9 research outputs found

    Role-based control of shared application views

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    Co-present photo sharing on mobile devices

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    This dissertation researches current approaches to photo sharing. We have found that most current methods of photo sharing are not as compelling as traditional photo sharing - with the increasing in popularity of digital photography, consumers do not print photos as often as before and thus typically require a group display (such as a PC) to view their photographs collectively. This dissertation describes a mobile application that attempts to support traditional photo sharing activities by allowing users to share photos with other co-present users by synchronizing the display on multiple mobile devices. Various floor control policies (software locks that determine when someone can control the displays) were implemented. The behaviour of groups of users was studied to determine how people would use this application for sharing photos and how various floor control policies affect this behaviour

    Towards Intelligent Migration of User Interfaces

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    Providing artifact awareness to a distributed group through screen sharing

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    Despite the availability of awareness servers and casual interaction systems, distributed groups still cannot maintain artifact awareness the easy awareness of the documents, objects, and tools that other people are using that is a natural part of co-located work environments. To address this deficiency, we designed an awareness tool that uses screen sharing to provide information about other people s artifacts. People see others screens in miniature at the edge of their display, can selectively raise a larger view of that screen to get more detail, and can engage in remote pointing if desired. Initial experiences show that people use our tool for several purposes: to maintain awareness of what others are doing, to project a certain image of themselves, to monitor progress and coordinate joint tasks, to help determine when another person can be interrupted, and to engage in serendipitous conversation and collaboration. People have also been able to balance awareness with privacy, by using the privacy protection strategies built into our system: restricting what parts of the screen others can see, specifying update frequency, hiding image detail, and getting feedback of when screenshots are taken.We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at [email protected]

    Interaction design for situated media production teams

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    PhD ThesisMedia production teams are the backbone of many media industries including television, sport gatherings and live music events. These domains are characterised by a key set of situational factors which significantly impact on the collaborative production workflow, such as temporality, professional concerns and mission criticality. The availability of new interaction technologies presents an opportunity to design systems to support these teams in these complex environments, leveraging the affordances of interaction technologies in response to the situated factors that impact specifically on these types of domains. StoryCrate and ProductionCrate, two large-scale real-world prototype systems for supporting situated media production teams were designed and deployed to explore the interaction design considerations that could support these teams in specific scenarios. Through an extensive analysis of these deployments, key design considerations, interaction techniques and modalities are presented that can be developed in response to the situational factors found in collaborative media production environments

    Role-based control of shared application views

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    Collaboration often relies on all group members having a shared view of a single-user application. A common situation is a single active presenter sharing a live view of her workstation screen with a passive audience, using simple hardware-based video signal projection onto a large screen or simple bitmap-based sharing protocols. This offers simplicity and some advantages over more sophisticated software-based replication solutions, but everyone has the exact same view of the application. This conflicts with the presenter’s need to keep some information and interaction details private. It also fails to recognize the needs of the passive audience, who may struggle to follow the presentation because of the amount of interaction details, display clutter or insufficient familiarity with the application. Views that cater to the different roles of the presenter and the audience can be provided by custom solutions, but these tend to be bound to a particular application. This thesis describes a general technique and implementation details of a prototype system that allows standardized role-specific views of existing single-user applications and permits additional customization that is application-specific with no change to the application source code. Role-based policies control manipulation and display of shared windows and image buffers produced by the application, providing semi-automated privacy protection, relaxed verbosity and added visual cues to meet both presenter and audience needs. The system’s prototype was evaluated in a formal user study, in a task training scenario using a shared view. The study showed that adding visual cues improves accuracy, while privacy filters do not result in performance penalties but can even assist viewers. i

    Role-based control of shared application views

    No full text
    Collaboration often relies on all group members having a shared view of a single-user application. A common situation is a single active presenter sharing a live view of her workstation screen with a passive audience, using simple hardware-based video signal projection onto a large screen or simple bitmap-based sharing protocols. This offers simplicity and some advantages over more sophisticated software-based replication solutions, but everyone has the exact same view of the application. This conflicts with the presenter's need to keep some information and interaction details private. It also fails to recognize the needs of the passive audience, who may struggle to follow the presentation because of the amount of interaction details, display clutter or insufficient familiarity with the application. Views that cater to the different roles of the presenter and the audience can be provided by custom solutions, but these tend to be bound to a particular application. This thesis describes a general technique and implementation details of a prototype system that allows standardized role-specific views of existing single-user applications and permits additional customization that is application-specific with no change to the application source code. Role-based policies control manipulation and display of shared windows and image buffers produced by the application, providing semi-automated privacy protection, relaxed verbosity and added visual cues to meet both presenter and audience needs. The system's prototype was evaluated in a formal user study, in a task training scenario using a shared view. The study showed that adding visual cues improves accuracy, while privacy filters do not result in performance penalties but can even assist viewers.Science, Faculty ofComputer Science, Department ofGraduat
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