4,228 research outputs found

    Fog Computing: A Taxonomy, Survey and Future Directions

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    In recent years, the number of Internet of Things (IoT) devices/sensors has increased to a great extent. To support the computational demand of real-time latency-sensitive applications of largely geo-distributed IoT devices/sensors, a new computing paradigm named "Fog computing" has been introduced. Generally, Fog computing resides closer to the IoT devices/sensors and extends the Cloud-based computing, storage and networking facilities. In this chapter, we comprehensively analyse the challenges in Fogs acting as an intermediate layer between IoT devices/ sensors and Cloud datacentres and review the current developments in this field. We present a taxonomy of Fog computing according to the identified challenges and its key features.We also map the existing works to the taxonomy in order to identify current research gaps in the area of Fog computing. Moreover, based on the observations, we propose future directions for research

    Performance analysis of a Master/Slave switched Ethernet for military embedded applications

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    Current military communication network is a generation old and is no longer effective in meeting the emerging requirements imposed by the next generation military embedded applications. A new communication network based upon Full Duplex Switched Ethernet is proposed in this paper to overcome these limitations. To allow existing military subsystems to be easily supported by a Switched Ethernet network, our proposal consists in keeping their current centralized communication scheme by using an optimized master/slave transmission control on Switched Ethernet thanks to the Flexible Time Triggered (FTT) paradigm. Our main objective is to assess the performance of such a proposal and estimate the quality of service we can expect in terms of latency. Using the Network Calculus formalism, schedulability analysis are determined. These analysis are illustrated in the case of a realistic military embedded application extracted from a real military aircraft network, to highlight the proposal's ability to support the required time constrained communications

    Parallelizing RRT on distributed-memory architectures

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    This paper addresses the problem of improving the performance of the Rapidly-exploring Random Tree (RRT) algorithm by parallelizing it. For scalability reasons we do so on a distributed-memory architecture, using the message-passing paradigm. We present three parallel versions of RRT along with the technicalities involved in their implementation. We also evaluate the algorithms and study how they behave on different motion planning problems
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