38 research outputs found

    Accurate and Efficient Query Processing at Location-Based Services by using Route APIs

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    Efficient query processing system provides best search results to user by gathering user point of interest. Mobile users required a Location based server (LBS) to search the spatial related data. Existing system provided route results but it takes more time to execute the query and does not gives the accurate results means traffic related travel timings. The proposed system is a fastest processer for location search users. Here, LBS obtain route travel times from online route API. So it gives the accurate results to user by preventing number route request and query execution time. We use range query algorithm to reduce the number of route request and Parallel Scheduling Techniques to reduce the query execution time. Our experimental result shows that the proposed system is more efficient than existing processer

    A Novel Method of Violated Constraint Prediction with Modified Spatial Analysis based Fuzzy Sorting

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    Mobility Prediction of a Moving Node and Network Delay is an important performance characteristic of a wireless network. The Data delivery Delay of a network specifies how long it takes for a data to travel across the network from one node or endpoint to another. It is typically measured in multiples or fractions of seconds. The work presented here belongs to domain of data mining cum wireless network , the Real Time Early Prediction of network delay based on mobility is done using the proposed spatial analysis for constraint violation prediction method. A New application is presented concerning the Delivery delays of UDP packets in GPRS network. The GPS points that are collected from GPS module is analyzed using proposed spatial analysis, for future location prediction using Timestamps as primary data

    Fast Shortest Path Distance Estimation in Large Networks

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    We study the problem of preprocessing a large graph so that point-to-point shortest-path queries can be answered very fast. Computing shortest paths is a well studied problem, but exact algorithms do not scale to huge graphs encountered on the web, social networks, and other applications. In this paper we focus on approximate methods for distance estimation, in particular using landmark-based distance indexing. This approach involves selecting a subset of nodes as landmarks and computing (offline) the distances from each node in the graph to those landmarks. At runtime, when the distance between a pair of nodes is needed, we can estimate it quickly by combining the precomputed distances of the two nodes to the landmarks. We prove that selecting the optimal set of landmarks is an NP-hard problem, and thus heuristic solutions need to be employed. Given a budget of memory for the index, which translates directly into a budget of landmarks, different landmark selection strategies can yield dramatically different results in terms of accuracy. A number of simple methods that scale well to large graphs are therefore developed and experimentally compared. The simplest methods choose central nodes of the graph, while the more elaborate ones select central nodes that are also far away from one another. The efficiency of the suggested techniques is tested experimentally using five different real world graphs with millions of edges; for a given accuracy, they require as much as 250 times less space than the current approach in the literature which considers selecting landmarks at random. Finally, we study applications of our method in two problems arising naturally in large-scale networks, namely, social search and community detection.Yahoo! Research (internship

    Finding k-Dissimilar Paths with Minimum Collective Length

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    Shortest path computation is a fundamental problem in road networks. However, in many real-world scenarios, determining solely the shortest path is not enough. In this paper, we study the problem of finding k-Dissimilar Paths with Minimum Collective Length (kDPwML), which aims at computing a set of paths from a source s to a target t such that all paths are pairwise dissimilar by at least \theta and the sum of the path lengths is minimal. We introduce an exact algorithm for the kDPwML problem, which iterates over all possible s-t paths while employing two pruning techniques to reduce the prohibitively expensive computational cost. To achieve scalability, we also define the much smaller set of the simple single-via paths, and we adapt two algorithms for kDPwML queries to iterate over this set. Our experimental analysis on real road networks shows that iterating over all paths is impractical, while iterating over the set of simple single-via paths can lead to scalable solutions with only a small trade-off in the quality of the results.Comment: Extended version of the SIGSPATIAL'18 paper under the same titl

    AUTHENTICATION OF K NEAREST NEIGHBOR QUERY ON ROAD NETWORKS

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    ABSTRACT This work specifically focus on the k-nearest-neighbor (kNN) query verification on road networks and design verification schemes which support both distance verification and path verification. That is the k resulting objects have the shortest distances to the query point among all the objects in the database, and the path from the query point to each knearest-neighbor result is the valid shortest path on the network. In order to verify the kNN query result on a road network, a naïve solution would be to return the whole road network and the point of interest (POI) dataset to the client to show correctness and completeness of the result

    Shortest Path and Distance Queries on Road Networks: An Experimental Evaluation

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    Computing the shortest path between two given locations in a road network is an important problem that finds applications in various map services and commercial navigation products. The state-of-the-art solutions for the problem can be divided into two categories: spatial-coherence-based methods and vertex-importance-based approaches. The two categories of techniques, however, have not been compared systematically under the same experimental framework, as they were developed from two independent lines of research that do not refer to each other. This renders it difficult for a practitioner to decide which technique should be adopted for a specific application. Furthermore, the experimental evaluation of the existing techniques, as presented in previous work, falls short in several aspects. Some methods were tested only on small road networks with up to one hundred thousand vertices; some approaches were evaluated using distance queries (instead of shortest path queries), namely, queries that ask only for the length of the shortest path; a state-of-the-art technique was examined based on a faulty implementation that led to incorrect query results. To address the above issues, this paper presents a comprehensive comparison of the most advanced spatial-coherence-based and vertex-importance-based approaches. Using a variety of real road networks with up to twenty million vertices, we evaluated each technique in terms of its preprocessing time, space consumption, and query efficiency (for both shortest path and distance queries). Our experimental results reveal the characteristics of different techniques, based on which we provide guidelines on selecting appropriate methods for various scenarios.Comment: VLDB201
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