4 research outputs found

    Real-Time Markerless Human Body Tracking Using Colored Voxels and 3-D Blobs

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    This paper presents a robust method for real-time visual human body tracking. We perform a hierarchical 3-D reconstruction from multiple camera views as a basis for tracking. Blobs attached to a kinematic model are then used to reliably track individual body parts with both volume and color information. We describe how the blob-model is dynamically adjusted to accommodate different body configurations. In tests, our system has proved robust in presence of noisy data and self-occlusions

    Human Pose Estimation with Supervoxels

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    This thesis investigates how segmentation as a preprocessing step can reduce both the search space as well as complexity of human pose estimation in the context of smart environments. A 3D reconstruction is computed with a voxel carving algorithm. Based on a superpixel algorithm, these voxels are segmented into supervoxels that are then applied to pictorial structures in 3D to efficiently estimate the human pose. Both static and dynamic gesture recognition applications were developed

    Human Machine Interaction

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    In this book, the reader will find a set of papers divided into two sections. The first section presents different proposals focused on the human-machine interaction development process. The second section is devoted to different aspects of interaction, with a special emphasis on the physical interaction
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