56,899 research outputs found

    SAT-Based Synthesis Methods for Safety Specs

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    Automatic synthesis of hardware components from declarative specifications is an ambitious endeavor in computer aided design. Existing synthesis algorithms are often implemented with Binary Decision Diagrams (BDDs), inheriting their scalability limitations. Instead of BDDs, we propose several new methods to synthesize finite-state systems from safety specifications using decision procedures for the satisfiability of quantified and unquantified Boolean formulas (SAT-, QBF- and EPR-solvers). The presented approaches are based on computational learning, templates, or reduction to first-order logic. We also present an efficient parallelization, and optimizations to utilize reachability information and incremental solving. Finally, we compare all methods in an extensive case study. Our new methods outperform BDDs and other existing work on some classes of benchmarks, and our parallelization achieves a super-linear speedup. This is an extended version of [5], featuring an additional appendix.Comment: Extended version of a paper at VMCAI'1

    Sciduction: Combining Induction, Deduction, and Structure for Verification and Synthesis

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    Even with impressive advances in automated formal methods, certain problems in system verification and synthesis remain challenging. Examples include the verification of quantitative properties of software involving constraints on timing and energy consumption, and the automatic synthesis of systems from specifications. The major challenges include environment modeling, incompleteness in specifications, and the complexity of underlying decision problems. This position paper proposes sciduction, an approach to tackle these challenges by integrating inductive inference, deductive reasoning, and structure hypotheses. Deductive reasoning, which leads from general rules or concepts to conclusions about specific problem instances, includes techniques such as logical inference and constraint solving. Inductive inference, which generalizes from specific instances to yield a concept, includes algorithmic learning from examples. Structure hypotheses are used to define the class of artifacts, such as invariants or program fragments, generated during verification or synthesis. Sciduction constrains inductive and deductive reasoning using structure hypotheses, and actively combines inductive and deductive reasoning: for instance, deductive techniques generate examples for learning, and inductive reasoning is used to guide the deductive engines. We illustrate this approach with three applications: (i) timing analysis of software; (ii) synthesis of loop-free programs, and (iii) controller synthesis for hybrid systems. Some future applications are also discussed

    Transfer Function Synthesis without Quantifier Elimination

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    Traditionally, transfer functions have been designed manually for each operation in a program, instruction by instruction. In such a setting, a transfer function describes the semantics of a single instruction, detailing how a given abstract input state is mapped to an abstract output state. The net effect of a sequence of instructions, a basic block, can then be calculated by composing the transfer functions of the constituent instructions. However, precision can be improved by applying a single transfer function that captures the semantics of the block as a whole. Since blocks are program-dependent, this approach necessitates automation. There has thus been growing interest in computing transfer functions automatically, most notably using techniques based on quantifier elimination. Although conceptually elegant, quantifier elimination inevitably induces a computational bottleneck, which limits the applicability of these methods to small blocks. This paper contributes a method for calculating transfer functions that finesses quantifier elimination altogether, and can thus be seen as a response to this problem. The practicality of the method is demonstrated by generating transfer functions for input and output states that are described by linear template constraints, which include intervals and octagons.Comment: 37 pages, extended version of ESOP 2011 pape

    Using Program Synthesis for Program Analysis

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    In this paper, we identify a fragment of second-order logic with restricted quantification that is expressive enough to capture numerous static analysis problems (e.g. safety proving, bug finding, termination and non-termination proving, superoptimisation). We call this fragment the {\it synthesis fragment}. Satisfiability of a formula in the synthesis fragment is decidable over finite domains; specifically the decision problem is NEXPTIME-complete. If a formula in this fragment is satisfiable, a solution consists of a satisfying assignment from the second order variables to \emph{functions over finite domains}. To concretely find these solutions, we synthesise \emph{programs} that compute the functions. Our program synthesis algorithm is complete for finite state programs, i.e. every \emph{function} over finite domains is computed by some \emph{program} that we can synthesise. We can therefore use our synthesiser as a decision procedure for the synthesis fragment of second-order logic, which in turn allows us to use it as a powerful backend for many program analysis tasks. To show the tractability of our approach, we evaluate the program synthesiser on several static analysis problems.Comment: 19 pages, to appear in LPAR 2015. arXiv admin note: text overlap with arXiv:1409.492

    An Instantiation-Based Approach for Solving Quantified Linear Arithmetic

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    This paper presents a framework to derive instantiation-based decision procedures for satisfiability of quantified formulas in first-order theories, including its correctness, implementation, and evaluation. Using this framework we derive decision procedures for linear real arithmetic (LRA) and linear integer arithmetic (LIA) formulas with one quantifier alternation. Our procedure can be integrated into the solving architecture used by typical SMT solvers. Experimental results on standardized benchmarks from model checking, static analysis, and synthesis show that our implementation of the procedure in the SMT solver CVC4 outperforms existing tools for quantified linear arithmetic

    SAT-Based Methods for Circuit Synthesis

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    Reactive synthesis supports designers by automatically constructing correct hardware from declarative specifications. Synthesis algorithms usually compute a strategy, and then construct a circuit that implements it. In this work, we study SAT- and QBF-based methods for the second step, i.e., computing circuits from strategies. This includes methods based on QBF-certification, interpolation, and computational learning. We present optimizations, efficient implementations, and experimental results for synthesis from safety specifications, where we outperform BDDs both regarding execution time and circuit size. This is an extended version of [2], with an additional appendix.Comment: Extended version of a paper at FMCAD'1

    Learning-Based Synthesis of Safety Controllers

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    We propose a machine learning framework to synthesize reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration, two-player games over (potentially) infinite graphs. Our framework targets safety games with infinitely many vertices, but it is also applicable to safety games over finite graphs whose size is too prohibitive for conventional synthesis techniques. The learning takes place in a feedback loop between a teacher component, which can reason symbolically about the safety game, and a learning algorithm, which successively learns an overapproximation of the winning region from various kinds of examples provided by the teacher. We develop a novel decision tree learning algorithm for this setting and show that our algorithm is guaranteed to converge to a reactive safety controller if a suitable overapproximation of the winning region can be expressed as a decision tree. Finally, we empirically compare the performance of a prototype implementation to existing approaches, which are based on constraint solving and automata learning, respectively
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