1,165 research outputs found
Refereed Computation Delegation of Private Sequence Comparison in Cloud Computing
Abstract Sequence comparison has been widely used in many engineering systems, such as fuzzy keyword search, plagiarism detection, and comparison of gene sequences. However, when the length of the string is extraordinarily long, like the DNA sequence that contains millions of nucleotides, sequence comparison becomes an intractable work, especially when the DNA database is big and the computation resources are limited. Although the generic computation delegation schemes provide a theoretically feasible solution to this problem, it suffers from severe inefficiency when we directly substitute the general function by the sequence comparison function. In this paper, we focus on refereed computation delegation of sequence comparison and present the refereed computation delegation scheme of sequence comparison using multiple servers. In our scheme, the user can detect the dishonest servers and get the correct answer as long as there is one honest server. The direct application of our scheme is DNA sequence comparison of big gene database in medical system. Meanwhile, our scheme satisfies the security requirement of sequence privacy against the malicious adversaries. Moreover, since neither the fully homomorphic encryption nor the complicated proof systems are used for the problem generation and result verification, our solution clearly outperforms the existing schemes in terms of efficiency. The computation complexity of the user is reduced from O(mn) to O(log 2 (mn)), where m,n are the length of the sequences
Non-Cooperative Rational Interactive Proofs
Interactive-proof games model the scenario where an honest party interacts with powerful but strategic provers, to elicit from them the correct answer to a computational question. Interactive proofs are increasingly used as a framework to design protocols for computation outsourcing.
Existing interactive-proof games largely fall into two categories: either as games of cooperation such as multi-prover interactive proofs and cooperative rational proofs, where the provers work together as a team; or as games of conflict such as refereed games, where the provers directly compete with each other in a zero-sum game. Neither of these extremes truly capture the strategic nature of service providers in outsourcing applications. How to design and analyze non-cooperative interactive proofs is an important open problem.
In this paper, we introduce a mechanism-design approach to define a multi-prover interactive-proof model in which the provers are rational and non-cooperative - they act to maximize their expected utility given others\u27 strategies. We define a strong notion of backwards induction as our solution concept to analyze the resulting extensive-form game with imperfect information.
We fully characterize the complexity of our proof system under different utility gap guarantees. (At a high level, a utility gap of u means that the protocol is robust against provers that may not care about a utility loss of 1/u.) We show, for example, that the power of non-cooperative rational interactive proofs with a polynomial utility gap is exactly equal to the complexity class P^{NEXP}
Integration via Meaning: Using the Semantic Web to deliver Web Services
Presented at the CRIS2002 Conference in Kassel.-- 9 pages.-- Contains: Conference paper (PDF) + PPT presentation.The major developments of the World Wide Web (WWW) in the last two years have been Web Services and the Semantic Web. The former allows the construction of distributed systems across the WWW by providing a lightweight middleware architecture. The latter provides an infrastructure for accessing resources on the WWW via their relationships with respect to conceptual descriptions. In this paper, I shall review the progress undertaken in each of these two areas. Further, I shall argue that in order for the aims of both the Semantic Web and the Web Services activities to be successful, then the Web Service architecture needs to be augmented by concepts and tools of the Semantic Web. This infrastructure will allow resource discovery, brokering and access to be enabled in a standardised, integrated and interoperable manner. Finally, I survey
the CLRC Information Technology R&D programme to show how it is contributing to the development of this future infrastructure
Rational Proofs with Multiple Provers
Interactive proofs (IP) model a world where a verifier delegates computation
to an untrustworthy prover, verifying the prover's claims before accepting
them. IP protocols have applications in areas such as verifiable computation
outsourcing, computation delegation, cloud computing. In these applications,
the verifier may pay the prover based on the quality of his work. Rational
interactive proofs (RIP), introduced by Azar and Micali (2012), are an
interactive-proof system with payments, in which the prover is rational rather
than untrustworthy---he may lie, but only to increase his payment. Rational
proofs leverage the provers' rationality to obtain simple and efficient
protocols. Azar and Micali show that RIP=IP(=PSAPCE). They leave the question
of whether multiple provers are more powerful than a single prover for rational
and classical proofs as an open problem.
In this paper, we introduce multi-prover rational interactive proofs (MRIP).
Here, a verifier cross-checks the provers' answers with each other and pays
them according to the messages exchanged. The provers are cooperative and
maximize their total expected payment if and only if the verifier learns the
correct answer to the problem. We further refine the model of MRIP to
incorporate utility gap, which is the loss in payment suffered by provers who
mislead the verifier to the wrong answer.
