1,007 research outputs found

    Energy-Efficient NoC for Best-Effort Communication

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    A Network-on-Chip (NoC) is an energy-efficient on-chip communication architecture forMulti-Processor System-on-Chip (MPSoC) architectures. In an earlier paper we proposed a energy-efficient reconfigurable circuit-switched NoC to reduce the energy consumption compared to a packetswitched NoC. In this paper we investigate a chordal slotted ring and a bus architecture that can be used to handle the best-effort traffic in the system and configure the circuitswitched network. Both architectures are compared on their latency behavior and power consumption. At the same clock frequency, the chordal ring has the major benefit of a lower latency and higher throughput. But the bus has a lower overall power consumption at the same frequency. However, if we tune the frequency of the network to meet the throughput requirements of control network, we see that the ring consumes less energy per transported bit

    Information Switching Processor (ISP) contention analysis and control

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    Future satellite communications, as a viable means of communications and an alternative to terrestrial networks, demand flexibility and low end-user cost. On-board switching/processing satellites potentially provide these features, allowing flexible interconnection among multiple spot beams, direct to the user communications services using very small aperture terminals (VSAT's), independent uplink and downlink access/transmission system designs optimized to user's traffic requirements, efficient TDM downlink transmission, and better link performance. A flexible switching system on the satellite in conjunction with low-cost user terminals will likely benefit future satellite network users

    Queueing models for token and slotted ring networks

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    Currently the end-to-end delay characteristics of very high speed local area networks are not well understood. The transmission speed of computer networks is increasing, and local area networks especially are finding increasing use in real time systems. Ring networks operation is generally well understood for both token rings and slotted rings. There is, however, a severe lack of queueing models for high layer operation. There are several factors which contribute to the processing delay of a packet, as opposed to the transmission delay, e.g., packet priority, its length, the user load, the processor load, the use of priority preemption, the use of preemption at packet reception, the number of processors, the number of protocol processing layers, the speed of each processor, and queue length limitations. Currently existing medium access queueing models are extended by adding modeling techniques which will handle exhaustive limited service both with and without priority traffic, and modeling capabilities are extended into the upper layers of the OSI model. Some of the model are parameterized solution methods, since it is shown that certain models do not exist as parameterized solutions, but rather as solution methods

    Analysis of adaptive algorithms for an integrated communication network

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    Techniques were examined that trade communication bandwidth for decreased transmission delays. When the network is lightly used, these schemes attempt to use additional network resources to decrease communication delays. As the network utilization rises, the schemes degrade gracefully, still providing service but with minimal use of the network. Because the schemes use a combination of circuit and packet switching, they should respond to variations in the types and amounts of network traffic. Also, a combination of circuit and packet switching to support the widely varying traffic demands imposed on an integrated network was investigated. The packet switched component is best suited to bursty traffic where some delays in delivery are acceptable. The circuit switched component is reserved for traffic that must meet real time constraints. Selected packet routing algorithms that might be used in an integrated network were simulated. An integrated traffic places widely varying workload demands on a network. Adaptive algorithms were identified, ones that respond to both the transient and evolutionary changes that arise in integrated networks. A new algorithm was developed, hybrid weighted routing, that adapts to workload changes

    Decoupling User Interface Design Using Libraries of Reusable Components

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    The integration of electronic and mechanical hardware, software and interaction design presents a challenging design space for researchers developing physical user interfaces and interactive artifacts. Currently in the academic research community, physical user interfaces and interactive artifacts are predominantly designed and prototyped either as one-off instances from the ground up, or using functionally rich hardware toolkits and prototyping systems. During this prototyping phase, undertaking an integral design of the interface or interactive artifact’s electronic hardware is frequently constraining due to the tight couplings between the different design realms and the typical need for iterations as the design matures. Several current toolkit designs have consequently embraced component-sharing and component-swapping modular designs with a view to extending flexibility and improving researcher freedom by disentangling and softening the cause-effect couplings. Encouraged by early successes of these toolkits, this research work strives to further enhance these freedoms by pursuing an alternative style and dimension of hardware modularity. Another motivation is our goal to facilitate the design and development of certain classes of interfaces and interactive artifacts for which current electronic design approaches are argued to be restrictively constraining (e.g., relating to scale and complexity). Unfortunately, this goal of a new platform architecture is met with conceptual and technical challenges on the embedded system networking front. In response, this research investigates and extends a growing field of multi-module distributed embedded systems. We identify and characterize a sub-class of these systems, calling them embedded aggregates. We then outline and develop a framework for realizing the embedded aggregate class of systems. Toward this end, this thesis examines several architectures, topologies and communication protocols, making the case for and substantial steps toward the development of a suite of networking protocols and control algorithms to support embedded aggregates. We define a set of protocols, mechanisms and communication packets that collectively form the underlying framework for the aggregates. Following the aggregates design, we develop blades and tiles to support user interface researchers

