334 research outputs found

    Advanced Image Acquisition, Processing Techniques and Applications

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    "Advanced Image Acquisition, Processing Techniques and Applications" is the first book of a series that provides image processing principles and practical software implementation on a broad range of applications. The book integrates material from leading researchers on Applied Digital Image Acquisition and Processing. An important feature of the book is its emphasis on software tools and scientific computing in order to enhance results and arrive at problem solution

    Irish Machine Vision and Image Processing Conference Proceedings 2017

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    Fehlerkaschierte Bildbasierte Darstellungsverfahren

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    Creating photo-realistic images has been one of the major goals in computer graphics since its early days. Instead of modeling the complexity of nature with standard modeling tools, image-based approaches aim at exploiting real-world footage directly,as they are photo-realistic by definition. A drawback of these approaches has always been that the composition or combination of different sources is a non-trivial task, often resulting in annoying visible artifacts. In this thesis we focus on different techniques to diminish visible artifacts when combining multiple images in a common image domain. The results are either novel images, when dealing with the composition task of multiple images, or novel video sequences rendered in real-time, when dealing with video footage from multiple cameras.Fotorealismus ist seit jeher eines der großen Ziele in der Computergrafik. Anstatt die Komplexität der Natur mit standardisierten Modellierungswerkzeugen nachzubauen, gehen bildbasierte Ansätze den umgekehrten Weg und verwenden reale Bildaufnahmen zur Modellierung, da diese bereits per Definition fotorealistisch sind. Ein Nachteil dieser Variante ist jedoch, dass die Komposition oder Kombination mehrerer Quellbilder eine nichttriviale Aufgabe darstellt und häufig unangenehm auffallende Artefakte im erzeugten Bild nach sich zieht. In dieser Dissertation werden verschiedene Ansätze verfolgt, um Artefakte zu verhindern oder abzuschwächen, welche durch die Komposition oder Kombination mehrerer Bilder in einer gemeinsamen Bilddomäne entstehen. Im Ergebnis liefern die vorgestellten Verfahren neue Bilder oder neue Ansichten einer Bildsammlung oder Videosequenz, je nachdem, ob die jeweilige Aufgabe die Komposition mehrerer Bilder ist oder die Kombination mehrerer Videos verschiedener Kameras darstellt

