95 research outputs found

    Scaffolding the ERPsim to Augment Student Learning

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    Peer scaffolding in promoting critical thinking through asynchronous online discussion forum: the theoretical framework

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    Since 1960s, the use of technology in the educational field has been widespread. The internet, according to Becker (2001), has been playing a major role in enhancing educational technology, which has provided diverse opportunities to the education world. One of the opportunities is to teach and learn via online learning. This method has become popular since it encourages students to submit their ideas and opinions freely through discussions which is considered a powerful tool for developing pedagogical skills such as problem solving, critical thinking, collaboration and reflection

    āļāļēāļĢāļžāļąāļ’āļ™āļēāļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­āļŠāļģāļŦāļĢāļąāļšāļ™āļąāļāļĻāļķāļāļĐāļēāļ§āļīāļŠāļēāļŠāļĩāļžāļ„āļĢāļđāļŠāļēāļ‚āļēāļ§āļīāļŠāļēāļāļēāļĢāļĻāļķāļāļĐāļēāļ›āļāļĄāļ§āļąāļĒ āđ‚āļ”āļĒāđƒāļŠāđ‰āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļˆāļēāļāļāļēāļĢāļ—āļģāļ‡āļēāļ™āđāļšāļšāļœāļŠāļĄāļœāļŠāļēāļ™āđāļĨāļ°āđ€āļŠāļĢāļīāļĄāļĻāļąāļāļĒāļ āļēāļžāļ”āđ‰āļ§āļĒāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩ DEVELOPMENT OF PRODUCTIVE ABILITY OF INSTRUCTIONAL MATERIALS FOR PRE-SERVICE TEACHER IN EARLY CHILDHOOD EDU

