138 research outputs found

    Estimation of acoustic echoes using expectation-maximization methods

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    Acoustic Echo Estimation using the model-based approach with Application to Spatial Map Construction in Robotics

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    Impulse Response Interpolation via Optimal Transport

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    Interpolation between multiple room impulse responses is often necessary for dynamic auralization of virtual acoustic environments, in which a listener can move with six degrees-of-freedom. The spatial room impulse response (SRIR) represents the combined effects of the surround room as sound propagates from a source to the listener and varies as the source or listener positions change. The early portion of the SRIR contains sparse reflections, considered to be distinct sound events, that tend to be impaired with interpolation methods based on simple linear combinations. With parametric processing of SRIRs, corresponding sound events are able to be mapped to one another and produce a more physically accurate spatiotemporal interpolation of the early portion of the SRIR. In this thesis, a novel method for parametric SRIR interpolation is proposed based on the principle of optimal transportation. First, SRIRs are represented as point clouds of sound pressure in a 3D virtual source space. Mappings between two point clouds are obtained by defining a partial optimal transport problem problem, solvable with familiar linear programming techniques. The partial relaxation is implemented by permitting both point-to-point mappings and dummy mappings. The obtained optimal transport plan is used to compute the interpolated point cloud which is converted back to an SRIR. Testing of the proposed method against three baseline comparison methods was done with SRIRs generated by geometrical acoustical modeling. An error metric based on the difference in energy between low-passed rendering of the omnidirectional room impulse response was used. Statistical results indicate that the proposed method consistently outperforms the baseline methods of interpolation. Qualitative examination of the mapping methods confirms that partial transport produces more physically accurate spatiotemporal mappings. For future work, it is suggested to consider different cost functions, interpolate between measured SRIRs, and to render the responses to allow perceptual tests

    Human Body Scattering Effects at Millimeter Waves Frequencies for Future 5G Systems and Beyond