    Multi-scale Feature-Preserving Smoothing of Images and Volumes on GPU

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    Les images et données volumiques sont devenues importantes dans notre vie quotidienne que ce soit sur le plan artistique, culturel, ou scientifique. Les données volumiques ont un intérêt important dans l'imagerie médicale, l'ingénierie, et l'analyse du patrimoine culturel. Ils sont créées en utilisant la reconstruction tomographique, une technique qui combine une large série de scans 2D capturés de plusieur points de vue. Chaque scan 2D est obtenu par des methodes de rayonnement : Rayons X pour les scanners CT, ondes radiofréquences pour les IRM, annihilation électron-positron pour les PET scans, etc. L'acquisition des images et données volumique est influencée par le bruit provoqué par différents facteurs. Le bruit dans les images peut être causée par un manque d'éclairage, des défauts électroniques, faible dose de rayonnement, et un mauvais positionnement de l'outil ou de l'objet. Le bruit dans les données volumique peut aussi provenir d'une variété de sources : le nombre limité de points de vue, le manque de sensibilité dans les capteurs, des contrastes élevé, les algorithmes de reconstruction employés, etc. L'acquisition de données non bruitée est iréalisable. Alors, il est souhaitable de réduire ou d'éliminer le bruit le plus tôt possible dans le pipeline. La suppression du bruit tout en préservant les caractéristiques fortes d'une image ou d'un objet volumique reste une tâche difficile. Nous proposons une méthode multi-échelle pour lisser des images 2D et des données tomographiques 3D tout en préservant les caractéristiques à l'échelle spécifiée. Notre algorithme est contrôlé par un seul paramètre la taille des caractéristiques qui doivent être préservées. Toute variation qui est plus petite que l'échelle spécifiée est traitée comme bruit et lissée, tandis que les discontinuités telles que des coins, des bords et des détails à plus grande échelle sont conservés. Nous démontrons les données lissées produites par notre algorithme permettent d'obtenir des images nettes et des iso-surfaces plus propres. Nous comparons nos résultats avec ceux des methodes précédentes. Notre méthode est inspirée par la diffusion anisotrope. Nous calculons nos tenseurs de diffusion à partir des histogrammes continues locaux de gradients autour de chaque pixel dans les images et autour de chaque voxel dans des volumes. Comme notre méthode de lissage fonctionne entièrement sur GPU, il est extrêmement rapide.Two-dimensional images and three-dimensional volumes have become a staple ingredient of our artistic, cultural, and scientific appetite. Images capture and immortalize an instance such as natural scenes, through a photograph camera. Moreover, they can capture details inside biological subjects through the use of CT (computer tomography) scans, X-Rays, ultrasound, etc. Three-dimensional volumes of objects are also of high interest in medical imaging, engineering, and analyzing cultural heritage. They are produced using tomographic reconstruction, a technique that combine a large series of 2D scans captured from multiple views. Typically, penetrative radiation is used to obtain each 2D scan: X-Rays for CT scans, radio-frequency waves for MRI (magnetic resonance imaging), electron-positron annihilation for PET scans, etc. Unfortunately, their acquisition is influenced by noise caused by different factors. Noise in two-dimensional images could be caused by low-light illumination, electronic defects, low-dose of radiation, and a mispositioning tool or object. Noise in three-dimensional volumes also come from a variety of sources: the limited number of views, lack of captor sensitivity, high contrasts, the reconstruction algorithms, etc. The constraint that data acquisition be noiseless is unrealistic. It is desirable to reduce, or eliminate, noise at the earliest stage in the application. However, removing noise while preserving the sharp features of an image or volume object remains a challenging task. We propose a multi-scale method to smooth 2D images and 3D tomographic data while preserving features at a specified scale. Our algorithm is controlled using a single user parameter the minimum scale of features to be preserved. Any variation that is smaller than the specified scale is treated as noise and smoothed, while discontinuities such as corners, edges and detail at a larger scale are preserved. We demonstrate that our smoothed data produces clean images and clean contour surfaces of volumes using standard surface-extraction algorithms. In addition to, we compare our results with results of previous approaches. Our method is inspired by anisotropic diffusion. We compute our diffusion tensors from the local continuous histograms of gradients around each pixel in imageSAVOIE-SCD - Bib.électronique (730659901) / SudocGRENOBLE1/INP-Bib.électronique (384210012) / SudocGRENOBLE2/3-Bib.électronique (384219901) / SudocSudocFranceF

    Imaginative play with blended reality characters

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 132-137).The idea and formative design of a blended reality character, a new class of character able to maintain visual and kinetic continuity between the fully physical and fully virtual; the technical underpinnings of its unique blended physical and digital play context and the evaluation of its impact on children's play are the contents of this thesis. A play test study with thirty-four children aged three and a half to seven was conducted using non-reactive, unobtrusive observational methods and a validated evaluation instrument. Our claim is that young children have accepted the idea, persistence and continuity of blended reality characters. Furthermore, we found that children are more deeply engaged with blended reality characters and are more fully immersed in blended reality play as co-protagonists in the experience, in comparison to interactions with strictly screen-based representations. As substantiated through the use of quantitative and qualitative analysis of drawings and verbal utterances, the study showed that young children produce longer, detailed and more imaginative descriptions of their experiences following blended reality play. The desire to continue engaging in blended reality play as expressed by children's verbal requests to revisit and extend their play time with the character positively affirms the potential for the development of an informal learning platform with sustained appeal to young children.by David Yann Robert.S.M

    A Markov Random Field Based Approach to 3D Mosaicing and Registration Applied to Ultrasound Simulation