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    āļšāļ—āļ„āļąāļ”āļĒāđˆāļ­ āļāļēāļĢāļ§āļīāļˆāļąāļĒāļ„āļĢāļąāđ‰āļ‡āļ™āļĩāđ‰āļĄāļĩāļ§āļąāļ•āļ–āļļāļ›āļĢāļ°āļŠāļ‡āļ„āđŒ āđ€āļžāļ·āđˆāļ­āļĻāļķāļāļĐāļēāļœāļĨāļ‚āļ­āļ‡āļāļēāļĢāļžāļąāļ’āļ™āļēāļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­ āđ‚āļ”āļĒāđƒāļŠāđ‰āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļˆāļēāļāļāļēāļĢāļ—āļģāļ‡āļēāļ™āđāļšāļšāļœāļŠāļĄāļœāļŠāļēāļ™āđāļĨāļ°āđ€āļŠāļĢāļīāļĄāļĻāļąāļāļĒāļ āļēāļžāļ”āđ‰āļ§āļĒāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩ āļāļĨāļļāđˆāļĄāļ•āļąāļ§āļ­āļĒāđˆāļēāļ‡āđ„āļ”āđ‰āđāļāđˆ āļ™āļąāļāļĻāļķāļāļĐāļēāļ§āļīāļŠāļēāļŠāļĩāļžāļ„āļĢāļđ āļŠāļēāļ‚āļēāļ§āļīāļŠāļēāļāļēāļĢāļĻāļķāļāļĐāļēāļ›āļāļĄāļ§āļąāļĒ āļ—āļĩāđˆāļāļģāļĨāļąāļ‡āļĻāļķāļāļĐāļēāļĢāļēāļĒāļ§āļīāļŠāļē āļŠāļ·āđˆāļ­āđāļĨāļ°āđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļāļēāļĢāļĻāļķāļāļĐāļē āļˆāļģāļ™āļ§āļ™ 30 āļ„āļ™ āđ‚āļ”āļĒāļāļēāļĢāđ€āļĨāļ·āļ­āļāđāļšāļšāđ€āļˆāļēāļ°āļˆāļ‡Â  āđ€āļ„āļĢāļ·āđˆāļ­āļ‡āļĄāļ·āļ­āļ—āļĩāđˆāđƒāļŠāđ‰āđƒāļ™āļāļēāļĢāļ§āļīāļˆāļąāļĒ āļ›āļĢāļ°āļāļ­āļšāļ”āđ‰āļ§āļĒ 1) āđāļœāļ™ āļāļēāļĢāļˆāļąāļ”āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰ 2) āđāļšāļšāļ›āļĢāļ°āđ€āļĄāļīāļ™āļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­ āđāļĨāļ° 3) āđāļšāļšāļŠāļąāļ‡āđ€āļāļ•āļžāļĪāļ•āļīāļāļĢāļĢāļĄāļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰ 4) āđāļšāļšāļ›āļĢāļ°āđ€āļĄāļīāļ™āļ„āļ§āļēāļĄāļžāļķāļ‡āļžāļ­āđƒāļˆ āļŠāļ–āļīāļ•āļīāļ—āļĩāđˆāđƒāļŠāđ‰āđƒāļ™āļ‡āļēāļ™āļ§āļīāļˆāļąāļĒ āđ„āļ”āđ‰āđāļāđˆ āļāļēāļĢāļ—āļ”āļŠāļ­āļšāļ„āļ§āļēāļĄāđāļ•āļāļ•āđˆāļēāļ‡āļ„āđˆāļēāđ€āļ‰āļĨāļĩāđˆāļĒāļ‚āļ­āļ‡āļāļĨāļļāđˆāļĄāļ•āļąāļ§āļ­āļĒāđˆāļēāļ‡ 2 āļāļĨāļļāđˆāļĄāđ„āļĄāđˆāļ­āļīāļŠāļĢāļ° (Paired sample t-test) āļŠāļ–āļīāļ•āļīāđ€āļŠāļīāļ‡āļžāļĢāļĢāļ“āļē āļ„āđˆāļēāļžāļąāļ’āļ™āļē āļāļēāļĢāļŠāļąāļĄāļžāļąāļ—āļ˜āđŒ āļ„āđˆāļēāļĢāđ‰āļ­āļĒāļĨāļ° āđāļĨāļ°āļāļēāļĢāļ§āļīāđ€āļ„āļĢāļēāļ°āļŦāđŒāđ€āļ™āļ·āđ‰āļ­āļŦāļē āļĢāļ°āļĒāļ°āđ€āļ§āļĨāļēāđ€āļĢāļĩāļĒāļ™āļ—āļąāđ‰āļ‡āļŦāļĄāļ” 8 āļŠāļąāļ›āļ”āļēāļŦāđŒ āļŠāļąāļ›āļ”āļēāļŦāđŒāļĨāļ° 4 āļŠāļąāđˆāļ§āđ‚āļĄāļ‡ āļŠāļąāļ”āļŠāđˆāļ§āļ™āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āđāļšāļšāļ­āļ­āļ™āđ„āļĨāļ™āđŒāļ•āđˆāļ­āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āđāļšāļšāļ­āļ­āļ™āđ„āļ‹āļ•āđŒ 50 : 50  āļœāļĨāļāļēāļĢāļ›āļĢāļ°āđ€āļĄāļīāļ™āļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­ āđ‚āļ”āļĒāļĢāļ§āļĄ āļžāļšāļ§āđˆāļē āļœāļĨāļāļēāļĢāđ€āļ›āļĢāļĩāļĒāļšāđ€āļ—āļĩāļĒāļšāļ„āļ§āļēāļĄāđāļ•āļāļ•āđˆāļēāļ‡āļ‚āļ­āļ‡āļĢāļ°āļ”āļąāļšāļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĨāļ°āļŦāļĨāļąāļ‡ āļžāļšāļ§āđˆāļē āļ āļēāļĒāļŦāļĨāļąāļ‡āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļˆāļēāļāļāļēāļĢāļ—āļģāļ‡āļēāļ™āđāļšāļšāļœāļŠāļĄāļœāļŠāļēāļ™āđāļĨāļ°āđ€āļŠāļĢāļīāļĄāļĻāļąāļāļĒāļ āļēāļžāļ”āđ‰āļ§āļĒāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļ—āļģāđƒāļŦāđ‰āļĢāļ°āļ”āļąāļšāļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­āļŠāļđāļ‡āļāļ§āđˆāļēāļāđˆāļ­āļ™āđ€āļĢāļĩāļĒāļ™āļ­āļĒāđˆāļēāļ‡āļĄāļĩāļ™āļąāļĒāļŠāļģāļ„āļąāļāļ—āļēāļ‡āļŠāļ–āļīāļ•āļīāļ—āļĩāđˆāļĢāļ°āļ”āļąāļš .05  āļāļĨāļļāđˆāļĄāļœāļđāđ‰āļ—āļĩāđˆāļĄāļĩāļ„āđˆāļēāļžāļąāļ’āļ™āļēāļāļēāļĢāļŠāļąāļĄāļžāļąāļ—āļ˜āđŒāļĢāļ°āļ”āļąāļšāļŠāļđāļ‡āļĄāļēāļāļ—āļĩāđˆāļŠāļļāļ” āļŠāđˆāļ§āļ™āđƒāļŦāļāđˆāđ€āļĨāļ·āļ­āļāđƒāļŠāđ‰āļāļēāļĢāđ€āļŠāļĢāļīāļĄāļĻāļąāļāļĒāļ āļēāļžāļ”āđ‰āļ§āļĒāđāļŦāļĨāđˆāļ‡āđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰ āļžāļĪāļ•āļīāļāļĢāļĢāļĄāļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļ—āļĩāđˆāļŠāļģāļ„āļąāļ āļ„āļ·āļ­ āļĄāļĩāļāļēāļĢāļ›āļĢāļąāļšāļ›āļĢāļļāļ‡āļ‡āļēāļ™āļ•āļēāļĄāļ„āļģāđāļ™āļ°āļ™āļģ āđāļĨāļ°āļ„āđ‰āļ™āļ„āļ§āđ‰āļēāļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļžāļ·āđˆāļ­āļ›āļĢāļąāļšāđāļāđ‰āđ„āļ‚āļ—āļļāļāļ„āļĢāļąāđ‰āļ‡āļ—āļĩāđˆāđ„āļ”āđ‰āļĢāļąāļšāļ„āļģāđāļ™āļ°āļ™āļģ āļ„āļģāļŠāļģāļ„āļąāļ: āļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āđƒāļ™āļāļēāļĢāļœāļĨāļīāļ•āļŠāļ·āđˆāļ­  āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļˆāļēāļāļāļēāļĢāļ—āļģāļ‡āļēāļ™āđāļšāļšāļœāļŠāļĄāļœāļŠāļēāļ™  āļāļēāļĢāđ€āļŠāļĢāļīāļĄāļĻāļąāļāļĒāļ āļēāļžāļ”āđ‰āļ§āļĒāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩ   ABSTRACT The purpose of this project is to investigate the productive ability of instructional materials for pre-service teacher in early childhood education by using work-based blended learning and technological scaffolding. The sample group consisted of 30 students in early childhood education who enrolled in the Media and Educational Technology course. All student participants were selected by a purposive sampling method. A learning management plan, a media production capability assessment form, a learning behavior observation form, and a satisfaction assessment form were used as the research tools. T-test statistics, descriptive statistics, relative growth method, percentage and content analysis were applied for data analysis in the study. There was a 50:50 between online: on-site. It was 8 weeks and 4 hours per week, according to the total media production ability evaluation results. The results showed that the learners in the experimental group significantly had higher posttest–mean scores than their pretest–mean scores on Productive Ability of Instructional Materials (p < 0.05). Most of them prefer to be empowered with learning resources to the greatest degree. The major learning behavior was to enhance activities based on instructions and study data in order to make corrections every time they received guidance. Learners with the highest relative growth method chose resources technological scaffolding. The major learning behavior was to enhance activities based on instructions and study data to make corrections every time they received guidance.   Keywords: Ability of Instructional Materials, Work-Based Blended Learning, Technological Scaffoldin

