543 research outputs found

    A QoS-aware routing protocol with adaptive feedback scheme for video streaming for mobile networks

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    One of the major challenges for the transmission of time-sensitive data like video over mobile ad-hoc networks (MANETs) is the deployment of an end-to-end QoS support mechanism. Therefore, several approaches and enhancements have been proposed concerning the routing protocols. In this paper we propose a new QoS routing protocol based on AODV (named AQA-AODV), which creates routes according to application QoS requirements. We have introduced link and path available bandwidth estimation mechanisms and an adaptive scheme that can provide feedback to the source node about the current network state, to allow the application to appropriately adjust the transmission rate. In the same way, we propose a route recovery approach into the AQA-AODV protocol, which provides a mechanism to detect the link failures in a route and re-establish the connections taking into account the conditions of QoS that have been established during the previous route discovery phase. The simulation results reveal performance improvements in terms of packet delay, number of link failures and connection setup latency while we make more efficient use of the available bandwidth than other protocols like AODV and QAODV. In terms of video transmission, the obtained results prove that the combined use of AQA-AODV and the scalable video coding provides an efficient platform for supporting rate-adaptive video streaming.Castellanos Hernández, WE.; Guerri Cebollada, JC.; Arce Vila, P. (2016). A QoS-aware routing protocol with adaptive feedback scheme for video streaming for mobile networks. Computer Communications. 77:10-25. doi:10.1016/j.comcom.2015.08.012S10257

    Survey on QoE/QoS Correlation Models for Video Streaming over Vehicular Ad-hoc Networks

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    Vehicular Ad-hoc Networks (VANETs) are a new emerging technology which has attracted enormous interest over the last few years. It enables vehicles to communicate with each other and with roadside infrastructures for many applications. One of the promising applications is multimedia services for traffic safety or infotainment. The video service requires a good quality to satisfy the end-user known as the Quality of Experience (QoE). Several models have been suggested in the literature to measure or predict this metric. In this paper, we present an overview of interesting researches, which propose QoE models for video streaming over VANETs. The limits and deficiencies of these models are identified, which shed light on the challenges and real problems to overcome in the future

    Cross-layer signalling and middleware: a survey for inelastic soft real-time applications in MANETs

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    This paper provides a review of the different cross-layer design and protocol tuning approaches that may be used to meet a growing need to support inelastic soft real-time streams in MANETs. These streams are characterised by critical timing and throughput requirements and low packet loss tolerance levels. Many cross-layer approaches exist either for provision of QoS to soft real-time streams in static wireless networks or to improve the performance of real and non-real-time transmissions in MANETs. The common ground and lessons learned from these approaches, with a view to the potential provision of much needed support to real-time applications in MANETs, is therefore discussed

    Towards video streaming in IoT environments: vehicular communication perspective

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    Multimedia oriented Internet of Things (IoT) enables pervasive and real-time communication of video, audio and image data among devices in an immediate surroundings. Today's vehicles have the capability of supporting real time multimedia acquisition. Vehicles with high illuminating infrared cameras and customized sensors can communicate with other on-road devices using dedicated short-range communication (DSRC) and 5G enabled communication technologies. Real time incidence of both urban and highway vehicular traffic environment can be captured and transmitted using vehicle-to-vehicle and vehicle-to-infrastructure communication modes. Video streaming in vehicular IoT (VSV-IoT) environments is in growing stage with several challenges that need to be addressed ranging from limited resources in IoT devices, intermittent connection in vehicular networks, heterogeneous devices, dynamism and scalability in video encoding, bandwidth underutilization in video delivery, and attaining application-precise quality of service in video streaming. In this context, this paper presents a comprehensive review on video streaming in IoT environments focusing on vehicular communication perspective. Specifically, significance of video streaming in vehicular IoT environments is highlighted focusing on integration of vehicular communication with 5G enabled IoT technologies, and smart city oriented application areas for VSV-IoT. A taxonomy is presented for the classification of related literature on video streaming in vehicular network environments. Following the taxonomy, critical review of literature is performed focusing on major functional model, strengths and weaknesses. Metrics for video streaming in vehicular IoT environments are derived and comparatively analyzed in terms of their usage and evaluation capabilities. Open research challenges in VSV-IoT are identified as future directions of research in the area. The survey would benefit both IoT and vehicle industry practitioners and researchers, in terms of augmenting understanding of vehicular video streaming and its IoT related trends and issues

