6,805 research outputs found
Developing an embodied gait on a compliant quadrupedal robot
Incorporating the body dynamics of compliant robots into their controller architectures can drastically reduce the complexity of locomotion control. An extreme version of this embodied control principle was demonstrated in highly compliant tensegrity robots, for which stable gait generation was achieved by using only optimized linear feedback from the robot's sensors to its actuators. The morphology of quadrupedal robots has previously been used for sensing and for control of a compliant spine, but never for gait generation. In this paper, we successfully apply embodied control to the compliant, quadrupedal Oncilla robot. As initial experiments indicated that mere linear feedback does not suffice, we explore the minimal requirements for robust gait generation in terms of memory and nonlinear complexity. Our results show that a memory-less feedback controller can generate a stable trot by learning the desired nonlinear relation between the input and the output signals. We believe this method can provide a very useful tool for transferring knowledge from open loop to closed loop control on compliant robots
Chance-Constrained Trajectory Optimization for Safe Exploration and Learning of Nonlinear Systems
Learning-based control algorithms require data collection with abundant
supervision for training. Safe exploration algorithms ensure the safety of this
data collection process even when only partial knowledge is available. We
present a new approach for optimal motion planning with safe exploration that
integrates chance-constrained stochastic optimal control with dynamics learning
and feedback control. We derive an iterative convex optimization algorithm that
solves an \underline{Info}rmation-cost \underline{S}tochastic
\underline{N}onlinear \underline{O}ptimal \underline{C}ontrol problem
(Info-SNOC). The optimization objective encodes both optimal performance and
exploration for learning, and the safety is incorporated as distributionally
robust chance constraints. The dynamics are predicted from a robust regression
model that is learned from data. The Info-SNOC algorithm is used to compute a
sub-optimal pool of safe motion plans that aid in exploration for learning
unknown residual dynamics under safety constraints. A stable feedback
controller is used to execute the motion plan and collect data for model
learning. We prove the safety of rollout from our exploration method and
reduction in uncertainty over epochs, thereby guaranteeing the consistency of
our learning method. We validate the effectiveness of Info-SNOC by designing
and implementing a pool of safe trajectories for a planar robot. We demonstrate
that our approach has higher success rate in ensuring safety when compared to a
deterministic trajectory optimization approach.Comment: Submitted to RA-L 2020, review-
Fast Damage Recovery in Robotics with the T-Resilience Algorithm
Damage recovery is critical for autonomous robots that need to operate for a
long time without assistance. Most current methods are complex and costly
because they require anticipating each potential damage in order to have a
contingency plan ready. As an alternative, we introduce the T-resilience
algorithm, a new algorithm that allows robots to quickly and autonomously
discover compensatory behaviors in unanticipated situations. This algorithm
equips the robot with a self-model and discovers new behaviors by learning to
avoid those that perform differently in the self-model and in reality. Our
algorithm thus does not identify the damaged parts but it implicitly searches
for efficient behaviors that do not use them. We evaluate the T-Resilience
algorithm on a hexapod robot that needs to adapt to leg removal, broken legs
and motor failures; we compare it to stochastic local search, policy gradient
and the self-modeling algorithm proposed by Bongard et al. The behavior of the
robot is assessed on-board thanks to a RGB-D sensor and a SLAM algorithm. Using
only 25 tests on the robot and an overall running time of 20 minutes,
T-Resilience consistently leads to substantially better results than the other
approaches
Cooperative Object Manipulation with Force Tracking on the da Vinci Research Kit
The da Vinci Surgical System is one of the most established robot-assisted surgery device commended for its dexterity and ergonomics in minimally invasive surgery. Conversely, it inherits disadvantages which are lack of autonomy and haptic feedback. In order to address these issues, this work proposes an industry-inspired solution to the field of force control in medical robotics. This approach contributes to shared autonomy by developing a controller for cooperative object manipulation with force tracking utilizing available manipulators and force feedback. To achieve simultaneous position and force tracking of the object, master and slave manipulators were assigned then controlled with Cartesian position control and impedance control respectively. Because impedance control requires a model-based feedforward compensation, we identified the lumped base parameters of mass, inertias, and frictions of a three degree-of-freedom double four-bar linkage mechanism with least squares and weighted least squares regression methods. Additionally, semidefinite programming was used to constrain the parameters to a feasible physical solution in standard parameter space. Robust stick-slip static friction compensation was applied where linear Viscous and Coulomb friction was inadequate in modeling the prismatic third joint. The Robot Operating System based controller was tested in RViz to check the cooperative kinematics of up to three manipulators. Additionally, simulation with the dynamic engine Gazebo verified the cooperative controller applying a constant tension force on a massless spring-damper virtual object. With adequate model feedback linearization, the cooperative impedance controller tested on the da Vinci Research Kit yielded stable tension force tracking while simultaneously moving in Cartesian space. The maximum force tracking error was +/- 0.5 N for both a compliant and stiff manipulated object
