3,824 research outputs found

    Shortest path routing algorithm for hierarchical interconnection network-on-chip

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    Interconnection networks play a significant role in efficient on-chip communication for multicore systems. This paper introduces a new interconnection topology called the Hierarchical Cross Connected Recursive network (HCCR) and a shortest path routing algorithm for the HCCR. Proposed topology offers a high degree of regularity, scalability, and symmetry with a reduced number of links and node degree. A unique address encoding scheme is proposed for hierarchical graphical representation of HCCR networks, and based on this scheme a shortest path routing algorithm is devised. The algorithm requires 5(k-1) time where k=logn4-2 and k>0, in worst case to determine the next node along the shortest path

    CLEX: Yet Another Supercomputer Architecture?

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    We propose the CLEX supercomputer topology and routing scheme. We prove that CLEX can utilize a constant fraction of the total bandwidth for point-to-point communication, at delays proportional to the sum of the number of intermediate hops and the maximum physical distance between any two nodes. Moreover, % applying an asymmetric bandwidth assignment to the links, all-to-all communication can be realized (1+o(1))(1+o(1))-optimally both with regard to bandwidth and delays. This is achieved at node degrees of nεn^{\varepsilon}, for an arbitrary small constant ε(0,1]\varepsilon\in (0,1]. In contrast, these results are impossible in any network featuring constant or polylogarithmic node degrees. Through simulation, we assess the benefits of an implementation of the proposed communication strategy. Our results indicate that, for a million processors, CLEX can increase bandwidth utilization and reduce average routing path length by at least factors 1010 respectively 55 in comparison to a torus network. Furthermore, the CLEX communication scheme features several other properties, such as deadlock-freedom, inherent fault-tolerance, and canonical partition into smaller subsystems

    Recursive Cube of Rings: A new topology for interconnection networks

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    In this paper, we introduce a family of scalable interconnection network topologies, named Recursive Cube of Rings (RCR), which are recursively constructed by adding ring edges to a cube. RCRs possess many desirable topological properties in building scalable parallel machines, such as fixed degree, small diameter, wide bisection width, symmetry, fault tolerance, etc. We first examine the topological properties of RCRs. We then present and analyze a general deadlock-free routing algorithm for RCRs. Using a complete binary tree embedded into an RCR with expansion-cost approximating to one, an efficient broadcast routing algorithm on RCRs is proposed. The upper bound of the number of message passing steps in one broadcast operation on a general RCR is also derived.published_or_final_versio

    Recursive cubes of rings as models for interconnection networks

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    We study recursive cubes of rings as models for interconnection networks. We first redefine each of them as a Cayley graph on the semidirect product of an elementary abelian group by a cyclic group in order to facilitate the study of them by using algebraic tools. We give an algorithm for computing shortest paths and the distance between any two vertices in recursive cubes of rings, and obtain the exact value of their diameters. We obtain sharp bounds on the Wiener index, vertex-forwarding index, edge-forwarding index and bisection width of recursive cubes of rings. The cube-connected cycles and cube-of-rings are special recursive cubes of rings, and hence all results obtained in the paper apply to these well-known networks

    H-P2PSIP: Interconnection of P2PSIP domains for Global Multimedia Services based on a Hierarchical DHT Overlay Network

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    The IETF P2PSIP WG is currently standardising a protocol for distributed mul- timedia services combining the media session functionality of SIP and the decentralised distribution and localisation of resources in peer-to-peer networks. The current P2PSIP scenarios only consider the infrastructure for the connectivity inside a single domain. This paper proposes an extension of the current work to a hierarchical multi-domain scenario: a two level hierarchical peer-to-peer overlay architecture for the interconnection of different P2PSIP domains. The purpose is the creation of a global decentralised multimedia services in enterprises, ISPs or community networks. We present a study of the Routing Performance and Routing State in the particular case of a two-level Distributed Hash Table Hierarchy that uses Kademlia. The study is supported by an analytical model and its validation by a peer-to-peer simulator.En prens

    Unifying mesh- and tree-based programmable interconnect

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    We examine the traditional, symmetric, Manhattan mesh design for field-programmable gate-array (FPGA) routing along with tree-of-meshes (ToM) and mesh-of-trees (MoT) based designs. All three networks can provide general routing for limited bisection designs (Rent's rule with p<1) and allow locality exploitation. They differ in their detailed topology and use of hierarchy. We show that all three have the same asymptotic wiring requirements. We bound this tightly by providing constructive mappings between routes in one network and routes in another. For example, we show that a (c,p) MoT design can be mapped to a (2c,p) linear population ToM and introduce a corner turn scheme which will make it possible to perform the reverse mapping from any (c,p) linear population ToM to a (2c,p) MoT augmented with a particular set of corner turn switches. One consequence of this latter mapping is a multilayer layout strategy for N-node, linear population ToM designs that requires only /spl Theta/(N) two-dimensional area for any p when given sufficient wiring layers. We further show upper and lower bounds for global mesh routes based on recursive bisection width and show these are within a constant factor of each other and within a constant factor of MoT and ToM layout area. In the process we identify the parameters and characteristics which make the networks different, making it clear there is a unified design continuum in which these networks are simply particular regions
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