2,121 research outputs found

    Inner and Inter Label Propagation: Salient Object Detection in the Wild

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    In this paper, we propose a novel label propagation based method for saliency detection. A key observation is that saliency in an image can be estimated by propagating the labels extracted from the most certain background and object regions. For most natural images, some boundary superpixels serve as the background labels and the saliency of other superpixels are determined by ranking their similarities to the boundary labels based on an inner propagation scheme. For images of complex scenes, we further deploy a 3-cue-center-biased objectness measure to pick out and propagate foreground labels. A co-transduction algorithm is devised to fuse both boundary and objectness labels based on an inter propagation scheme. The compactness criterion decides whether the incorporation of objectness labels is necessary, thus greatly enhancing computational efficiency. Results on five benchmark datasets with pixel-wise accurate annotations show that the proposed method achieves superior performance compared with the newest state-of-the-arts in terms of different evaluation metrics.Comment: The full version of the TIP 2015 publicatio

    Automatic annotation for weakly supervised learning of detectors

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    PhDObject detection in images and action detection in videos are among the most widely studied computer vision problems, with applications in consumer photography, surveillance, and automatic media tagging. Typically, these standard detectors are fully supervised, that is they require a large body of training data where the locations of the objects/actions in images/videos have been manually annotated. With the emergence of digital media, and the rise of high-speed internet, raw images and video are available for little to no cost. However, the manual annotation of object and action locations remains tedious, slow, and expensive. As a result there has been a great interest in training detectors with weak supervision where only the presence or absence of object/action in image/video is needed, not the location. This thesis presents approaches for weakly supervised learning of object/action detectors with a focus on automatically annotating object and action locations in images/videos using only binary weak labels indicating the presence or absence of object/action in images/videos. First, a framework for weakly supervised learning of object detectors in images is presented. In the proposed approach, a variation of multiple instance learning (MIL) technique for automatically annotating object locations in weakly labelled data is presented which, unlike existing approaches, uses inter-class and intra-class cue fusion to obtain the initial annotation. The initial annotation is then used to start an iterative process in which standard object detectors are used to refine the location annotation. Finally, to ensure that the iterative training of detectors do not drift from the object of interest, a scheme for detecting model drift is also presented. Furthermore, unlike most other methods, our weakly supervised approach is evaluated on data without manual pose (object orientation) annotation. Second, an analysis of the initial annotation of objects, using inter-class and intra-class cues, is carried out. From the analysis, a new method based on negative mining (NegMine) is presented for the initial annotation of both object and action data. The NegMine based approach is a much simpler formulation using only inter-class measure and requires no complex combinatorial optimisation but can still meet or outperform existing approaches including the previously pre3 sented inter-intra class cue fusion approach. Furthermore, NegMine can be fused with existing approaches to boost their performance. Finally, the thesis will take a step back and look at the use of generic object detectors as prior knowledge in weakly supervised learning of object detectors. These generic object detectors are typically based on sampling saliency maps that indicate if a pixel belongs to the background or foreground. A new approach to generating saliency maps is presented that, unlike existing approaches, looks beyond the current image of interest and into images similar to the current image. We show that our generic object proposal method can be used by itself to annotate the weakly labelled object data with surprisingly high accuracy

    A brief survey of visual saliency detection

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    Image synthesis based on a model of human vision

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    Modern computer graphics systems are able to construct renderings of such high quality that viewers are deceived into regarding the images as coming from a photographic source. Large amounts of computing resources are expended in this rendering process, using complex mathematical models of lighting and shading. However, psychophysical experiments have revealed that viewers only regard certain informative regions within a presented image. Furthermore, it has been shown that these visually important regions contain low-level visual feature differences that attract the attention of the viewer. This thesis will present a new approach to image synthesis that exploits these experimental findings by modulating the spatial quality of image regions by their visual importance. Efficiency gains are therefore reaped, without sacrificing much of the perceived quality of the image. Two tasks must be undertaken to achieve this goal. Firstly, the design of an appropriate region-based model of visual importance, and secondly, the modification of progressive rendering techniques to effect an importance-based rendering approach. A rule-based fuzzy logic model is presented that computes, using spatial feature differences, the relative visual importance of regions in an image. This model improves upon previous work by incorporating threshold effects induced by global feature difference distributions and by using texture concentration measures. A modified approach to progressive ray-tracing is also presented. This new approach uses the visual importance model to guide the progressive refinement of an image. In addition, this concept of visual importance has been incorporated into supersampling, texture mapping and computer animation techniques. Experimental results are presented, illustrating the efficiency gains reaped from using this method of progressive rendering. This visual importance-based rendering approach is expected to have applications in the entertainment industry, where image fidelity may be sacrificed for efficiency purposes, as long as the overall visual impression of the scene is maintained. Different aspects of the approach should find many other applications in image compression, image retrieval, progressive data transmission and active robotic vision
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