4 research outputs found

    Proceedings of VikingPLoP 2012 Conference

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    The papers in this proceedings are updated versions of the papers workshopped in the conference. Participants submitted their papers for shepherding process. In shepherding process, experienced pattern writer gave ideas and feedback for the author, colloquially known as a sheep. The sheep incorporated this feedback in to her paper. After three iterations of shepherding the paper was discussed at the conference in writer's workshop. Workshop group gave comments, criticism and praise. After the conference sheep updated their papers according to the workshop feedback. This process of giving feedback was made possible by having community of trust. Mutual trust was built by playing non-competitive games and by having social activities. VikingPLoP 2012 focused on patterns and their usage in various fields of expertise. These fields included a wide range of topics from language teaching to embedded system's software architecture. Bringing people together from various fields of expertise, stimulates creativity and new ideas might emerge. These innovations are reflected in the papers in these proceedings. VikingPLoP 2012 was especially a conference for newcomers and over half of the participants were first time PLoP participants. These proceedings contain 10 papers and description of one focus group. In addition, a shepherding workshop was arranged and updated version of the demo pattern used in this workshop is also presented in the proceedings. The conference had two writer's workshop groups. Papers are organized as follows: in the first part of the proceedings patterns for embedded systems are presented and the second part contains general software related patterns. Finally in the third part, interdisciplinary patterns are included.<br/

    Proceedings of VikingPLoP 2012 Conference

    Get PDF
    The papers in this proceedings are updated versions of the papers workshopped in the conference. Participants submitted their papers for shepherding process. In shepherding process, experienced pattern writer gave ideas and feedback for the author, colloquially known as a sheep. The sheep incorporated this feedback in to her paper. After three iterations of shepherding the paper was discussed at the conference in writer's workshop. Workshop group gave comments, criticism and praise. After the conference sheep updated their papers according to the workshop feedback. This process of giving feedback was made possible by having community of trust. Mutual trust was built by playing non-competitive games and by having social activities. VikingPLoP 2012 focused on patterns and their usage in various fields of expertise. These fields included a wide range of topics from language teaching to embedded system's software architecture. Bringing people together from various fields of expertise, stimulates creativity and new ideas might emerge. These innovations are reflected in the papers in these proceedings. VikingPLoP 2012 was especially a conference for newcomers and over half of the participants were first time PLoP participants. These proceedings contain 10 papers and description of one focus group. In addition, a shepherding workshop was arranged and updated version of the demo pattern used in this workshop is also presented in the proceedings. The conference had two writer's workshop groups. Papers are organized as follows: in the first part of the proceedings patterns for embedded systems are presented and the second part contains general software related patterns. Finally in the third part, interdisciplinary patterns are included.<br/

    Temporal meta-model framework for Enterprise Information Systems (EIS) development

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    This thesis has developed a Temporal Meta-Model Framework for semi-automated Enterprise System Development, which can help drastically reduce the time and cost to develop, deploy and maintain Enterprise Information Systems throughout their lifecycle. It proposes that the analysis and requirements gathering can also perform the bulk of the design phase, stored and available in a suitable model which would then be capable of automated execution with the availability of a set of specific runtime components
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