550 research outputs found

    Modularity and Openness in Modeling Multi-Agent Systems

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    We revisit the formalism of modular interpreted systems (MIS) which encourages modular and open modeling of synchronous multi-agent systems. The original formulation of MIS did not live entirely up to its promise. In this paper, we propose how to improve modularity and openness of MIS by changing the structure of interference functions. These relatively small changes allow for surprisingly high flexibility when modeling actual multi-agent systems. We demonstrate this on two well-known examples, namely the trains, tunnel and controller, and the dining cryptographers. Perhaps more importantly, we propose how the notions of multi-agency and openness, crucial for multi-agent systems, can be precisely defined based on their MIS representations.Comment: In Proceedings GandALF 2013, arXiv:1307.416

    Extending Rebeca with synchronous messages and reusable components

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    In this paper, we propose extended Rebeca as a tool-supported actor-based language for modeling and verifying of concurrent and distributed systems. We enrich Rebeca with a formal concept of components which integrates the message-driven computational model of actor-based languages with synchronous message passing. Components are used to encapsulate a set of internal active objects which react asynchronously to messages by means of methods and which additionally interact via a synchronous message passing mechanism. Components themselves interact only via asynchronous and anonymous messages. We present our compositional verification approach and abstraction techniques, and the theory corresponding to it, based on formal semantics of Rebeca. These techniques are exploited to overcome state explosion problem in model checkin

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    A distributed object-oriented graphical programming system

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    technical reportThis report presents the design of a distributed parallel object system (DPOS) and its implementation using a graphical editing interface. DPOS brings together concepts of object-oriented programming and graphical programming with aspects of modern functional languages. Programs are defined as networks of active processes called "Process Objects" and interconnecting communications lines. These active objects are independent single threaded programs that employ much of the modularity, encapsulation of function, and encapsulation of data found in sequential object-oriented programming. The system defines a clear and simple approach to generating and managing parallelism and interprocess communication in a distributed parallel environment. DPOS contributes several new solutions to the problems of distributed parallel programming that are improvements over existing systems. The key improvements of this system include: a more complete and versatile means of dynamic process creation; the specification of complex network topologies in an intuitively clear and understandable way; seperation of the management of parallelism from the definition of computation; automatic resolution of low level critical section issues; the ability to design and develop separate processes as traditional single threaded programs; the encapsulation and incremental development of programs subnetworks; application of graphical programming concepts to high level programming
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