35,973 research outputs found

    Navigation-by-music for pedestrians: an initial prototype and evaluation

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    Digital mobile music devices are phenomenally popular. The devices are becoming increasingly powerful with sophisticated interaction controls, powerful processors, vast onboard storage and network connectivity. While there are ‘obvious’ ways to exploit these advanced capabilities (such as wireless music download), here we consider a rather different application—pedestrian navigation. We report on a system (ONTRACK) that aims to guide listeners to their destinations by continuously adapting the spatial qualities of the music they are enjoying. Our field-trials indicate that even with a low-fidelity realisation of the concept, users can quite effectively navigate complicated routes

    Exploring Literacy In Our Own Backyard: Increasing Teachers’ Understanding of Literacy Access through Community Mapping

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    Teachers develop a greater understanding of children when they leave their classrooms and become learners in the community. This article describes a project involving both pre-service and in-service teachers as they practice action research at community sites, such as a local homeless center, and then use these authentic experiences to inform their teaching

    Spatial ability, urban wayfinding and location-based services:a review and first results

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    Location-Based Services (LBS) are a new industry at the core of which are GISand spatial databases. With increasing mobility of individuals, the anticipatedavailability of broadband communications for mobile devices and growingvolumes of location specific information available in databases there willinevitably be an increase in demand for services providing location relatedinformation to people on the move. New Information and CommunicationTechnologies (NICTs) are providing enhanced possibilities for navigating ?smartcities?. Urban environments, meanwhile, have increasing spatial complexity.Navigating urban environments is becoming an important issue. The time is ripefor a re-appraisal of urban wayfinding. This paper critically reviews the currentLBS applications and raises a series of questions with regard to LBS for urbanwayfinding. Research is being carried out to measure individuals? spatialability/awareness and their degree of preference for using LBS in wayfinding. Themethodology includes both the use of questionnaires and a virtual reality CAVE.Presented here are the results of the questionnaire survey which indicate therelationships between individuals? spatial ability, use of NICTs and modepreference for receiving wayfinding cues. Also discussed are our future researchdirections on LBS, particular on issues of urban wayfinding using NICTs

    "So go downtown": simulating pedestrian movement in town centres

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    Pedestrian movement models have been developed since the 1970s. A review of the literature shows that such models have been developed to explain and predict macro, meso, and micro movement patterns. However, recent developments in modelling techniques, and especially advances in agent-based simulation, open up the possibility of developing integrative and complex models which use existing models as 'building blocks'. In this paper we describe such integrative, modular approach to simulating pedestrian movement behaviour. The STREETS model, developed by using Swarm and GIS, is an agent-based model that focuses on the simulation of the behavioural aspects of pedestrian movement. The modular structure of the simulation is described in detail. This is followed by a discussion of the lessons learned from the development of STREETS, especially the advantages of adopting a modular approach and other aspects of using the agent-based paradigm for modelling

    Issues Related to the Emergence of the Information Superhighway and California Societal Changes, IISTPS Report 96-4

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    The Norman Y. Mineta International Institute for Surface Transportation Policy Studies (IISTPS) at San JosĂ© State University (SJSU) conducted this project to review the continuing development of the Internet and the Information Superhighway. Emphasis was placed on an examination of the impact on commuting and working patterns in California, and an analysis of how public transportation agencies, including Caltrans, might take advantage of the new communications technologies. The document reviews the technology underlying the current Internet “structure” and examines anticipated developments. It is important to note that much of the research for this limited-scope project was conducted during 1995, and the topic is so rapidly evolving that some information is almost automatically “dated.” The report also examines how transportation agencies are basically similar in structure and function to other business entities, and how they can continue to utilize the emerging technologies to improve internal and external communications. As part of a detailed discussion of specific transportation agency functions, it is noted that the concept of a “Roundtable Forum,” growing out of developments in Concurrent Engineering, can provide an opportunity for representatives from multiple jurisdictions to utilize the Internet for more coordinated decision-making. The report also included an extensive analysis of demographic trends in California in recent years, such as commute and recreational activities, and identifies how the emerging technologies may impact future changes

    Tracing postrepresentational visions of the city: representing the unrepresentable Skateworlds of Tyneside

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    In any visualisation of the city more is left unseen than made visible. Contemporary visualisations of the city are increasingly influenced by quantification, and thus anything which cannot be quantified is hidden. In contrast, we explore the use of ‘lo-fi’, doodled, participatory maps made by skateboarders in Tyneside, England, as a means to represent their cityscape. Drawing on established work an skateboarding and recent developments in cartography, we argue that skateboarders understand the city from a postrepresentational perspective. Such a framing presents a series of challenges to map their worlds which we explore through a processual account of our mapmaking practice. In this process we chart how skateboarders’ mappings became part of a more significant interplay of performance, identity, visualisation, and exhibition. The paper makes contributions to the emerging field of postrepresentational cartography and argues that its processual focus provides useful tools to understand how visions of the city are produced
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