2 research outputs found

    A business simulator for reality mining

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    The paper invites interested teachers, researchers and practitioners to share insights and suggestions for development of a data generator/business simulator for reality mining data, to be used in e.g. ERP, BI and DW classes. The proposed setting for the simulation is a shopping mall, a facility known to most students. Using Bloom’s revised taxonomy as a framework for ensuring that student learning outcomes also are considered, the finished “package” will both contain the simulator, an initial set of exercises for student engagement, and academic discussion forums on further development of application and teaching cases. Building on results from a 2014 prototype, student interview data supports the many positive effects of business simulation in IT education found in literature. A new, very basic prototype will be built in 2015, constructed with great flexibility to embrace community input. As with any emergent research project, much in initial specifications may be changed underway. AMCIS TV LINK: https://youtu.be/VqnakfLK6x

    Reality Mining in the Classroom : Simulating social behavior from machine-sensed environmental data

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    This paper presents three simple applications to let students work with data generated from their mobile phones. The applications can be used as demonstrations for courses in e.g. data mining, business intelligence, and development of digital and web services. One application is entirely web based, the other two require a technology investment of about 200 USD, but the devices may also be an asset for other research/demonstration purposes
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