40,401 research outputs found

    Results of Evolution Supervised by Genetic Algorithms

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    A series of results of evolution supervised by genetic algorithms with interest to agricultural and horticultural fields are reviewed. New obtained original results from the use of genetic algorithms on structure-activity relationships are reported.Comment: 6 pages, 1 Table, 2 figure

    Results of Evolution Supervised by Genetic Algorithms

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    A series of results of evolution supervised by genetic algorithms with interest to agricultural and horticultural fields are reviewed. New obtained original results from the use of genetic algorithms on structure-activity relationships are reported.Comment: 6 pages, 1 Table, 2 figure

    Dynamical transitions in the evolution of learning algorithms by selection

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    We study the evolution of artificial learning systems by means of selection. Genetic programming is used to generate a sequence of populations of algorithms which can be used by neural networks for supervised learning of a rule that generates examples. In opposition to concentrating on final results, which would be the natural aim while designing good learning algorithms, we study the evolution process and pay particular attention to the temporal order of appearance of functional structures responsible for the improvements in the learning process, as measured by the generalization capabilities of the resulting algorithms. The effect of such appearances can be described as dynamical phase transitions. The concepts of phenotypic and genotypic entropies, which serve to describe the distribution of fitness in the population and the distribution of symbols respectively, are used to monitor the dynamics. In different runs the phase transitions might be present or not, with the system finding out good solutions, or staying in poor regions of algorithm space. Whenever phase transitions occur, the sequence of appearances are the same. We identify combinations of variables and operators which are useful in measuring experience or performance in rule extraction and can thus implement useful annealing of the learning schedule.Comment: 11 pages, 11 figures, 2 table

    Importance Sampling for Objetive Funtion Estimations in Neural Detector Traing Driven by Genetic Algorithms

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    To train Neural Networks (NNs) in a supervised way, estimations of an objective function must be carried out. The value of this function decreases as the training progresses and so, the number of test observations necessary for an accurate estimation has to be increased. Consequently, the training computational cost is unaffordable for very low objective function value estimations, and the use of Importance Sampling (IS) techniques becomes convenient. The study of three different objective functions is considered, which implies the proposal of estimators of the objective function using IS techniques: the Mean-Square error, the Cross Entropy error and the Misclassification error criteria. The values of these functions are estimated by IS techniques, and the results are used to train NNs by the application of Genetic Algorithms. Results for a binary detection in Gaussian noise are provided. These results show the evolution of the parameters during the training and the performances of the proposed detectors in terms of error probability and Receiver Operating Characteristics curves. At the end of the study, the obtained results justify the convenience of using IS in the training

    Investigating hybrids of evolution and learning for real-parameter optimization

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    In recent years, more and more advanced techniques have been developed in the field of hybridizing of evolution and learning, this means that more applications with these techniques can benefit from this progress. One example of these advanced techniques is the Learnable Evolution Model (LEM), which adopts learning as a guide for the general evolutionary search. Despite this trend and the progress in LEM, there are still many ideas and attempts which deserve further investigations and tests. For this purpose, this thesis has developed a number of new algorithms attempting to combine more learning algorithms with evolution in different ways. With these developments, we expect to understand the effects and relations between evolution and learning, and also achieve better performances in solving complex problems. The machine learning algorithms combined into the standard Genetic Algorithm (GA) are the supervised learning method k-nearest-neighbors (KNN), the Entropy-Based Discretization (ED) method, and the decision tree learning algorithm ID3. We test these algorithms on various real-parameter function optimization problems, especially the functions in the special session on CEC 2005 real-parameter function optimization. Additionally, a medical cancer chemotherapy treatment problem is solved in this thesis by some of our hybrid algorithms. The performances of these algorithms are compared with standard genetic algorithms and other well-known contemporary evolution and learning hybrid algorithms. Some of them are the CovarianceMatrix Adaptation Evolution Strategies (CMAES), and variants of the Estimation of Distribution Algorithms (EDA). Some important results have been derived from our experiments on these developed algorithms. Among them, we found that even some very simple learning methods hybridized properly with evolution procedure can provide significant performance improvement; and when more complex learning algorithms are incorporated with evolution, the resulting algorithms are very promising and compete very well against the state of the art hybrid algorithms both in well-defined real-parameter function optimization problems and a practical evaluation-expensive problem

