Varianten ist jedoch, dass sich die KomplexitĂ€t eines Systems dadurch weiter erhöhen kann. Das zentrale Ziel dieser Dissertation ist es deshalb, schichtenĂŒbergreifende Koordination bei gleichzeitiger Reduzierung der KomplexitĂ€t zu erreichen. Hier leistet die Arbeit zwei BetrĂ€ge zum aktuellen Stand der Forschung. Erstens definiert sie ein universelles Modell zur Beschreibung von Inhaltsattributen, wie Wichtigkeiten und AbhĂ€ngigkeitsbeziehungen innerhalb eines Datenstroms. Transportschichten können dieses Wissen zur effizienten Fehlerkontrolle verwenden. Zweitens beschreibt die Arbeit das Noja Programmiermodell fĂŒr multimediale Middleware. Noja definiert Abstraktionen zur Übertragung und Kontrolle multimedialer Ströme, die die Koordination von Streamingprotokollen mit Applikationen ermöglichen. Zum Beispiel können Programmierer geeignete Fehlersemantiken und Kommunikationstopologien auswĂ€hlen und den konkreten Fehlerschutz dann zur Laufzeit verfeinern und kontrolliere
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