2 research outputs found

    Past, Present, and Future of EEG-Based BCI Applications

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    An electroencephalography (EEG)-based brain–computer interface (BCI) is a system that provides a pathway between the brain and external devices by interpreting EEG. EEG-based BCI applications have initially been developed for medical purposes, with the aim of facilitating the return of patients to normal life. In addition to the initial aim, EEG-based BCI applications have also gained increasing significance in the non-medical domain, improving the life of healthy people, for instance, by making it more efficient, collaborative and helping develop themselves. The objective of this review is to give a systematic overview of the literature on EEG-based BCI applications from the period of 2009 until 2019. The systematic literature review has been prepared based on three databases PubMed, Web of Science and Scopus. This review was conducted following the PRISMA model. In this review, 202 publications were selected based on specific eligibility criteria. The distribution of the research between the medical and non-medical domain has been analyzed and further categorized into fields of research within the reviewed domains. In this review, the equipment used for gathering EEG data and signal processing methods have also been reviewed. Additionally, current challenges in the field and possibilities for the future have been analyzed

    Feedback Coding for Efficient Interactive Machine Learning

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    When training machine learning systems, the most basic scenario consists of the learning algorithm operating on a fixed batch of data, provided in its entirety before training. However, there are a large number of applications where there lies a choice in which data points are selected for labeling, and where this choice can be made “on the fly” after each selected data point is labeled. In such interactive machine learning (IML) systems, it is possible to train a model with far fewer labels than would be required with random sampling. In this thesis, we identify and model query structures in IML to develop direct information maximization solutions as well as approximations that allow for computationally efficient query selection. To do so, we frame IML as a feedback communications problem and directly apply principles and tools from coding theory to design and analyze new interaction selection algorithms. First, we directly apply a recently developed feedback coding scheme to sequential human-computer interaction systems. We then identify simplifying query structures to develop approximate methods for efficient, informative query selection in interactive ordinal embedding construction and preference learning systems. Finally, we combine the direct application of feedback coding with approximate information maximization to design and analyze a general active learning algorithm, which we study in detail for logistic regression.Ph.D
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