We define the class of MRIP protocols with constant, noticeable and
negligible utility gaps. We give tight characterization for all three MRIP
classes. We show that under standard complexity-theoretic assumptions, MRIP is
more powerful than both RIP and MIP ; and this is true even the utility gap is
required to be constant. Furthermore the full power of each MRIP class can be
achieved using only two provers and three rounds. (A preliminary version of
this paper appeared at ITCS 2016. This is the full version that contains new
results.)Comment: Proceedings of the 2016 ACM Conference on Innovations in Theoretical
Computer Science. ACM, 201
ID-based Ring Signature and Proxy Ring Signature Schemes from Bilinear Pairings
In 2001, Rivest et al. firstly introduced the concept of ring signatures. A
ring signature is a simplified group signature without any manager. It protects
the anonymity of a signer. The first scheme proposed by Rivest et al. was based
on RSA cryptosystem and certificate based public key setting. The first ring
signature scheme based on DLP was proposed by Abe, Ohkubo, and Suzuki. Their
scheme is also based on the general certificate-based public key setting too.
In 2002, Zhang and Kim proposed a new ID-based ring signature scheme using
pairings. Later Lin and Wu proposed a more efficient ID-based ring signature
scheme. Both these schemes have some inconsistency in computational aspect.
In this paper we propose a new ID-based ring signature scheme and a proxy
ring signature scheme. Both the schemes are more efficient than existing one.
These schemes also take care of the inconsistencies in above two schemes.Comment: Published with ePrint Archiv
Outsourcing Computation: the Minimal Refereed Mechanism
We consider a setting where a verifier with limited computation power
delegates a resource intensive computation task---which requires a
computation tableau---to two provers where the provers are rational in that
each prover maximizes their own payoff---taking into account losses incurred by
the cost of computation. We design a mechanism called the Minimal Refereed
Mechanism (MRM) such that if the verifier has time and
space computation power, then both provers will provide a
honest result without the verifier putting any effort to verify the results.
The amount of computation required for the provers (and thus the cost) is a
multiplicative -factor more than the computation itself, making this
schema efficient especially for low-space computations.Comment: 17 pages, 1 figure; WINE 2019: The 15th Conference on Web and
Internet Economic
Semantic and logical foundations of global computing: Papers from the EU-FET global computing initiative (2001–2005)
Overvew of the contents of the volume "Semantic and logical foundations of global computing
VerSum: Verifiable Computations over Large Public Logs
VerSum allows lightweight clients to outsource expensive computations over large and frequently changing data structures, such as the Bitcoin or Namecoin blockchains, or a Certificate Transparency log. VerSum clients ensure that the output is correct by comparing the outputs from multiple servers. VerSum assumes that at least one server is honest, and crucially, when servers disagree, VerSum uses an efficient conflict resolution protocol to determine which server(s) made a mistake and thus obtain the correct output.
VerSum's contribution lies in achieving low server-side overhead for both incremental re-computation and conflict resolution, using three key ideas: (1) representing the computation as a functional program, which allows memoization of previous results; (2) recording the evaluation trace of the functional program in a carefully designed computation history to help clients determine which server made a mistake; and (3) introducing a new authenticated data structure for sequences, called SeqHash, that makes it efficient for servers to construct summaries of computation histories in the presence of incremental re-computation. Experimental results with an implementation of VerSum show that VerSum can be used for a variety of computations, that it can support many clients, and that it can easily keep up with Bitcoin's rate of new blocks with transactions.United States. Defense Advanced Research Projects Agency. Clean-slate design of Resilient, Adaptive, Secure Hosts (CRASH) Program (Contract N66001-10-2-4089)National Science Foundation (U.S.) (Award CNS-1053143)National Science Foundation (U.S.) (Award CNS-1413920
Rational proofs
We study a new type of proof system, where an unbounded prover and a polynomial time verifier interact, on inputs a string x and a function f, so that the Verifier may learn f(x). The novelty of our setting is that there no longer are "good" or "malicious" provers, but only rational ones. In essence, the Verifier has a budget c and gives the Prover a reward r ∈ [0,c] determined by the transcript of their interaction; the prover wishes to maximize his expected reward; and his reward is maximized only if he the verifier correctly learns f(x). Rational proof systems are as powerful as their classical counterparts for polynomially many rounds of interaction, but are much more powerful when we only allow a constant number of rounds. Indeed, we prove that if f ∈ #P, then f is computable by a one-round rational Merlin-Arthur game, where, on input x, Merlin's single message actually consists of sending just the value f(x). Further, we prove that CH, the counting hierarchy, coincides with the class of languages computable by a constant-round rational Merlin-Arthur game. Our results rely on a basic and crucial connection between rational proof systems and proper scoring rules, a tool developed to elicit truthful information from experts.United States. Office of Naval Research (Award number N00014-09-1-0597
- …