    Issues in designing transport layer multicast facilities

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    Multicasting denotes a facility in a communications system for providing efficient delivery from a message's source to some well-defined set of locations using a single logical address. While modem network hardware supports multidestination delivery, first generation Transport Layer protocols (e.g., the DoD Transmission Control Protocol (TCP) (15) and ISO TP-4 (41)) did not anticipate the changes over the past decade in underlying network hardware, transmission speeds, and communication patterns that have enabled and driven the interest in reliable multicast. Much recent research has focused on integrating the underlying hardware multicast capability with the reliable services of Transport Layer protocols. Here, we explore the communication issues surrounding the design of such a reliable multicast mechanism. Approaches and solutions from the literature are discussed, and four experimental Transport Layer protocols that incorporate reliable multicast are examined

    Physical and Link Layer Implications in Vehicle Ad Hoc Networks

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    Vehicle Ad hoc Networks (V ANET) have been proposed to provide safety on the road and deliver road traffic information and route guidance to drivers along with commercial applications. However the challenges facing V ANET are numerous. Nodes move at high speeds, road side units and basestations are scarce, the topology is constrained by the road geometry and changes rapidly, and the number of nodes peaks suddenly in traffic jams. In this thesis we investigate the physical and link layers of V ANET and propose methods to achieve high data rates and high throughput. For the physical layer, we examine the use of Vertical BLAST (VB LAST) systems as they provide higher capacities than single antenna systems in rich fading environments. To study the applicability of VB LAST to VANET, a channel model was developed and verified using measurement data available in the literature. For no to medium line of sight, VBLAST systems provide high data rates. However the performance drops as the line of sight strength increases due to the correlation between the antennas. Moreover, the performance of VBLAST with training based channel estimation drops as the speed increases since the channel response changes rapidly. To update the channel state information matrix at the receiver, a channel tracking algorithm for flat fading channels was developed. The algorithm updates the channel matrix thus reducing the mean square error of the estimation and improving the bit error rate (BER). The analysis of VBLAST-OFDM systems showed they experience an error floor due to inter-carrier interference (lCI) which increases with speed, number of antennas transmitting and number of subcarriers used. The update algorithm was extended to VBLAST -OFDM systems and it showed improvements in BER performance but still experienced an error floor. An algorithm to equalise the ICI contribution of adjacent subcarriers was then developed and evaluated. The ICI equalisation algorithm reduces the error floor in BER as more subcarriers are equalised at the expense of more hardware complexity. The connectivity of V ANET was investigated and it was found that for single lane roads, car densities of 7 cars per communication range are sufficient to achieve high connectivity within the city whereas 12 cars per communication range are required for highways. Multilane roads require higher densities since cars tend to cluster in groups. Junctions and turns have lower connectivity than straight roads due to disconnections at the turns. Although higher densities improve the connectivity and, hence, the performance of the network layer, it leads to poor performance at the link layer. The IEEE 802.11 p MAC layer standard under development for V ANET uses a variant of Carrier Sense Multiple Access (CSMA). 802.11 protocols were analysed mathematically and via simulations and the results prove the saturation throughput of the basic access method drops as the number of nodes increases thus yielding very low throughput in congested areas. RTS/CTS access provides higher throughput but it applies only to unicast transmissions. To overcome the limitations of 802.11 protocols, we designed a protocol known as SOFT MAC which combines Space, Orthogonal Frequency and Time multiple access techniques. In SOFT MAC the road is divided into cells and each cell is allocated a unique group of subcarriers. Within a cell, nodes share the available subcarriers using a combination of TDMA and CSMA. The throughput analysis of SOFT MAC showed it has superior throughput compared to the basic access and similar to the RTS/CTS access of 802.11
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