1,859 research outputs found
Optimal Schedules for Asynchronous Transmission of Discrete Packets
In this paper we study the distribution of dynamic data over a broadcast channel to a large number of
passive clients. Clients obtain the information by accessing the channel and listening for the next available
packet. This scenario, referred to as packet-based or discrete broadcast, has many practical applications such
as the distribution of weather and traffic updates to wireless mobile devices, reconfiguration and reprogramming
of wireless sensors and downloading dynamic task information in battlefield networks.
The optimal broadcast protocols require a high degree of synchronization between the server and the
wireless clients. However, in typical wireless settings such degree of synchronization is difficult to achieve
due to the inaccuracy of internal clocks. Moreover, in some settings, such as military applications, synchronized
transmission is not desirable due to jamming. The lack of synchronization leads to large delays
and excessive power consumption. Accordingly, in this work we focus on the design of optimal broadcast
schedules that are robust to clock inaccuracy. We present universal schedules for delivery of up-to-date
information with minimum waiting time in asynchronous settings
Age-Optimal Updates of Multiple Information Flows
In this paper, we study an age of information minimization problem, where
multiple flows of update packets are sent over multiple servers to their
destinations. Two online scheduling policies are proposed. When the packet
generation and arrival times are synchronized across the flows, the proposed
policies are shown to be (near) optimal for minimizing any time-dependent,
symmetric, and non-decreasing penalty function of the ages of the flows over
time in a stochastic ordering sense
Reliable Transmission of Short Packets through Queues and Noisy Channels under Latency and Peak-Age Violation Guarantees
This work investigates the probability that the delay and the peak-age of
information exceed a desired threshold in a point-to-point communication system
with short information packets. The packets are generated according to a
stationary memoryless Bernoulli process, placed in a single-server queue and
then transmitted over a wireless channel. A variable-length stop-feedback
coding scheme---a general strategy that encompasses simple automatic repetition
request (ARQ) and more sophisticated hybrid ARQ techniques as special
cases---is used by the transmitter to convey the information packets to the
receiver. By leveraging finite-blocklength results, the delay violation and the
peak-age violation probabilities are characterized without resorting to
approximations based on large-deviation theory as in previous literature.
Numerical results illuminate the dependence of delay and peak-age violation
probability on system parameters such as the frame size and the undetected
error probability, and on the chosen packet-management policy. The guidelines
provided by our analysis are particularly useful for the design of low-latency
ultra-reliable communication systems.Comment: To appear in IEEE journal on selected areas of communication (IEEE
JSAC
Data transmission system and method
A method of transmitting data packets, where randomness is added to the schedule. Universal broadcast schedules using encoding and randomization techniques are also discussed, together with optimal randomized schedules and an approximation algorithm for finding near-optimal schedules
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