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Interactive Prediction and Planning for Autonomous Driving: from Algorithms to Fundamental Aspects
Inevitably, autonomous vehicles need to interact with other road participants in a variety of highly complex or critical driving scenarios. It is still an extremely challenging task even for the forefront companies or institutes to enable autonomous vehicles to interactively predict the behavior of others, and plan safe and high-quality motions accordingly. The major obstacles are not just originated from prediction and planning algorithms with insufficient performances. Several fundamental problems in the fields of interactive prediction and planning still remain open, such as formulation, representation and evaluation of interactive prediction methods, motion dataset with densely interactive driving behavior, as well as interface of interactive prediction and planning algorithms. The aforementioned fundamental aspects of interactive prediction and planning are addressed in this dissertation along with various kinds of algorithms. First, generic environmental representation for various scenarios with topological decomposition is constructed, and a corresponding planning algorithm is designed by combining graph search and optimization. Hard constraints in optimization-based planners are also incorporated into the training loss of imitation learning so that the policy net can generate safe and feasible motions in highly constrained scenarios. Unified problem formulation and motion representation are designed for different paradigms of interactive predictors such as planning-based prediction (inverse reinforcement learning), as well as probabilistic graphical models (hidden Markov model) and deep neural networks (mixture density network), which are utilized for the prediction/planning interface design and prediction benchmark. A framework combing decision network and graph-search/optimization/sample-based planner is proposed to achieve a driving strategy which is defensive to potential violations of others, but not overly conservatively to threats of low probabilities. Such driving strategy is achieved via experiments based on the aforementioned interactive prediction and planning algorithms with proper interface designed. These predictors are also evaluated from closed loop perspective considering planning fatality when using the prediction results instead of pure data approximation metrics. Finally, INTERACTION (INTERnational, Adversarial and Cooperative moTION) dataset with highly interactive driving scenarios and behavior from international locations is constructed with interaction density metric defined to compare different datasets. The dataset has been utilized for various behavior-related research areas such as prediction, planning, imitation learning and behavior modeling, and is inspiring new research fields such as representation learning, interaction extraction and scenario generation
Learning from Experience for Rapid Generation of Local Car Maneuvers
Being able to rapidly respond to the changing scenes and traffic situations
by generating feasible local paths is of pivotal importance for car autonomy.
We propose to train a deep neural network (DNN) to plan feasible and
nearly-optimal paths for kinematically constrained vehicles in small constant
time. Our DNN model is trained using a novel weakly supervised approach and a
gradient-based policy search. On real and simulated scenes and a large set of
local planning problems, we demonstrate that our approach outperforms the
existing planners with respect to the number of successfully completed tasks.
While the path generation time is about 40 ms, the generated paths are smooth
and comparable to those obtained from conventional path planners
PILOT: Efficient Planning by Imitation Learning and Optimisation for Safe Autonomous Driving
Achieving the right balance between planning quality, safety and efficiency
is a major challenge for autonomous driving. Optimisation-based motion planners
are capable of producing safe, smooth and comfortable plans, but often at the
cost of runtime efficiency. On the other hand, naively deploying trajectories
produced by efficient-to-run deep imitation learning approaches might risk
compromising safety. In this paper, we present PILOT -- a planning framework
that comprises an imitation neural network followed by an efficient optimiser
that actively rectifies the network's plan, guaranteeing fulfilment of safety
and comfort requirements. The objective of the efficient optimiser is the same
as the objective of an expensive-to-run optimisation-based planning system that
the neural network is trained offline to imitate. This efficient optimiser
provides a key layer of online protection from learning failures or deficiency
on out-of-distribution situations that might compromise safety or comfort.
Using a state-of-the-art, runtime-intensive optimisation-based method as the
expert, we demonstrate in simulated autonomous driving experiments in CARLA
that PILOT achieves a significant reduction in runtime when compared to the
expert it imitates without sacrificing planning quality.Comment: 8 pages, 7 figure
Quadrotor control for persistent surveillance of dynamic environments
Thesis (M.S.)--Boston UniversityThe last decade has witnessed many advances in the field of small scale unmanned aerial vehicles (UAVs). In particular, the quadrotor has attracted significant attention. Due to its ability to perform vertical takeoff and landing, and to operate in cluttered spaces, the quadrotor is utilized in numerous practical applications, such as reconnaissance and information gathering in unsafe or otherwise unreachable environments.
This work considers the application of aerial surveillance over a city-like environment. The thesis presents a framework for automatic deployment of quadrotors to monitor and react to dynamically changing events. The framework has a hierarchical structure. At the top level, the UAVs perform complex behaviors that satisfy high- level mission specifications. At the bottom level, low-level controllers drive actuators on vehicles to perform the desired maneuvers.
In parallel with the development of controllers, this work covers the implementation of the system into an experimental testbed. The testbed emulates a city using physical objects to represent static features and projectors to display dynamic events occurring on the ground as seen by an aerial vehicle. The experimental platform features a motion capture system that provides position data for UAVs and physical features of the environment, allowing for precise, closed-loop control of the vehicles. Experimental runs in the testbed are used to validate the effectiveness of the developed control strategies
Trends in vehicle motion control for automated driving on public roads
In this paper, we describe how vehicle systems and the vehicle motion control are affected by automated driving on public roads. We describe the redundancy needed for a road vehicle to meet certain safety goals. The concept of system safety as well as system solutions to fault tolerant actuation of steering and braking and the associated fault tolerant power supply is described. Notably restriction of the operational domain in case of reduced capability of the driving automation system is discussed. Further we consider path tracking, state estimation of vehicle motion control required for automated driving as well as an example of a minimum risk manoeuver and redundant steering by means of differential braking. The steering by differential braking could offer heterogeneous or dissimilar redundancy that complements the redundancy of described fault tolerant steering systems for driving automation equipped vehicles. Finally, the important topic of verification of driving automation systems is addressed
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