9,282 research outputs found
FORGE enabling FIRE facilities for the eLearning community
International audienceMany engineering students at third-level institutions across the world will not have the advantage of using real-world experimentation equipment, as the infrastructure and resources required for this activity are too expensive. This paper explains how the FORGE (Forging Online Education through FIRE) FP7 project transforms Future Internet Research and Experimentation (FIRE) testbed facilities into educational resources for the eLearning community. This is achieved by providing a framework for remote experimentation that supports easy access and control to testbed infrastructure for students and educators. Moreover, we identify a list of recommendations to support development of eLearning courses that access these facilities and highlight some of the challenges encountered by FORGE
E-Learning: The Hype and the Reality
This paper considers the increasing impact of Information and Communication Technologies (ICT) and the associated rise in e-learning as a recognised and respected research area. The paper provides a summary of some of the current research areas under investigation and provides a list of characteristics of the area. The paper goes on to consider the professional identities of researchers in the area and the tensions which have resulted in terms of aligning with this new emergent group of professionals within existing institutional structures
E-learning - the hype and the reality. (in Special Issue on Designing and Developing for the Disciplines)
This paper considers the increasing impact of Information and Communication Technologies (ICT) and the associated rise in e-learning as a recognised and respected research area. The paper provides a summary of some of the current research areas under investigation and provides a list of characteristics of the area. The paper goes on to consider the professional identities of researchers in the area and the tensions which have resulted in terms of aligning with this new emergent group of professionals within existing institutional structures
Satellite-enabled interactive education: scenarios and systems architectures
There are specific sectors of the economy that can benefit from satellite-based tele-education. Areas, such as maritime and agriculture, share common needs for both broadband connectivity at remote geographical areas that cannot otherwise be covered, and for innovative content for tele-education purposes. Furthermore, each area has special requirements with regard to the type of content to be delivered. In this paper we propose a set of architectural designs and case scenarios that will realise such interactive end-to-end education systems based on satellite communications. Services requirements in this setting are also identified and discussed
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Evaluating empowerment and control of HE e-learning in a secure environment
With the increased spread of HE distance learning into a wide variety of contexts it is important for us to understand the factors involved in its successful deployment for students. E-learning has a great potential to support effective and empowering HE distance learning (Wilson, 2007; Adams, 2005; Hughes, 2005). However, within two secure environments, prisons and health service, the factors involved are complex. This paper reviews HE e-learning technology perceptions within these two contrasting contexts from 225 students' and stakeholders' perspectives. Previous research has detailed literature limitations on obtaining students' perspectives of e-learning (Conole et al, 2006). These limitations are compounded when other stakeholder perceptions are not integrated (Sun et al, 2007; Adams et al, 2005; Millen at al, 2002). This paper developed and applied an e-learning framework for student and stakeholder perceptions. This social psychological framework, is based on previous practice based e-learning studies and is used here to synthesise two large-scale case studies. The framework focuses on three concepts learner Access (e.g. learning design, technology design, physical access), Awareness (e.g. of resources, their usage and support for e-learning tasks) and Acceptability (e.g. trust, privacy, aesthetics, engagement). Students' and stakeholders' perceptions identified high levels of students' empowerment through e-learning whilst still requiring a further pedagogical tailoring and an awareness of support. However, serious problems within these contexts have identified blocks to e-learning through stakeholders perceptions and fears of acceptability (i.e. issues of risk and trust). Ultimately, through understanding competing perceptions and needs within these complex environments we can support the effective technological development, pedagogical design and deployment of e-learning systems
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