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    [ES] Se espera que las futuras comunicaciones móviles experimenten una revolución técnica que vaya más allá de las velocidades de datos de Gbps y reduzca las latencias de las velocidades de datos a niveles muy cercanos al milisegundo. Se han investigado nuevas tecnologías habilitadoras para lograr estas exigentes especificaciones. Y la utilización de las bandas de ondas milimétricas, donde hay mucho espectro disponible, es una de ellas. Debido a las numerosas dificultades técnicas asociadas a la utilización de esta banda de frecuencias, se necesitan complicados modelos de canal para anticipar las características del canal de radio y evaluar con precisión el rendimiento de los sistemas celulares en milimétricas. En concreto, los modelos de propagación más precisos son los basados en técnicas de trazado de rayos deterministas. Pero estas técnicas tienen el estigma de ser computacionalmente exigentes, y esto dificulta su uso para caracterizar el canal de radio en escenarios interiores complejos y dinámicos. La complejidad de la caracterización de estos escenarios depende en gran medida de la interacción del cuerpo humano con el entorno radioeléctrico, que en las ondas milimétricas suele ser destructiva y muy impredecible. Por otro lado, en los últimos años, la industria de los videojuegos ha desarrollado potentes herramientas para entornos hiperrealistas, donde la mayor parte de los avances en esta emulación de la realidad tienen que ver con el manejo de la luz. Así, los motores gráficos de estas plataformas se han vuelto cada vez más eficientes para manejar grandes volúmenes de información, por lo que son ideales para emular el comportamiento de la propagación de las ondas de radio, así como para reconstruir un escenario interior complejo. Por ello, en esta Tesis se ha aprovechado la capacidad computacional de este tipo de herramientas para evaluar el canal radioeléctrico milimétricas de la forma más eficiente posible. Esta Tesis ofrece unas pautas para optimizar la propagación de la señal en milimétricas en un entorno interior dinámico y complejo, para lo cual se proponen tres objetivos principales. El primer objetivo es evaluar los efectos de dispersión del cuerpo humano cuando interactúa con el canal de propagación. Una vez evaluado, se propuso un modelo matemático y geométrico simplificado para calcular este efecto de forma fiable y rápida. Otro objetivo fue el diseño de un reflector pasivo modular en milimétricas, que optimiza la cobertura en entornos de interior, evitando la interferencia del ser humano en la propagación. Y, por último, se diseñó un sistema de apuntamiento del haz predictivo en tiempo real, para que opere con el sistema de radiación en milimétricas, cuyo objetivo es evitar las pérdidas de propagación causadas por el cuerpo humano en entornos interiores dinámicos y complejos.[CA] S'espera que les futures comunicacions mòbils experimenten una revolució tècnica que vaja més enllà de les velocitats de dades de Gbps i reduïsca les latències de les velocitats de dades a nivells molt pròxims al milisegundo. S'han investigat noves tecnologies habilitadoras per a aconseguir estes exigents especificacions. I la utilització de les bandes d'ones millimètriques, on hi ha molt espectre disponible, és una d'elles. A causa de les nombroses dificultats tècniques associades a la utilització d'esta banda de freqüències, es necessiten complicats models de canal per a anticipar les característiques del canal de ràdio i avaluar amb precisió el rendiment dels sistemes cellulars en millimètriques. En concret, els models de propagació més precisos són els basats en tècniques de traçat de rajos deterministes. Però estes tècniques tenen l'estigma de ser computacionalment exigents, i açò dificulta el seu ús per a caracteritzar el canal de ràdio en escenaris interiors complexos i dinàmics. La complexitat de la caracterització d'estos escenaris depén en gran manera de la interacció del cos humà amb l'entorn radioelèctric, que en les ones millimètriques sol ser destructiva i molt impredicible. D'altra banda, en els últims anys, la indústria dels videojocs ha desenrotllat potents ferramentes per a entorns hiperrealistes, on la major part dels avanços en esta emulació de la realitat tenen a veure amb el maneig de la llum. Així, els motors gràfics d'estes plataformes s'han tornat cada vegada més eficients per a manejar grans volums d'informació, per la qual cosa són ideals per a emular el comportament de la propagació de les ones de ràdio, així com per a reconstruir un escenari interior complex. Per això, en esta Tesi s'ha aprofitat la capacitat computacional d'este tipus de ferramentes per a avaluar el canal radioelèctric millimètriques de la manera més eficient possible. Esta Tesi oferix unes pautes per a optimitzar la propagació del senyal en millimètriques en un entorn interior dinàmic i complex, per a la qual cosa es proposen tres objectius principals. El primer objectiu és avaluar els efectes de dispersió del cos humà quan interactua amb el canal de propagació. Una vegada avaluat, es va proposar un model matemàtic i geomètric simplificat per a calcular este efecte de forma fiable i ràpida. Un altre objectiu va ser el disseny d'un reflector passiu modular en millimètriques, que optimitza la cobertura en entorns d'interior, evitant la interferència del ser humà en la propagació, per a així evitar pèrdues de propagació addicionals. I, finalment, es va dissenyar un sistema d'apuntament del feix predictiu en temps real, perquè opere amb el sistema de radiació en millimètriques, l'objectiu del qual és evitar les pèrdues de propagació causades pel cos humà en entorns interiors dinàmics i complexos.[EN] Future mobile communications are expected to experience a technical revolution that goes beyond Gbps data rates and reduces data rate latencies to levels very close to a millisecond. New enabling technologies have been researched to achieve these demanding specifications. The utilization of mmWave bands, where a lot of spectrum is available, is one of them. Due to the numerous technical difficulties associated with using this frequency band, complicated channel models are necessary to anticipate the radio channel characteristics and to accurately evaluate the performance of cellular systems in mmWave. In particular, the most accurate propagation models are those based on deterministic ray tracing techniques. But these techniques have the stigma of being computationally intensive, and this makes it difficult to use them to characterize the radio channel in complex and dynamic indoor scenarios. The complexity of characterizing these scenarios depends largely on the interaction of the human body with the radio environment, which at mmWaves is often destructive and highly unpredictable. On the other hand, in recent years, the video game industry has developed powerful tools for hyper-realistic environments, where most of the progress in this reality emulation has to do with the handling of light. Therefore, the graphic engines of these platforms have become more and more efficient to handle large volumes of information, becoming ideal to emulate the radio wave propagation behavior, as well as to reconstruct a complex interior scenario. Therefore, in this Thesis one has taken advantage of the computational capacity of this type of tools to evaluate the mmWave radio channel in the most efficient way possible. This Thesis offers some guidelines to optimize the signal propagation in mmWaves in a dynamic and complex indoor environment, for which three main objectives are proposed. The first objective has been to evaluate the scattering effects of the human body when it interacts with the propagation channel. Once evaluated, a simplified mathematical and geometrical model has been proposed to calculate this effect in a reliable and fast way. Another objective has been the design of a modular passive reflector in mmWaves, which optimizes the coverage in indoor environments, avoiding human interference in the propagation, in order to avoid its harmful scattering effects. And finally, a real-time predictive beam steering system has been designed for the mmWaves radiation system, in order to avoid propagation losses caused by the human body in dynamic and complex indoor environments.Romero Peña, JS. (2022). Human Body Scattering Effects at Millimeter Waves Frequencies for Future 5G Systems and Beyond [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/19132

    Efficient and Robust Methods for Audio and Video Signal Analysis

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    This thesis presents my research concerning audio and video signal processing and machine learning. Specifically, the topics of my research include computationally efficient classifier compounds, automatic speech recognition (ASR), music dereverberation, video cut point detection and video classification.Computational efficacy of information retrieval based on multiple measurement modalities has been considered in this thesis. Specifically, a cascade processing framework, including a training algorithm to set its parameters has been developed for combining multiple detectors or binary classifiers in computationally efficient way. The developed cascade processing framework has been applied on video information retrieval tasks of video cut point detection and video classification. The results in video classification, compared to others found in the literature, indicate that the developed framework is capable of both accurate and computationally efficient classification. The idea of cascade processing has been additionally adapted for the ASR task. A procedure for combining multiple speech state likelihood estimation methods within an ASR framework in cascaded manner has been developed. The results obtained clearly show that without impairing the transcription accuracy the computational load of ASR can be reduced using the cascaded speech state likelihood estimation process.Additionally, this thesis presents my work on noise robustness of ASR using a nonnegative matrix factorization (NMF) -based approach. Specifically, methods for transformation of sparse NMF-features into speech state likelihoods has been explored. The results reveal that learned transformations from NMF activations to speech state likelihoods provide better ASR transcription accuracy than dictionary label -based transformations. The results, compared to others in a noisy speech recognition -challenge show that NMF-based processing is an efficient strategy for noise robustness in ASR.The thesis also presents my work on audio signal enhancement, specifically, on removing the detrimental effect of reverberation from music audio. In the work, a linear prediction -based dereverberation algorithm, which has originally been developed for speech signal enhancement, was applied for music. The results obtained show that the algorithm performs well in conjunction with music signals and indicate that dynamic compression of music does not impair the dereverberation performance
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