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Simultaneously encoding movement and sEMG-based stiffness for robotic skill learning
Transferring human stiffness regulation strategies to robots enables them to effectively and efficiently acquire adaptive impedance control policies to deal with uncertainties during the accomplishment of physical contact tasks in an unstructured environment. In this work, we develop such a physical human-robot interaction (pHRI) system which allows robots to learn variable impedance skills from human demonstrations. Specifically, the biological signals, i.e., surface electromyography (sEMG) are utilized for the extraction of human arm stiffness features during the task demonstration. The estimated human arm stiffness is then mapped into a robot impedance controller. The dynamics of both movement and stiffness are simultaneously modeled by using a model combining the hidden semi-Markov model (HSMM) and the Gaussian mixture regression (GMR). More importantly, the correlation between the movement information and the stiffness information is encoded in a systematic manner. This approach enables capturing uncertainties over time and space and allows the robot to satisfy both position and stiffness requirements in a task with modulation of the impedance controller. The experimental study validated the proposed approach
SANTO: Social Aerial NavigaTion in Outdoors
In recent years, the advances in remote connectivity, miniaturization of electronic components and computing power has led to the integration of these technologies in daily devices like cars or aerial vehicles. From these, a consumer-grade option that has gained popularity are the drones or unmanned aerial vehicles, namely quadrotors. Although until recently they have not been used for commercial applications, their inherent potential for a number of tasks where small and intelligent devices are needed is huge. However, although the integrated hardware has advanced exponentially, the refinement of software used for these applications has not beet yet exploited enough. Recently, this shift is visible in the improvement of common tasks in the field of robotics, such as object tracking or autonomous navigation. Moreover, these challenges can become bigger when taking into account the dynamic nature of the real world, where the insight about the current environment is constantly changing. These settings are considered in the improvement of robot-human interaction, where the potential use of these devices is clear, and algorithms are being developed to improve this situation. By the use of the latest advances in artificial intelligence, the human brain behavior is simulated by the so-called neural networks, in such a way that computing system performs as similar as possible as the human behavior. To this end, the system does learn by error which, in an akin way to the human learning, requires a set of previous experiences quite considerable, in order for the algorithm to retain the manners. Applying these technologies to robot-human interaction do narrow the gap. Even so, from a bird's eye, a noticeable time slot used for the application of these technologies is required for the curation of a high-quality dataset, in order to ensure that the learning process is optimal and no wrong actions are retained. Therefore, it is essential to have a development platform in place to ensure these principles are enforced throughout the whole process of creation and optimization of the algorithm. In this work, multiple already-existing handicaps found in pipelines of this computational gauge are exposed, approaching each of them in a independent and simple manner, in such a way that the solutions proposed can be leveraged by the maximum number of workflows. On one side, this project concentrates on reducing the number of bugs introduced by flawed data, as to help the researchers to focus on developing more sophisticated models. On the other side, the shortage of integrated development systems for this kind of pipelines is envisaged, and with special care those using simulated or controlled environments, with the goal of easing the continuous iteration of these pipelines.Thanks to the increasing popularity of drones, the research and development of autonomous capibilities has become easier. However, due to the challenge of integrating multiple technologies, the available software stack to engage this task is restricted. In this thesis, we accent the divergencies among unmanned-aerial-vehicle simulators and propose a platform to allow faster and in-depth prototyping of machine learning algorithms for this drones
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