37,815 research outputs found

    Balancing Global Exploration and Local-connectivity Exploitation with Rapidly-exploring Random disjointed-Trees

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    Sampling efficiency in a highly constrained environment has long been a major challenge for sampling-based planners. In this work, we propose Rapidly-exploring Random disjointed-Trees* (RRdT*), an incremental optimal multi-query planner. RRdT* uses multiple disjointed-trees to exploit local-connectivity of spaces via Markov Chain random sampling, which utilises neighbourhood information derived from previous successful and failed samples. To balance local exploitation, RRdT* actively explore unseen global spaces when local-connectivity exploitation is unsuccessful. The active trade-off between local exploitation and global exploration is formulated as a multi-armed bandit problem. We argue that the active balancing of global exploration and local exploitation is the key to improving sample efficient in sampling-based motion planners. We provide rigorous proofs of completeness and optimal convergence for this novel approach. Furthermore, we demonstrate experimentally the effectiveness of RRdT*'s locally exploring trees in granting improved visibility for planning. Consequently, RRdT* outperforms existing state-of-the-art incremental planners, especially in highly constrained environments.Comment: Submitted to IEEE International Conference on Robotics and Automation (ICRA) 201

    Inferring Robot Task Plans from Human Team Meetings: A Generative Modeling Approach with Logic-Based Prior

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    We aim to reduce the burden of programming and deploying autonomous systems to work in concert with people in time-critical domains, such as military field operations and disaster response. Deployment plans for these operations are frequently negotiated on-the-fly by teams of human planners. A human operator then translates the agreed upon plan into machine instructions for the robots. We present an algorithm that reduces this translation burden by inferring the final plan from a processed form of the human team's planning conversation. Our approach combines probabilistic generative modeling with logical plan validation used to compute a highly structured prior over possible plans. This hybrid approach enables us to overcome the challenge of performing inference over the large solution space with only a small amount of noisy data from the team planning session. We validate the algorithm through human subject experimentation and show we are able to infer a human team's final plan with 83% accuracy on average. We also describe a robot demonstration in which two people plan and execute a first-response collaborative task with a PR2 robot. To the best of our knowledge, this is the first work that integrates a logical planning technique within a generative model to perform plan inference.Comment: Appears in Proceedings of the Twenty-Seventh AAAI Conference on Artificial Intelligence (AAAI-13

    Probabilistic Methodology and Techniques for Artefact Conception and Development

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    The purpose of this paper is to make a state of the art on probabilistic methodology and techniques for artefact conception and development. It is the 8th deliverable of the BIBA (Bayesian Inspired Brain and Artefacts) project. We first present the incompletness problem as the central difficulty that both living creatures and artefacts have to face: how can they perceive, infer, decide and act efficiently with incomplete and uncertain knowledge?. We then introduce a generic probabilistic formalism called Bayesian Programming. This formalism is then used to review the main probabilistic methodology and techniques. This review is organized in 3 parts: first the probabilistic models from Bayesian networks to Kalman filters and from sensor fusion to CAD systems, second the inference techniques and finally the learning and model acquisition and comparison methodologies. We conclude with the perspectives of the BIBA project as they rise from this state of the art

    Maximum a Posteriori Estimation by Search in Probabilistic Programs

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    We introduce an approximate search algorithm for fast maximum a posteriori probability estimation in probabilistic programs, which we call Bayesian ascent Monte Carlo (BaMC). Probabilistic programs represent probabilistic models with varying number of mutually dependent finite, countable, and continuous random variables. BaMC is an anytime MAP search algorithm applicable to any combination of random variables and dependencies. We compare BaMC to other MAP estimation algorithms and show that BaMC is faster and more robust on a range of probabilistic models.Comment: To appear in proceedings of SOCS1
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