184,125 research outputs found
Efficient Model Learning for Human-Robot Collaborative Tasks
We present a framework for learning human user models from joint-action
demonstrations that enables the robot to compute a robust policy for a
collaborative task with a human. The learning takes place completely
automatically, without any human intervention. First, we describe the
clustering of demonstrated action sequences into different human types using an
unsupervised learning algorithm. These demonstrated sequences are also used by
the robot to learn a reward function that is representative for each type,
through the employment of an inverse reinforcement learning algorithm. The
learned model is then used as part of a Mixed Observability Markov Decision
Process formulation, wherein the human type is a partially observable variable.
With this framework, we can infer, either offline or online, the human type of
a new user that was not included in the training set, and can compute a policy
for the robot that will be aligned to the preference of this new user and will
be robust to deviations of the human actions from prior demonstrations. Finally
we validate the approach using data collected in human subject experiments, and
conduct proof-of-concept demonstrations in which a person performs a
collaborative task with a small industrial robot
An integrated approach for analysing and assessing the performance of virtual learning groups
Collaborative distance learning involves a variety of elements and factors that have to be considered and measured in order to analyse and assess group and individual performance more effectively and objectively. This paper presents an approach that integrates qualitative, social network analysis (SNA) and quantitative techniques for evaluating online collaborative learning interactions. Integration of various different data sources, tools and techniques provides a more complete and robust framework for group modelling and guarantees a more efficient evaluation of group effectiveness and individual competence. Our research relies on the analysis of a real, long-term, complex collaborative experience, which is initially evaluated in terms of principled criteria and a basic qualitative process. At the end of the experience, the coded student interactions are further analysed through the SNA technique to assess participatory aspects, identify the most effective groups and the most prominent actors. Finally, the approach is contrasted and completed through a statistical technique which sheds more light on the results obtained that far. The proposal draws a well-founded line toward the development of a principled framework for the monitoring and analysis of group interaction and group scaffolding which can be considered a major issue towards the actual application of the CSCL proposals to real classrooms.Peer ReviewedPostprint (author's final draft
Designing personalised, authentic and collaborative learning with mobile devices: Confronting the challenges of remote teaching during a pandemic.
This article offers teachers a digital pedagogical framework, research-inspired and underpinned by socio-cultural theory, to guide the design of personalised, authentic and collaborative learning scenarios for students using mobile devices in remote learning settings during this pandemic. It provides a series of freely available online resources underpinned by our framework, including a mobile learning toolkit, a professional learning app, and robust, validated surveys for evaluating tasks. Finally, it presents a set of evidence-based principles for effective innovative teaching with mobile devices
Robust Adversarial Reinforcement Learning for Optimal Assembly Sequence Definition in a Cobot Workcell
The fourth industrial (I4.0) revolution encourages automatic online monitoring of all products to achieve zero-defect and high-quality production. In this scenario, collaborative robots, in which humans and robots share the same workspace, are a suitable solution that integrates the precision of a robot with the ability and flexibility of a human. To improve human-robot collaboration, human changeable choices or even non-significant mistakes should be allowed or corrected during work. This paper proposes a robust online optimization of the Dassembly sequence through Robust Adversaria lReinforcement Learning (RARL), where an artificial agent is deliberately trying to boycott the assembly completion. To demonstrate the applicability of robust human-robot collaborative assembly using adversarial RL, an environment composed of Markov Decision Process (MDP) like grid world is developed and a multi-agent RL approach is integrated. The results of the framework are promising: the robot observation on human activities has been successfully achieved thanks to a penalty-reward system adopted and the alternation of human to robot actions for the wrong terminal state is the one pursued by the human, but due to robot blockage wrong actions, the right terminal state is followed by human, which is the same as the robot target
Co-GAIL: Learning Diverse Strategies for Human-Robot Collaboration
We present a method for learning a human-robot collaboration policy from
human-human collaboration demonstrations. An effective robot assistant must
learn to handle diverse human behaviors shown in the demonstrations and be
robust when the humans adjust their strategies during online task execution.
Our method co-optimizes a human policy and a robot policy in an interactive
learning process: the human policy learns to generate diverse and plausible
collaborative behaviors from demonstrations while the robot policy learns to
assist by estimating the unobserved latent strategy of its human collaborator.
Across a 2D strategy game, a human-robot handover task, and a multi-step
collaborative manipulation task, our method outperforms the alternatives in
both simulated evaluations and when executing the tasks with a real human
operator in-the-loop. Supplementary materials and videos at
https://sites.google.com/view/co-gail-web/homeComment: CoRL 202
Innovative instruction: learning in blended human anatomy education
Despite the robust literature surrounding the benefits of blended learning including improved student learning and positive student perceptions of learning (Bishop & Verleger, 2013; O\u27Flaherty & Phillips, 2015), simply rearranging the structure of activities or incorporating technology does not ensure a more meaningful learning experience (Duffy & McDonald, 2008; Gopal et al., 2006). There exists a danger of educators attempting the translation of blended learning without thoroughly understanding how it works (Ash, 2012). Considering the definition of blended learning as the organic integration of thoughtfully selected and complementary F2F and online approaches and technologies Garrison & Vaughan, 2008, p. 148), achieving meaningful learning the blended classroom requires intentional design, mindful collaboration, and complete integration between the F2F experience and asynchronous online technology. Therefore, this study aimed to understand how anatomy faculty create meaningful learning spaces within their blended anatomy course. By conducting formal research that is focused on understanding the experiences of anatomy faculty in their blended learning course through the theoretical framework of community of inquiry, collaborative learning, and discovery learning, this study informs current and future undergraduate anatomy education by providing insight into how learning happens within this space
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