1,029 research outputs found
Regular realizability problems and context-free languages
We investigate regular realizability (RR) problems, which are the problems of
verifying whether intersection of a regular language -- the input of the
problem -- and fixed language called filter is non-empty. In this paper we
focus on the case of context-free filters. Algorithmic complexity of the RR
problem is a very coarse measure of context-free languages complexity. This
characteristic is compatible with rational dominance. We present examples of
P-complete RR problems as well as examples of RR problems in the class NL. Also
we discuss RR problems with context-free filters that might have intermediate
complexity. Possible candidates are the languages with polynomially bounded
rational indices.Comment: conference DCFS 201
A Type System For Call-By-Name Exceptions
We present an extension of System F with call-by-name exceptions. The type
system is enriched with two syntactic constructs: a union type for programs
whose execution may raise an exception at top level, and a corruption type for
programs that may raise an exception in any evaluation context (not necessarily
at top level). We present the syntax and reduction rules of the system, as well
as its typing and subtyping rules. We then study its properties, such as
confluence. Finally, we construct a realizability model using orthogonality
techniques, from which we deduce that well-typed programs are weakly
normalizing and that the ones who have the type of natural numbers really
compute a natural number, without raising exceptions.Comment: 25 page
Parametric Linear Dynamic Logic
We introduce Parametric Linear Dynamic Logic (PLDL), which extends Linear
Dynamic Logic (LDL) by temporal operators equipped with parameters that bound
their scope. LDL was proposed as an extension of Linear Temporal Logic (LTL)
that is able to express all -regular specifications while still
maintaining many of LTL's desirable properties like an intuitive syntax and a
translation into non-deterministic B\"uchi automata of exponential size. But
LDL lacks capabilities to express timing constraints. By adding parameterized
operators to LDL, we obtain a logic that is able to express all
-regular properties and that subsumes parameterized extensions of LTL
like Parametric LTL and PROMPT-LTL. Our main technical contribution is a
translation of PLDL formulas into non-deterministic B\"uchi word automata of
exponential size via alternating automata. This yields a PSPACE model checking
algorithm and a realizability algorithm with doubly-exponential running time.
Furthermore, we give tight upper and lower bounds on optimal parameter values
for both problems. These results show that PLDL model checking and
realizability are not harder than LTL model checking and realizability.Comment: In Proceedings GandALF 2014, arXiv:1408.556
Tight polynomial worst-case bounds for loop programs
In 2008, Ben-Amram, Jones and Kristiansen showed that for a simple programming language - representing non-deterministic imperative programs with bounded loops, and arithmetics limited to addition and multiplication - it is possible to decide precisely whether a program has certain growth-rate properties, in particular whether a computed value, or the program's running time, has a polynomial growth rate. A natural and intriguing problem was to move from answering the decision problem to giving a quantitative result, namely, a tight polynomial upper bound. This paper shows how to obtain asymptotically-tight, multivariate, disjunctive polynomial bounds for this class of programs. This is a complete solution: whenever a polynomial bound exists it will be found. A pleasant surprise is that the algorithm is quite simple; but it relies on some subtle reasoning. An important ingredient in the proof is the forest factorization theorem, a strong structural result on homomorphisms into a finite monoid
A multi-paradigm language for reactive synthesis
This paper proposes a language for describing reactive synthesis problems
that integrates imperative and declarative elements. The semantics is defined
in terms of two-player turn-based infinite games with full information.
Currently, synthesis tools accept linear temporal logic (LTL) as input, but
this description is less structured and does not facilitate the expression of
sequential constraints. This motivates the use of a structured programming
language to specify synthesis problems. Transition systems and guarded commands
serve as imperative constructs, expressed in a syntax based on that of the
modeling language Promela. The syntax allows defining which player controls
data and control flow, and separating a program into assumptions and
guarantees. These notions are necessary for input to game solvers. The
integration of imperative and declarative paradigms allows using the paradigm
that is most appropriate for expressing each requirement. The declarative part
is expressed in the LTL fragment of generalized reactivity(1), which admits
efficient synthesis algorithms, extended with past LTL. The implementation
translates Promela to input for the Slugs synthesizer and is written in Python.
The AMBA AHB bus case study is revisited and synthesized efficiently,
identifying the need to reorder binary decision diagrams during strategy
construction, in order to prevent the exponential blowup observed in previous
work.Comment: In Proceedings SYNT 2015, arXiv:1602.0078
Parameterized Synthesis
We study the synthesis problem for distributed architectures with a
parametric number of finite-state components. Parameterized specifications
arise naturally in a synthesis setting, but thus far it was unclear how to
detect realizability and how to perform synthesis in a parameterized setting.
Using a classical result from verification, we show that for a class of
specifications in indexed LTL\X, parameterized synthesis in token ring networks
is equivalent to distributed synthesis in a network consisting of a few copies
of a single process. Adapting a well-known result from distributed synthesis,
we show that the latter problem is undecidable. We describe a semi-decision
procedure for the parameterized synthesis problem in token rings, based on
bounded synthesis. We extend the approach to parameterized synthesis in
token-passing networks with arbitrary topologies, and show applicability on a
simple case study. Finally, we sketch a general framework for parameterized
synthesis based on cutoffs and other parameterized verification techniques.Comment: Extended version of TACAS 2012 paper, 29 page
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