    Performance Evaluation of Scalable Video Streaming in Mobile Ad hoc Networks

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    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.The development of video streaming services on wireless ad hoc networks is a challenge task as a consequence of different limitations such as bandwidth-constrained, variable capacity links and energy-constrained operation. Moreover, the dynamic topology of nodes causes frequent link failures and high error rates. We propose in this paper a performance evaluation of the scalable video streaming over mobile ad hoc networks. In particular, we focus on the rate-adaptive strategy for streaming scalable video (H.264/SVC). In order to provide QoS mechanisms in the routing process, a new routing protocol is introduced. This protocol estimates the available bandwidth value, which is sent to video source in order to adapt the bit rate during the video transmission. We also propose a simulation framework that supports evaluation studies for scalable video streaming. In the simulation experiments, SVC streams with combined scalability (quality and temporal scalability) were used. As quality scalability method, we used Medium Grain Scalability (MGS). The results reveal that the rate-adaptive method helps avoid or reduce the congestion in MANETs obtaining a better quality in the received videos.Castellanos, W.; Guerri Cebollada, JC.; Arce Vila, P. (2016). Performance Evaluation of Scalable Video Streaming in Mobile Ad hoc Networks. IEEE Latin America Transactions. 14(1):122-129. http://hdl.handle.net/10251/83347S12212914

    Exploiting the power of multiplicity: a holistic survey of network-layer multipath

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    The Internet is inherently a multipath network: For an underlying network with only a single path, connecting various nodes would have been debilitatingly fragile. Unfortunately, traditional Internet technologies have been designed around the restrictive assumption of a single working path between a source and a destination. The lack of native multipath support constrains network performance even as the underlying network is richly connected and has redundant multiple paths. Computer networks can exploit the power of multiplicity, through which a diverse collection of paths is resource pooled as a single resource, to unlock the inherent redundancy of the Internet. This opens up a new vista of opportunities, promising increased throughput (through concurrent usage of multiple paths) and increased reliability and fault tolerance (through the use of multiple paths in backup/redundant arrangements). There are many emerging trends in networking that signify that the Internet's future will be multipath, including the use of multipath technology in data center computing; the ready availability of multiple heterogeneous radio interfaces in wireless (such as Wi-Fi and cellular) in wireless devices; ubiquity of mobile devices that are multihomed with heterogeneous access networks; and the development and standardization of multipath transport protocols such as multipath TCP. The aim of this paper is to provide a comprehensive survey of the literature on network-layer multipath solutions. We will present a detailed investigation of two important design issues, namely, the control plane problem of how to compute and select the routes and the data plane problem of how to split the flow on the computed paths. The main contribution of this paper is a systematic articulation of the main design issues in network-layer multipath routing along with a broad-ranging survey of the vast literature on network-layer multipathing. We also highlight open issues and identify directions for future work

    Video streaming over Ad hoc on-demand distance vector routing protocol

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    Video streaming is content sent in compressed form over the netwoks and viwed the users progressively. The transmission of video with the end goal that it can be prepared as consistent and nonstop stream. The point is that to give client support to client at anyplace and at whatever time. Mobile Ad hoc Networks (MANETs) are considered an attractive nertwork for information transmission in many applications where the customer programme can begin showing the information before the whole record has been transmitted. Ad hoc On-demand Distance Vector (AODV) protocol is considered as one of the most important routing protocols in MANET. However, routing protocols assume a crucial part in transmission of information over the network. This paper investigates the performance of AODV Routing Protocol under video traffic over PHY IEEE 802.11g. The protocol model was developed in OPNET. Different outcomes from simulation based models are analyzed and appropriate reasons are also discussed. A different scenarios of video streaming were used. The metric in terms of throughput, end to end delay, packet delivery ratio and routing overhead were measured. A comparision with GRP and GRP are also reported
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