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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Network-Assisted Handover for Heterogeneous Wireless Networks using IEEE 802.21
The IEEE 802.21 is a standard for enabling handover in heterogeneous wireless networks. Published in January 2009, it defines protocols and messages for mobile-to-node and node-to-node communication in a technology-neutral and flexible manner. The need arises because of the widespread diffusion of different technologies for wireless communications (e.g., WiFi, WiMAX, LTE) coexisting in the same geographical area. Even though the number of multi-radio multi-technology mobile devices is increasing significantly, there are no open solutions in the market to enable efficient inter-technology handover.
As is often the case with communication standards, the structure of the required components, the procedures, and the algorithms are left unspecified by the IEEE 802.21 standard so as to promote competion by differentiation of equipment capabilities and services. The contribution of this thesis is two-fold: i) a design and an implemenation of the Media Independent Information Service (MIIS) server; and, ii) a solution to enable network-assisted handover using the IEEE 802.21 standard, aimed at reducing the handover latency and the energy consumption of mobile devices due to scanning.
The MIIS server has been fully implemented in C++ under Linux. In order to perform testbed evaluations, all the required components have been implemented, as well, within an open source framework for IEEE 802.21 called ODTONE. Modifications to the latter have been performed for optimization and fine tuning, and for extending those functional modules needed but not fully implemented.
For a realistic evaluation, Linux-based embedded COTS devices have been used, equipped with multiple IEEE 802.11a and IEEE 802.11g wireless network interface cards. This has required additional development for kernel/user space binding and hardware control.
Testbed results are reported to show the effectiveness of the proposed solution, also proving the MIIS server scalability
Investigation of an intelligent personalised service recommendation system in an IMS based cellular mobile network
Success or failure of future information and communication services in general and mobile communications in particular is greatly dependent on the level of personalisations they can offer. While the provision of anytime, anywhere, anyhow services has been the focus of wireless telecommunications in recent years, personalisation however has gained more and more attention as the unique selling point of mobile devices. Smart phones should be intelligent enough to match user’s unique needs and preferences to provide a truly personalised service tailored for the individual user.
In the first part of this thesis, the importance and role of personalisation in future mobile networks is studied. This is followed, by an agent based futuristic user scenario that addresses the provision of rich data services independent of location. Scenario analysis identifies the requirements and challenges to be solved for the realisation of a personalised service. An architecture based on IP Multimedia Subsystem is proposed for mobility and to provide service continuity whilst roaming between two different access standards. Another aspect of personalisation, which is user preference modelling, is investigated in the context of service selection in a multi 3rd party service provider environment. A model is proposed for the automatic acquisition of user preferences to assist in service selection decision-making. User preferences are modelled based on a two-level Bayesian Metanetwork. Personal agents incorporating the proposed model provide answers to preference related queries such as cost, QoS and service provider reputation. This allows users to have their preferences considered automatically
Information and Communication Technologies for Integrated Operations of Ships
Over the past three decades, information and communication technologies have
filled our daily life with great comfort and convenience. As the technology keeps
evolving, user expectations for more challenging cases that can benefit from advanced
information and communication technologies are increasing, e.g., the scenario
of Integrated Operations (IO) for ships in the maritime domain.
However, to realize integrated operations for ships is a complex task that involves
addressing problems such as interoperability among heterogeneous operation
applications and connectivity within harsh maritime communication environments.
The common approach was to tackle these challenges separately by service
integration and communication integration, respectively: each utilizes optimized
and independent implementations. Separate solutions work fine within their own
contexts, whereas conflicts and inconsistencies can be identified by integrating them
together for specific maritime scenarios. Therefore, connection between separate
solutions needs to be studied.
In this dissertation, we first take a look at complex systems to obtain useful
methodologies applied to integrated operations for ships. Then we study IO of
ships from different perspectives and divide the complex task into sub-tasks. We
explore separate approaches to these sub-tasks, examine the connection in between,
resolve inconsistencies if there are any, and continue the exploration process till a
compatible and integrated solution can be accomplished. In general, this journey
represents our argument for an integration-oriented complex system development
approach. In concrete, it shows the way on how to achieve IO of ships by both
providing connectivity in harsh communication environments and allowing interoperability
among heterogeneous operation applications, and most importantly by
ensuring the synergy in between. This synergy also gives hints on the evolution
towards a next generation network architecture for the future Internet
ubiSOAP: A Service Oriented Middleware for Ubiquitous Networking
International audienceThe computing and networking capacities of today's wireless portable devices allow for ubiquitous services, which are seamlessly networked. Indeed, wireless handheld devices now embed the necessary resources to act as both service clients and providers. However, the ubiquitous networking of services remains challenged by the inherent mobility and resource constraints of the devices, which make services a priori highly volatile. This paper discusses the design, implementation and experimentation of the ubiSOAP service-oriented middleware, which leverages wireless networking capacities to effectively enable the ubiquitous networking of services. ubiSOAP specifically defines a layered communication middleware that underlies standard SOAP-based middleware, hence supporting legacy Web Services while exploiting nowadays ubiquitous connectivity
Intelligent seamless handover in next generation networks
Providing high quality of service (QoS) to mobile end-users, and guaranteeing resilient connectivity for healthcare wearables and other mobile devices is a critical component of Industry 5.0. However, one of the biggest difficulties that network operators encounter is the issue of mobility handover, as it can be detrimental to end-users’ safety and experience. Although various handover mechanisms have been developed to meet high QoS, achieving optimum handover performance while maintaining sustainable network operation is still an unreached goal. In this paper, random linear codes (RLC) are used to achieve seamless handover, where handover traffic is encoded using RLC and then multicasted to handover destination(s) using a mobility prediction algorithm for destination selection. To overcome the limitations of current IP core networks, we make use of a revolutionary IP-over-Information-Centric Network architecture at the network core that supports highly flexible multicast switching. The combination of the RLC, flexible multicast, and mobility prediction, makes the communication resilient to packet loss and helps to avoid handover failures of existing solutions while reducing overall packet delivery cost, hence offering sustainable mobility support. The performance of the proposed scheme is evaluated using a realistic vehicular mobility dataset and cellular network infrastructure and compared with Fast Handover for Proxy Mobile IPv6 (PFMIPv6). The results show that our scheme efficiently supports seamless session continuity in high mobility environments, reducing the total traffic delivery cost by 44% compared to its counterpart PFMIPv6, while reducing handover delay by 26% and handover failure to less than 2% of total handovers
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