17,003 research outputs found
Place Categorization and Semantic Mapping on a Mobile Robot
In this paper we focus on the challenging problem of place categorization and
semantic mapping on a robot without environment-specific training. Motivated by
their ongoing success in various visual recognition tasks, we build our system
upon a state-of-the-art convolutional network. We overcome its closed-set
limitations by complementing the network with a series of one-vs-all
classifiers that can learn to recognize new semantic classes online. Prior
domain knowledge is incorporated by embedding the classification system into a
Bayesian filter framework that also ensures temporal coherence. We evaluate the
classification accuracy of the system on a robot that maps a variety of places
on our campus in real-time. We show how semantic information can boost robotic
object detection performance and how the semantic map can be used to modulate
the robot's behaviour during navigation tasks. The system is made available to
the community as a ROS module
What Makes a Place? Building Bespoke Place Dependent Object Detectors for Robotics
This paper is about enabling robots to improve their perceptual performance
through repeated use in their operating environment, creating local expert
detectors fitted to the places through which a robot moves. We leverage the
concept of 'experiences' in visual perception for robotics, accounting for bias
in the data a robot sees by fitting object detector models to a particular
place. The key question we seek to answer in this paper is simply: how do we
define a place? We build bespoke pedestrian detector models for autonomous
driving, highlighting the necessary trade off between generalisation and model
capacity as we vary the extent of the place we fit to. We demonstrate a
sizeable performance gain over a current state-of-the-art detector when using
computationally lightweight bespoke place-fitted detector models.Comment: IROS 201
Online Context-based Object Recognition for Mobile Robots
This work proposes a robotic object recognition
system that takes advantage of the contextual information latent
in human-like environments in an online fashion. To fully leverage
context, it is needed perceptual information from (at least) a
portion of the scene containing the objects of interest, which could
not be entirely covered by just an one-shot sensor observation.
Information from a larger portion of the scenario could still
be considered by progressively registering observations, but this
approach experiences difficulties under some circumstances, e.g.
limited and heavily demanded computational resources, dynamic
environments, etc. Instead of this, the proposed recognition
system relies on an anchoring process for the fast registration
and propagation of objects’ features and locations beyond the
current sensor frustum. In this way, the system builds a graphbased
world model containing the objects in the scenario (both
in the current and previously perceived shots), which is exploited
by a Probabilistic Graphical Model (PGM) in order to leverage
contextual information during recognition. We also propose a
novel way to include the outcome of local object recognition
methods in the PGM, which results in a decrease in the usually
high CRF learning complexity. A demonstration of our proposal
has been conducted employing a dataset captured by a mobile
robot from restaurant-like settings, showing promising results.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects
In this paper we introduce Co-Fusion, a dense SLAM system that takes a live
stream of RGB-D images as input and segments the scene into different objects
(using either motion or semantic cues) while simultaneously tracking and
reconstructing their 3D shape in real time. We use a multiple model fitting
approach where each object can move independently from the background and still
be effectively tracked and its shape fused over time using only the information
from pixels associated with that object label. Previous attempts to deal with
dynamic scenes have typically considered moving regions as outliers, and
consequently do not model their shape or track their motion over time. In
contrast, we enable the robot to maintain 3D models for each of the segmented
objects and to improve them over time through fusion. As a result, our system
can enable a robot to maintain a scene description at the object level which
has the potential to allow interactions with its working environment; even in
the case of dynamic scenes.Comment: International Conference on Robotics and Automation (ICRA) 2017,
http://visual.cs.ucl.ac.uk/pubs/cofusion,
https://github.com/martinruenz/co-fusio
Towards binocular active vision in a robot head system
This paper presents the first results of an investigation and pilot study into an active, binocular vision system that combines binocular vergence, object recognition and attention control in a unified framework. The prototype developed is capable of identifying, targeting, verging on and recognizing objects in a highly-cluttered scene without the need for calibration or other knowledge of the camera geometry. This is achieved by implementing all image analysis in a symbolic space without creating explicit pixel-space maps. The system structure is based on the ‘searchlight metaphor’ of biological systems. We present results of a first pilot investigation that yield a maximum vergence error of 6.4 pixels, while seven of nine known objects were recognized in a high-cluttered environment. Finally a “stepping stone” visual search strategy was demonstrated, taking a total of 40 saccades to find two known objects in the workspace, neither of which appeared simultaneously within the Field of View resulting from any individual saccade
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