    Online scaffolding through asynchronous online discussion forum

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    Since the last decade, the rapid development of information and communication technology (ICT), brings a lot of changes to nearly every fields of life including management, entertainment, financial, and legislation (Mohd Fuad, 2014). With internet, humans have access to infinite knowledge and communication can be made to people across the globe with just a few clicks. The immense potential of internet creates interest for the educators to take advantage and implement online communication in educational setting

    Support of the collaborative inquiry learning process: influence of support on task and team regulation

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    Regulation of the learning process is an important condition for efficient and effective learning. In collaborative learning, students have to regulate their collaborative activities (team regulation) next to the regulation of their own learning process focused on the task at hand (task regulation). In this study, we investigate how support of collaborative inquiry learning can influence the use of regulative activities of students. Furthermore, we explore the possible relations between task regulation, team regulation and learning results. This study involves tenth-grade students who worked in pairs in a collaborative inquiry learning environment that was based on a computer simulation, Collisions, developed in the program SimQuest. Students of the same team worked on two different computers and communicated through chat. Chat logs of students from three different conditions are compared. Students in the first condition did not receive any support at all (Control condition). In the second condition, students received an instruction in effective communication, the RIDE rules (RIDE condition). In the third condition, students were, in addition to receiving the RIDE rules instruction, supported by the Collaborative Hypothesis Tool (CHT), which helped the students with formulating hypotheses together (CHT condition). The results show that students overall used more team regulation than task regulation. In the RIDE condition and the CHT condition, students regulated their team activities most often. Moreover, in the CHT condition the regulation of team activities was positively related to the learning results. We can conclude that different measures of support can enhance the use of team regulative activities, which in turn can lead to better learning results

    Re-design of digital tasks: the role of automatic and expert scaffolding at university level

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    In this study we present the re-design of a digital task for university students attending to a probability course. The re-design, directed toward the overcoming of specific critical issues highlighted in previous studies, is mainly aimed at providing students (in particular low achievers) with hints and feedback as tools of scaffolding and meta- scaffolding. Thanks to the analysis of a low achiever’s interaction with the re-designed task, we investigated the limits of the automatic scaffolding and the key- role of expert’s interventions in fostering students’ overcoming of possible impasses

    Students' reflections on the design of digital resources to scaffold metacognitive activities

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    In this paper we investigate the efficiency of the design of a digital resource aimed at scaffolding students’ metacognitive processes during problem solving activities. We develop this investigation by focusing on students’ a-posteriori reflections on their interaction with the digital resource. Through the analysis of students’ reflections, we highlight the digital meta-scaffolding elements that are relevant for students and their level of awareness about the provided metacognitive support

    Students’ reflections on the design of digital resources to scaffold metacognitive activities

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    In this paper we investigate the efficiency of the design of a digital resource aimed at scaffolding students’ metacognitive processes during problem solving activities. We develop this investigation by focusing on students’ a-posteriori reflections on their interaction with the digital resource. Through the analysis of students’ reflections, we highlight the digital meta-scaffolding elements that are relevant for students and their level of awareness about the provided metacognitive support
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