349 research outputs found

    An Outlook into the Future of Egocentric Vision

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    What will the future be? We wonder! In this survey, we explore the gap between current research in egocentric vision and the ever-anticipated future, where wearable computing, with outward facing cameras and digital overlays, is expected to be integrated in our every day lives. To understand this gap, the article starts by envisaging the future through character-based stories, showcasing through examples the limitations of current technology. We then provide a mapping between this future and previously defined research tasks. For each task, we survey its seminal works, current state-of-the-art methodologies and available datasets, then reflect on shortcomings that limit its applicability to future research. Note that this survey focuses on software models for egocentric vision, independent of any specific hardware. The paper concludes with recommendations for areas of immediate explorations so as to unlock our path to the future always-on, personalised and life-enhancing egocentric vision.Comment: We invite comments, suggestions and corrections here: https://openreview.net/forum?id=V3974SUk1

    Gestures Everywhere: A Multimodal Sensor Fusion and Analysis Framework for Pervasive Displays

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    Gestures Everywhere is a dynamic framework for multimodal sensor fusion, pervasive analytics and gesture recognition. Our framework aggregates the real-time data from approximately 100 sensors that include RFID readers, depth cameras and RGB cameras distributed across 30 interactive displays that are located in key public areas of the MIT Media Lab. Gestures Everywhere fuses the multimodal sensor data using radial basis function particle filters and performs real-time analysis on the aggregated data. This includes key spatio-temporal properties such as presence, location and identity; in addition to higher-level analysis including social clustering and gesture recognition. We describe the algorithms and architecture of our system and discuss the lessons learned from the systems deployment

    DeePoint: Pointing Recognition and Direction Estimation From A Fixed View

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    In this paper, we realize automatic visual recognition and direction estimation of pointing. We introduce the first neural pointing understanding method based on two key contributions. The first is the introduction of a first-of-its-kind large-scale dataset for pointing recognition and direction estimation, which we refer to as the DP Dataset. DP Dataset consists of more than 2 million frames of over 33 people pointing in various styles annotated for each frame with pointing timings and 3D directions. The second is DeePoint, a novel deep network model for joint recognition and 3D direction estimation of pointing. DeePoint is a Transformer-based network which fully leverages the spatio-temporal coordination of the body parts, not just the hands. Through extensive experiments, we demonstrate the accuracy and efficiency of DeePoint. We believe DP Dataset and DeePoint will serve as a sound foundation for visual human intention understanding

    Understanding egocentric human actions with temporal decision forests

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    Understanding human actions is a fundamental task in computer vision with a wide range of applications including pervasive health-care, robotics and game control. This thesis focuses on the problem of egocentric action recognition from RGB-D data, wherein the world is viewed through the eyes of the actor whose hands describe the actions. The main contributions of this work are its findings regarding egocentric actions as described by hands in two application scenarios and a proposal of a new technique that is based on temporal decision forests. The thesis first introduces a novel framework to recognise fingertip writing in mid-air in the context of human-computer interaction. This framework detects whether the user is writing and tracks the fingertip over time to generate spatio-temporal trajectories that are recognised by using a Hough forest variant that encourages temporal consistency in prediction. A problem with using such forest approach for action recognition is that the learning of temporal dynamics is limited to hand-crafted temporal features and temporal regression, which may break the temporal continuity and lead to inconsistent predictions. To overcome this limitation, the thesis proposes transition forests. Besides any temporal information that is encoded in the feature space, the forest automatically learns the temporal dynamics during training, and it is exploited in inference in an online and efficient manner achieving state-of-the-art results. The last contribution of this thesis is its introduction of the first RGB-D benchmark to allow for the study of egocentric hand-object actions with both hand and object pose annotations. This study conducts an extensive evaluation of different baselines, state-of-the art approaches and temporal decision forest models using colour, depth and hand pose features. Furthermore, it extends the transition forest model to incorporate data from different modalities and demonstrates the benefit of using hand pose features to recognise egocentric human actions. The thesis concludes by discussing and analysing the contributions and proposing a few ideas for future work.Open Acces
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