4,638 research outputs found

    Physics-based motion planning for grasping and manipulation

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    This thesis develops a series of knowledge-oriented physics-based motion planning algorithms for grasping and manipulation in cluttered an uncertain environments. The main idea is to use high-level knowledge-based reasoning to define the manipulation constraints that define the way how robot should interact with the objects in the environment. These interactions are modeled by incorporating the physics-based model of rigid body dynamics in planning. The first part of the thesis is focused on the techniques to integrate the knowledge with physics-based motion planning. The knowledge is represented in terms of ontologies, a prologbased knowledge inference process is introduced that defines the manipulation constraints. These constraints are used in the state validation procedure of sampling-based kinodynamic motion planners. The state propagator of the motion planner is replaced by a physics-engine that takes care of the kinodynamic and physics-based constraints. To make the interaction humanlike, a low-level physics-based reasoning process is introduced that dynamically varies the control bounds by evaluating the physical properties of the objects. As a result, power efficient motion plans are obtained. Furthermore, a framework has been presented to incorporate linear temporal logic within physics-based motion planning to handle complex temporal goals. The second part of this thesis develops physics-based motion planning approaches to plan in cluttered and uncertain environments. The uncertainty is considered in 1) objects’ poses due to sensing and due to complex robot-object or object-object interactions; 2) uncertainty in the contact dynamics (such as friction coefficient); 3) uncertainty in robot controls. The solution is framed with sampling-based kinodynamic motion planners that solve the problem in open-loop, i.e., it considers uncertainty while planning and computes the solution in such a way that it successfully moves the robot from the start to the goal configuration even if there is uncertainty in the system. To implement the above stated approaches, a knowledge-oriented physics-based motion planning tool is presented. It is developed by extending The Kautham Project, a C++ based tool for sampling-based motion planning. Finally, the current research challenges and future research directions to extend the above stated approaches are discussedEsta tesis desarrolla una serie de algoritmos de planificación del movimientos para la aprehensión y la manipulación de objetos en entornos desordenados e inciertos, basados en la física y el conocimiento. La idea principal es utilizar el razonamiento de alto nivel basado en el conocimiento para definir las restricciones de manipulación que definen la forma en que el robot debería interactuar con los objetos en el entorno. Estas interacciones se modelan incorporando en la planificación el modelo dinámico de los sólidos rígidos. La primera parte de la tesis se centra en las técnicas para integrar el conocimiento con la planificación del movimientos basada en la física. Para ello, se representa el conocimiento mediante ontologías y se introduce un proceso de razonamiento basado en Prolog para definir las restricciones de manipulación. Estas restricciones se usan en los procedimientos de validación del estado de los algoritmos de planificación basados en muestreo, cuyo propagador de estado se susituye por un motor basado en la física que tiene en cuenta las restricciones físicas y kinodinámicas. Además se ha implementado un proceso de razonamiento de bajo nivel que permite adaptar los límites de los controles aplicados a las propiedades físicas de los objetos. Complementariamente, se introduce un marco de desarrollo para la inclusión de la lógica temporal lineal en la planificación de movimientos basada en la física. La segunda parte de esta tesis extiende el enfoque a planificación del movimiento basados en la física en entornos desordenados e inciertos. La incertidumbre se considera en 1) las poses de los objetos debido a la medición y a las interacciones complejas robot-objeto y objeto-objeto; 2) incertidumbre en la dinámica de los contactos (como el coeficiente de fricción); 3) incertidumbre en los controles del robot. La solución se enmarca en planificadores kinodinámicos basados en muestro que solucionan el problema en lazo abierto, es decir que consideran la incertidumbre en la planificación para calcular una solución robusta que permita mover al robot de la configuración inicial a la final a pesar de la incertidumbre. Para implementar los enfoques mencionados anteriormente, se presenta una herramienta de planificación del movimientos basada en la física y guiada por el conocimiento, desarrollada extendiendo The Kautham Project, una herramienta implementada en C++ para la planificación de movimientos basada en muestreo. Finalmente, de discute los retos actuales y las futuras lineas de investigación a seguir para extender los enfoques presentados

    Sampling-Based Methods for Factored Task and Motion Planning

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    This paper presents a general-purpose formulation of a large class of discrete-time planning problems, with hybrid state and control-spaces, as factored transition systems. Factoring allows state transitions to be described as the intersection of several constraints each affecting a subset of the state and control variables. Robotic manipulation problems with many movable objects involve constraints that only affect several variables at a time and therefore exhibit large amounts of factoring. We develop a theoretical framework for solving factored transition systems with sampling-based algorithms. The framework characterizes conditions on the submanifold in which solutions lie, leading to a characterization of robust feasibility that incorporates dimensionality-reducing constraints. It then connects those conditions to corresponding conditional samplers that can be composed to produce values on this submanifold. We present two domain-independent, probabilistically complete planning algorithms that take, as input, a set of conditional samplers. We demonstrate the empirical efficiency of these algorithms on a set of challenging task and motion planning problems involving picking, placing, and pushing

    Exploring Natural User Abstractions For Shared Perceptual Manipulator Task Modeling & Recovery

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    State-of-the-art domestic robot assistants are essentially autonomous mobile manipulators capable of exerting human-scale precision grasps. To maximize utility and economy, non-technical end-users would need to be nearly as efficient as trained roboticists in control and collaboration of manipulation task behaviors. However, it remains a significant challenge given that many WIMP-style tools require superficial proficiency in robotics, 3D graphics, and computer science for rapid task modeling and recovery. But research on robot-centric collaboration has garnered momentum in recent years; robots are now planning in partially observable environments that maintain geometries and semantic maps, presenting opportunities for non-experts to cooperatively control task behavior with autonomous-planning agents exploiting the knowledge. However, as autonomous systems are not immune to errors under perceptual difficulty, a human-in-the-loop is needed to bias autonomous-planning towards recovery conditions that resume the task and avoid similar errors. In this work, we explore interactive techniques allowing non-technical users to model task behaviors and perceive cooperatively with a service robot under robot-centric collaboration. We evaluate stylus and touch modalities that users can intuitively and effectively convey natural abstractions of high-level tasks, semantic revisions, and geometries about the world. Experiments are conducted with \u27pick-and-place\u27 tasks in an ideal \u27Blocks World\u27 environment using a Kinova JACO six degree-of-freedom manipulator. Possibilities for the architecture and interface are demonstrated with the following features; (1) Semantic \u27Object\u27 and \u27Location\u27 grounding that describe function and ambiguous geometries (2) Task specification with an unordered list of goal predicates, and (3) Guiding task recovery with implied scene geometries and trajectory via symmetry cues and configuration space abstraction. Empirical results from four user studies show our interface was much preferred than the control condition, demonstrating high learnability and ease-of-use that enable our non-technical participants to model complex tasks, provide effective recovery assistance, and teleoperative control

    Evaluation of automated decisionmaking methodologies and development of an integrated robotic system simulation

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    A generic computer simulation for manipulator systems (ROBSIM) was implemented and the specific technologies necessary to increase the role of automation in various missions were developed. The specific items developed are: (1) capability for definition of a manipulator system consisting of multiple arms, load objects, and an environment; (2) capability for kinematic analysis, requirements analysis, and response simulation of manipulator motion; (3) postprocessing options such as graphic replay of simulated motion and manipulator parameter plotting; (4) investigation and simulation of various control methods including manual force/torque and active compliances control; (5) evaluation and implementation of three obstacle avoidance methods; (6) video simulation and edge detection; and (7) software simulation validation
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