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    A novel Markov Random Field (MRF) based method for the mosaicing of 3D ultrasound volumes is presented in this dissertation. The motivation for this work is the production of training volumes for an affordable ultrasound simulator, which offers a low-cost/portable training solution for new users of diagnostic ultrasound, by providing the scanning experience essential for developing the necessary psycho-motor skills. It also has the potential for introducing ultrasound instruction into medical education curriculums. The interest in ultrasound training stems in part from the widespread adoption of point-of-care scanners, i.e. low cost portable ultrasound scanning systems in the medical community. This work develops a novel approach for producing 3D composite image volumes and validates the approach using clinically acquired fetal images from the obstetrics department at the University of Massachusetts Medical School (UMMS). Results using the Visible Human Female dataset as well as an abdominal trauma phantom are also presented. The process is broken down into five distinct steps, which include individual 3D volume acquisition, rigid registration, calculation of a mosaicing function, group-wise non-rigid registration, and finally blending. Each of these steps, common in medical image processing, has been investigated in the context of ultrasound mosaicing and has resulted in improved algorithms. Rigid and non-rigid registration methods are analyzed in a probabilistic framework and their sensitivity to ultrasound shadowing artifacts is studied. The group-wise non-rigid registration problem is initially formulated as a maximum likelihood estimation, where the joint probability density function is comprised of the partially overlapping ultrasound image volumes. This expression is simplified using a block-matching methodology and the resulting discrete registration energy is shown to be equivalent to a Markov Random Field. Graph based methods common in computer vision are then used for optimization, resulting in a set of transformations that bring the overlapping volumes into alignment. This optimization is parallelized using a fusion approach, where the registration problem is divided into 8 independent sub-problems whose solutions are fused together at the end of each iteration. This method provided a speedup factor of 3.91 over the single threaded approach with no noticeable reduction in accuracy during our simulations. Furthermore, the registration problem is simplified by introducing a mosaicing function, which partitions the composite volume into regions filled with data from unique partially overlapping source volumes. This mosaicing functions attempts to minimize intensity and gradient differences between adjacent sources in the composite volume. Experimental results to demonstrate the performance of the group-wise registration algorithm are also presented. This algorithm is initially tested on deformed abdominal image volumes generated using a finite element model of the Visible Human Female to show the accuracy of its calculated displacement fields. In addition, the algorithm is evaluated using real ultrasound data from an abdominal phantom. Finally, composite obstetrics image volumes are constructed using clinical scans of pregnant subjects, where fetal movement makes registration/mosaicing especially difficult. Our solution to blending, which is the final step of the mosaicing process, is also discussed. The trainee will have a better experience if the volume boundaries are visually seamless, and this usually requires some blending prior to stitching. Also, regions of the volume where no data was collected during scanning should have an ultrasound-like appearance before being displayed in the simulator. This ensures the trainee\u27s visual experience isn\u27t degraded by unrealistic images. A discrete Poisson approach has been adapted to accomplish these tasks. Following this, we will describe how a 4D fetal heart image volume can be constructed from swept 2D ultrasound. A 4D probe, such as the Philips X6-1 xMATRIX Array, would make this task simpler as it can acquire 3D ultrasound volumes of the fetal heart in real-time; However, probes such as these aren\u27t widespread yet. Once the theory has been introduced, we will describe the clinical component of this dissertation. For the purpose of acquiring actual clinical ultrasound data, from which training datasets were produced, 11 pregnant subjects were scanned by experienced sonographers at the UMMS following an approved IRB protocol. First, we will discuss the software/hardware configuration that was used to conduct these scans, which included some custom mechanical design. With the data collected using this arrangement we generated seamless 3D fetal mosaics, that is, the training datasets, loaded them into our ultrasound training simulator, and then subsequently had them evaluated by the sonographers at the UMMS for accuracy. These mosaics were constructed from the raw scan data using the techniques previously introduced. Specific training objectives were established based on the input from our collaborators in the obstetrics sonography group. Important fetal measurements are reviewed, which form the basis for training in obstetrics ultrasound. Finally clinical images demonstrating the sonographer making fetal measurements in practice, which were acquired directly by the Philips iU22 ultrasound machine from one of our 11 subjects, are compared with screenshots of corresponding images produced by our simulator
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