3,407 research outputs found

    Exploitation of time-of-flight (ToF) cameras

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    This technical report reviews the state-of-the art in the field of ToF cameras, their advantages, their limitations, and their present-day applications sometimes in combination with other sensors. Even though ToF cameras provide neither higher resolution nor larger ambiguity-free range compared to other range map estimation systems, advantages such as registered depth and intensity data at a high frame rate, compact design, low weight and reduced power consumption have motivated their use in numerous areas of research. In robotics, these areas range from mobile robot navigation and map building to vision-based human motion capture and gesture recognition, showing particularly a great potential in object modeling and recognition.Preprin

    A real-time human-robot interaction system based on gestures for assistive scenarios

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    Natural and intuitive human interaction with robotic systems is a key point to develop robots assisting people in an easy and effective way. In this paper, a Human Robot Interaction (HRI) system able to recognize gestures usually employed in human non-verbal communication is introduced, and an in-depth study of its usability is performed. The system deals with dynamic gestures such as waving or nodding which are recognized using a Dynamic Time Warping approach based on gesture specific features computed from depth maps. A static gesture consisting in pointing at an object is also recognized. The pointed location is then estimated in order to detect candidate objects the user may refer to. When the pointed object is unclear for the robot, a disambiguation procedure by means of either a verbal or gestural dialogue is performed. This skill would lead to the robot picking an object in behalf of the user, which could present difficulties to do it by itself. The overall system — which is composed by a NAO and Wifibot robots, a KinectTM v2 sensor and two laptops — is firstly evaluated in a structured lab setup. Then, a broad set of user tests has been completed, which allows to assess correct performance in terms of recognition rates, easiness of use and response times.Postprint (author's final draft

    Autonomous navigation for guide following in crowded indoor environments

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    The requirements for assisted living are rapidly changing as the number of elderly patients over the age of 60 continues to increase. This rise places a high level of stress on nurse practitioners who must care for more patients than they are capable. As this trend is expected to continue, new technology will be required to help care for patients. Mobile robots present an opportunity to help alleviate the stress on nurse practitioners by monitoring and performing remedial tasks for elderly patients. In order to produce mobile robots with the ability to perform these tasks, however, many challenges must be overcome. The hospital environment requires a high level of safety to prevent patient injury. Any facility that uses mobile robots, therefore, must be able to ensure that no harm will come to patients whilst in a care environment. This requires the robot to build a high level of understanding about the environment and the people with close proximity to the robot. Hitherto, most mobile robots have used vision-based sensors or 2D laser range finders. 3D time-of-flight sensors have recently been introduced and provide dense 3D point clouds of the environment at real-time frame rates. This provides mobile robots with previously unavailable dense information in real-time. I investigate the use of time-of-flight cameras for mobile robot navigation in crowded environments in this thesis. A unified framework to allow the robot to follow a guide through an indoor environment safely and efficiently is presented. Each component of the framework is analyzed in detail, with real-world scenarios illustrating its practical use. Time-of-flight cameras are relatively new sensors and, therefore, have inherent problems that must be overcome to receive consistent and accurate data. I propose a novel and practical probabilistic framework to overcome many of the inherent problems in this thesis. The framework fuses multiple depth maps with color information forming a reliable and consistent view of the world. In order for the robot to interact with the environment, contextual information is required. To this end, I propose a region-growing segmentation algorithm to group points based on surface characteristics, surface normal and surface curvature. The segmentation process creates a distinct set of surfaces, however, only a limited amount of contextual information is available to allow for interaction. Therefore, a novel classifier is proposed using spherical harmonics to differentiate people from all other objects. The added ability to identify people allows the robot to find potential candidates to follow. However, for safe navigation, the robot must continuously track all visible objects to obtain positional and velocity information. A multi-object tracking system is investigated to track visible objects reliably using multiple cues, shape and color. The tracking system allows the robot to react to the dynamic nature of people by building an estimate of the motion flow. This flow provides the robot with the necessary information to determine where and at what speeds it is safe to drive. In addition, a novel search strategy is proposed to allow the robot to recover a guide who has left the field-of-view. To achieve this, a search map is constructed with areas of the environment ranked according to how likely they are to reveal the guide’s true location. Then, the robot can approach the most likely search area to recover the guide. Finally, all components presented are joined to follow a guide through an indoor environment. The results achieved demonstrate the efficacy of the proposed components

    RGBD Datasets: Past, Present and Future

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    Since the launch of the Microsoft Kinect, scores of RGBD datasets have been released. These have propelled advances in areas from reconstruction to gesture recognition. In this paper we explore the field, reviewing datasets across eight categories: semantics, object pose estimation, camera tracking, scene reconstruction, object tracking, human actions, faces and identification. By extracting relevant information in each category we help researchers to find appropriate data for their needs, and we consider which datasets have succeeded in driving computer vision forward and why. Finally, we examine the future of RGBD datasets. We identify key areas which are currently underexplored, and suggest that future directions may include synthetic data and dense reconstructions of static and dynamic scenes.Comment: 8 pages excluding references (CVPR style

    Hand Tracking based on Hierarchical Clustering of Range Data

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    Fast and robust hand segmentation and tracking is an essential basis for gesture recognition and thus an important component for contact-less human-computer interaction (HCI). Hand gesture recognition based on 2D video data has been intensively investigated. However, in practical scenarios purely intensity based approaches suffer from uncontrollable environmental conditions like cluttered background colors. In this paper we present a real-time hand segmentation and tracking algorithm using Time-of-Flight (ToF) range cameras and intensity data. The intensity and range information is fused into one pixel value, representing its combined intensity-depth homogeneity. The scene is hierarchically clustered using a GPU based parallel merging algorithm, allowing a robust identification of both hands even for inhomogeneous backgrounds. After the detection, both hands are tracked on the CPU. Our tracking algorithm can cope with the situation that one hand is temporarily covered by the other hand.Comment: Technical Repor
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