4,574 research outputs found

    RTL2RTL Formal Equivalence: Boosting the Design Confidence

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    Increasing design complexity driven by feature and performance requirements and the Time to Market (TTM) constraints force a faster design and validation closure. This in turn enforces novel ways of identifying and debugging behavioral inconsistencies early in the design cycle. Addition of incremental features and timing fixes may alter the legacy design behavior and would inadvertently result in undesirable bugs. The most common method of verifying the correctness of the changed design is to run a dynamic regression test suite before and after the intended changes and compare the results, a method which is not exhaustive. Modern Formal Verification (FV) techniques involving new methods of proving Sequential Hardware Equivalence enabled a new set of solutions for the given problem, with complete coverage guarantee. Formal Equivalence can be applied for proving functional integrity after design changes resulting from a wide variety of reasons, ranging from simple pipeline optimizations to complex logic redistributions. We present here our experience of successfully applying the RTL to RTL (RTL2RTL) Formal Verification across a wide spectrum of problems on a Graphics design. The RTL2RTL FV enabled checking the design sanity in a very short time, thus enabling faster and safer design churn. The techniques presented in this paper are applicable to any complex hardware design.Comment: In Proceedings FSFMA 2014, arXiv:1407.195

    Coverage and Vacuity in Network Formation Games

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    The frameworks of coverage and vacuity in formal verification analyze the effect of mutations applied to systems or their specifications. We adopt these notions to network formation games, analyzing the effect of a change in the cost of a resource. We consider two measures to be affected: the cost of the Social Optimum and extremums of costs of Nash Equilibria. Our results offer a formal framework to the effect of mutations in network formation games and include a complexity analysis of related decision problems. They also tighten the relation between algorithmic game theory and formal verification, suggesting refined definitions of coverage and vacuity for the latter

    Prototyping Formal System Models with Active Objects

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    We propose active object languages as a development tool for formal system models of distributed systems. Additionally to a formalization based on a term rewriting system, we use established Software Engineering concepts, including software product lines and object orientation that come with extensive tool support. We illustrate our modeling approach by prototyping a weak memory model. The resulting executable model is modular and has clear interfaces between communicating participants through object-oriented modeling. Relaxations of the basic memory model are expressed as self-contained variants of a software product line. As a modeling language we use the formal active object language ABS which comes with an extensive tool set. This permits rapid formalization of core ideas, early validity checks in terms of formal invariant proofs, and debugging support by executing test runs. Hence, our approach supports the prototyping of formal system models with early feedback.Comment: In Proceedings ICE 2018, arXiv:1810.0205

    Model Checking: Verification or Debugging?

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    Analysing the Control Software of the Compact Muon Solenoid Experiment at the Large Hadron Collider

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    The control software of the CERN Compact Muon Solenoid experiment contains over 30,000 finite state machines. These state machines are organised hierarchically: commands are sent down the hierarchy and state changes are sent upwards. The sheer size of the system makes it virtually impossible to fully understand the details of its behaviour at the macro level. This is fuelled by unclarities that already exist at the micro level. We have solved the latter problem by formally describing the finite state machines in the mCRL2 process algebra. The translation has been implemented using the ASF+SDF meta-environment, and its correctness was assessed by means of simulations and visualisations of individual finite state machines and through formal verification of subsystems of the control software. Based on the formalised semantics of the finite state machines, we have developed dedicated tooling for checking properties that can be verified on finite state machines in isolation.Comment: To appear in FSEN'11. Extended version with details of the ASF+SDF translation of SML into mCRL
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