4,429 research outputs found

    Effidit: Your AI Writing Assistant

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    In this technical report, we introduce Effidit (Efficient and Intelligent Editing), a digital writing assistant that facilitates users to write higher-quality text more efficiently by using artificial intelligence (AI) technologies. Previous writing assistants typically provide the function of error checking (to detect and correct spelling and grammatical errors) and limited text-rewriting functionality. With the emergence of large-scale neural language models, some systems support automatically completing a sentence or a paragraph. In Effidit, we significantly expand the capacities of a writing assistant by providing functions in five categories: text completion, error checking, text polishing, keywords to sentences (K2S), and cloud input methods (cloud IME). In the text completion category, Effidit supports generation-based sentence completion, retrieval-based sentence completion, and phrase completion. In contrast, many other writing assistants so far only provide one or two of the three functions. For text polishing, we have three functions: (context-aware) phrase polishing, sentence paraphrasing, and sentence expansion, whereas many other writing assistants often support one or two functions in this category. The main contents of this report include major modules of Effidit, methods for implementing these modules, and evaluation results of some key methods.Comment: Technical report for Effidit. arXiv admin note: text overlap with arXiv:2202.0641

    Best Practices for Evaluating Flight Deck Interfaces for Transport Category Aircraft with Particular Relevance to Issues of Attention, Awareness, and Understanding CAST SE-210 Output 2 Report 6 of 6

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    Attention, awareness, and understanding of the flight crew are a critical contributor to safety and the flight deck plays a critical role in supporting these cognitive functions. Changes to the flight deck need to be evaluated for whether the changed device provides adequate support for these functions. This report describes a set of diverse evaluation methods. The report recommends designing the interface-evaluation to span the phases of the device development, from early to late, and it provides methods appropriate at each phase. It describes the various ways in which an interface or interface component can fail to support awareness as potential issues to be assessed in evaluation. It summarizes appropriate methods to evaluate different issues concerning inadequate support for these functions, throughout the phases of development

    Graph Meets LLMs: Towards Large Graph Models

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    Large models have emerged as the most recent groundbreaking achievements in artificial intelligence, and particularly machine learning. However, when it comes to graphs, large models have not achieved the same level of success as in other fields, such as natural language processing and computer vision. In order to promote applying large models for graphs forward, we present a perspective paper to discuss the challenges and opportunities associated with developing large graph models. First, we discuss the desired characteristics of large graph models. Then, we present detailed discussions from three key perspectives: representation basis, graph data, and graph models. In each category, we provide a brief overview of recent advances and highlight the remaining challenges together with our visions. Finally, we discuss valuable applications of large graph models. We believe this perspective can encourage further investigations into large graph models, ultimately pushing us one step closer towards artificial general intelligence (AGI). We are the first to comprehensively study large graph models, to the best of our knowledge.Comment: Accepted by NeurIPS 2023 New Frontiers in Graph Learning Workshop. Comments are welcom

    On Cognitive Preferences and the Plausibility of Rule-based Models

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    It is conventional wisdom in machine learning and data mining that logical models such as rule sets are more interpretable than other models, and that among such rule-based models, simpler models are more interpretable than more complex ones. In this position paper, we question this latter assumption by focusing on one particular aspect of interpretability, namely the plausibility of models. Roughly speaking, we equate the plausibility of a model with the likeliness that a user accepts it as an explanation for a prediction. In particular, we argue that, all other things being equal, longer explanations may be more convincing than shorter ones, and that the predominant bias for shorter models, which is typically necessary for learning powerful discriminative models, may not be suitable when it comes to user acceptance of the learned models. To that end, we first recapitulate evidence for and against this postulate, and then report the results of an evaluation in a crowd-sourcing study based on about 3.000 judgments. The results do not reveal a strong preference for simple rules, whereas we can observe a weak preference for longer rules in some domains. We then relate these results to well-known cognitive biases such as the conjunction fallacy, the representative heuristic, or the recogition heuristic, and investigate their relation to rule length and plausibility.Comment: V4: Another rewrite of section on interpretability to clarify focus on plausibility and relation to interpretability, comprehensibility, and justifiabilit

    Adversarial Sampling and Training for Semi-Supervised Information Retrieval

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    Ad-hoc retrieval models with implicit feedback often have problems, e.g., the imbalanced classes in the data set. Too few clicked documents may hurt generalization ability of the models, whereas too many non-clicked documents may harm effectiveness of the models and efficiency of training. In addition, recent neural network-based models are vulnerable to adversarial examples due to the linear nature in them. To solve the problems at the same time, we propose an adversarial sampling and training framework to learn ad-hoc retrieval models with implicit feedback. Our key idea is (i) to augment clicked examples by adversarial training for better generalization and (ii) to obtain very informational non-clicked examples by adversarial sampling and training. Experiments are performed on benchmark data sets for common ad-hoc retrieval tasks such as Web search, item recommendation, and question answering. Experimental results indicate that the proposed approaches significantly outperform strong baselines especially for high-ranked documents, and they outperform IRGAN in NDCG@5 using only 5% of labeled data for the Web search task.Comment: Published in WWW 201
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