6,076 research outputs found
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Intrinsic Dynamic Shape Prior for Fast, Sequential and Dense Non-Rigid Structure from Motion with Detection of Temporally-Disjoint Rigidity
While dense non-rigid structure from motion (NRSfM) has been extensively studied from the perspective of the reconstructability problem over the recent years, almost no attempts have been undertaken to bring it into the practical realm. The reasons for the slow dissemination are the severe ill-posedness, high sensitivity to motion and deformation cues and the difficulty to obtain reliable point tracks in the vast majority of practical scenarios. To fill this gap, we propose a hybrid approach that extracts prior shape knowledge from an input sequence with NRSfM and uses it as a dynamic shape prior for sequential surface recovery in scenarios with recurrence. Our Dynamic Shape Prior Reconstruction (DSPR) method can be combined with existing dense NRSfM techniques while its energy functional is optimised with stochastic gradient descent at real-time rates for new incoming point tracks. The proposed versatile framework with a new core NRSfM approach outperforms several other methods in the ability to handle inaccurate and noisy point tracks, provided we have access to a representative (in terms of the deformation variety) image sequence. Comprehensive experiments highlight convergence properties and the accuracy of DSPR under different disturbing effects. We also perform a joint study of tracking and reconstruction and show applications to shape compression and heart reconstruction under occlusions. We achieve state-of-the-art metrics (accuracy and compression ratios) in different scenarios
Geometry-Aware Network for Non-Rigid Shape Prediction from a Single View
We propose a method for predicting the 3D shape of a deformable surface from
a single view. By contrast with previous approaches, we do not need a
pre-registered template of the surface, and our method is robust to the lack of
texture and partial occlusions. At the core of our approach is a {\it
geometry-aware} deep architecture that tackles the problem as usually done in
analytic solutions: first perform 2D detection of the mesh and then estimate a
3D shape that is geometrically consistent with the image. We train this
architecture in an end-to-end manner using a large dataset of synthetic
renderings of shapes under different levels of deformation, material
properties, textures and lighting conditions. We evaluate our approach on a
test split of this dataset and available real benchmarks, consistently
improving state-of-the-art solutions with a significantly lower computational
time.Comment: Accepted at CVPR 201
A factorization approach to inertial affine structure from motion
We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an elegant low-rank factorization formulation. In this paper, we assume that an accelerometer and gyro are rigidly mounted with the camera, so that synchronized linear acceleration and angular velocity measurements are available together with the image measurements. We extend the standard Affine SfM algorithm to integrate these measurements through the use of image derivatives
A factorization approach to inertial affine structure from motion
We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an elegant low-rank factorization formulation. In this paper, we assume that an accelerometer and gyro are rigidly mounted with the camera, so that synchronized linear acceleration and angular velocity measurements are available together with the image measurements. We extend the standard Affine SfM algorithm to integrate these measurements through the use of image derivatives
Tex2Shape: Detailed Full Human Body Geometry From a Single Image
We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results feature details even on parts that are occluded in the input image. Our main idea is to turn shape regression into an aligned image-to-image translation problem. The input to our method is a partial texture map of the visible region obtained from off-the-shelf methods. From a partial texture, we estimate detailed normal and vector displacement maps, which can be applied to a low-resolution smooth body model to add detail and clothing. Despite being trained purely with synthetic data, our model generalizes well to real-world photographs. Numerous results demonstrate the versatility and robustness of our method
3D Face Reconstruction by Learning from Synthetic Data
Fast and robust three-dimensional reconstruction of facial geometric
structure from a single image is a challenging task with numerous applications.
Here, we introduce a learning-based approach for reconstructing a
three-dimensional face from a single image. Recent face recovery methods rely
on accurate localization of key characteristic points. In contrast, the
proposed approach is based on a Convolutional-Neural-Network (CNN) which
extracts the face geometry directly from its image. Although such deep
architectures outperform other models in complex computer vision problems,
training them properly requires a large dataset of annotated examples. In the
case of three-dimensional faces, currently, there are no large volume data
sets, while acquiring such big-data is a tedious task. As an alternative, we
propose to generate random, yet nearly photo-realistic, facial images for which
the geometric form is known. The suggested model successfully recovers facial
shapes from real images, even for faces with extreme expressions and under
various lighting conditions.Comment: The first two authors contributed equally to this wor
Hyperparameter-free losses for model-based monocular reconstruction
This work proposes novel hyperparameter-free losses for single view 3D reconstruction with morphable models (3DMM). We dispense with the hyperparameters used in other works by exploiting geometry, so that the shape of the object and the camera pose are jointly optimized in a sole term expression. This simplification reduces the optimization time and its complexity. Moreover, we propose a novel implicit regularization technique based on random virtual projections that does not require additional 2D or 3D annotations. Our experiments suggest that minimizing a shape reprojection error together with the proposed implicit regularization is especially suitable for applications that require precise alignment between geometry and image spaces, such as augmented reality. We evaluate our losses on a large scale dataset with 3D ground truth and publish our implementations to facilitate reproducibility and public benchmarking in this field.Peer ReviewedPostprint (author's final draft
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