    Meta-Learning by the Baldwin Effect

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    The scope of the Baldwin effect was recently called into question by two papers that closely examined the seminal work of Hinton and Nowlan. To this date there has been no demonstration of its necessity in empirically challenging tasks. Here we show that the Baldwin effect is capable of evolving few-shot supervised and reinforcement learning mechanisms, by shaping the hyperparameters and the initial parameters of deep learning algorithms. Furthermore it can genetically accommodate strong learning biases on the same set of problems as a recent machine learning algorithm called MAML "Model Agnostic Meta-Learning" which uses second-order gradients instead of evolution to learn a set of reference parameters (initial weights) that can allow rapid adaptation to tasks sampled from a distribution. Whilst in simple cases MAML is more data efficient than the Baldwin effect, the Baldwin effect is more general in that it does not require gradients to be backpropagated to the reference parameters or hyperparameters, and permits effectively any number of gradient updates in the inner loop. The Baldwin effect learns strong learning dependent biases, rather than purely genetically accommodating fixed behaviours in a learning independent manner

    Myths and Legends of the Baldwin Effect

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    This position paper argues that the Baldwin effect is widely misunderstood by the evolutionary computation community. The misunderstandings appear to fall into two general categories. Firstly, it is commonly believed that the Baldwin effect is concerned with the synergy that results when there is an evolving population of learning individuals. This is only half of the story. The full story is more complicated and more interesting. The Baldwin effect is concerned with the costs and benefits of lifetime learning by individuals in an evolving population. Several researchers have focussed exclusively on the benefits, but there is much to be gained from attention to the costs. This paper explains the two sides of the story and enumerates ten of the costs and benefits of lifetime learning by individuals in an evolving population. Secondly, there is a cluster of misunderstandings about the relationship between the Baldwin effect and Lamarckian inheritance of acquired characteristics. The Baldwin effect is not Lamarckian. A Lamarckian algorithm is not better for most evolutionary computing problems than a Baldwinian algorithm. Finally, Lamarckian inheritance is not a better model of memetic (cultural) evolution than the Baldwin effect

    Genetic Algorithm Modeling with GPU Parallel Computing Technology

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    We present a multi-purpose genetic algorithm, designed and implemented with GPGPU / CUDA parallel computing technology. The model was derived from a multi-core CPU serial implementation, named GAME, already scientifically successfully tested and validated on astrophysical massive data classification problems, through a web application resource (DAMEWARE), specialized in data mining based on Machine Learning paradigms. Since genetic algorithms are inherently parallel, the GPGPU computing paradigm has provided an exploit of the internal training features of the model, permitting a strong optimization in terms of processing performances and scalability.Comment: 11 pages, 2 figures, refereed proceedings; Neural Nets and Surroundings, Proceedings of 22nd Italian Workshop on Neural Nets, WIRN 2012; Smart Innovation, Systems and Technologies, Vol. 19, Springe

    Evolutionary Algorithms for Reinforcement Learning

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    There are two distinct approaches to solving reinforcement learning problems, namely, searching in value function space and searching in policy space. Temporal difference methods and evolutionary algorithms are well-known examples of these approaches. Kaelbling, Littman and Moore recently provided an informative survey of temporal difference methods. This article focuses on the application of evolutionary algorithms to the reinforcement learning problem, emphasizing alternative policy representations, credit assignment methods, and problem-specific genetic operators. Strengths and weaknesses of the evolutionary approach to reinforcement learning are presented, along with a survey of representative applications
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