28,001 research outputs found
Macroservers: An Execution Model for DRAM Processor-In-Memory Arrays
The emergence of semiconductor fabrication technology allowing a tight coupling between high-density DRAM and CMOS logic on the same chip has led to the important new class of Processor-In-Memory (PIM) architectures. Newer developments provide powerful parallel processing capabilities on the chip, exploiting the facility to load wide words in single memory accesses and supporting complex address manipulations in the memory. Furthermore, large arrays of PIMs can be arranged into a massively parallel architecture. In this report, we describe an object-based programming model based on the notion of a macroserver. Macroservers encapsulate a set of variables and methods; threads, spawned by the activation of methods, operate asynchronously on the variables' state space. Data distributions provide a mechanism for mapping large data structures across the memory region of a macroserver, while work distributions allow explicit control of bindings between threads and data. Both data and work distributuions are first-class objects of the model, supporting the dynamic management of data and threads in memory. This offers the flexibility required for fully exploiting the processing power and memory bandwidth of a PIM array, in particular for irregular and adaptive applications. Thread synchronization is based on atomic methods, condition variables, and futures. A special type of lightweight macroserver allows the formulation of flexible scheduling strategies for the access to resources, using a monitor-like mechanism
FASTCUDA: Open Source FPGA Accelerator & Hardware-Software Codesign Toolset for CUDA Kernels
Using FPGAs as hardware accelerators that communicate with a central CPU is becoming a common practice in the embedded design world but there is no standard methodology and toolset to facilitate this path yet. On the other hand, languages such as CUDA and OpenCL provide standard development environments for Graphical Processing Unit (GPU) programming. FASTCUDA is a platform that provides the necessary software toolset, hardware architecture, and design methodology to efficiently adapt the CUDA approach into a new FPGA design flow. With FASTCUDA, the CUDA kernels of a CUDA-based application are partitioned into two groups with minimal user intervention: those that are compiled and executed in parallel software, and those that are synthesized and implemented in hardware. A modern low power FPGA can provide the processing power (via numerous embedded micro-CPUs) and the logic capacity for both the software and hardware implementations of the CUDA kernels. This paper describes the system requirements and the architectural decisions behind the FASTCUDA approach
A Language and Hardware Independent Approach to Quantum-Classical Computing
Heterogeneous high-performance computing (HPC) systems offer novel
architectures which accelerate specific workloads through judicious use of
specialized coprocessors. A promising architectural approach for future
scientific computations is provided by heterogeneous HPC systems integrating
quantum processing units (QPUs). To this end, we present XACC (eXtreme-scale
ACCelerator) --- a programming model and software framework that enables
quantum acceleration within standard or HPC software workflows. XACC follows a
coprocessor machine model that is independent of the underlying quantum
computing hardware, thereby enabling quantum programs to be defined and
executed on a variety of QPUs types through a unified application programming
interface. Moreover, XACC defines a polymorphic low-level intermediate
representation, and an extensible compiler frontend that enables language
independent quantum programming, thus promoting integration and
interoperability across the quantum programming landscape. In this work we
define the software architecture enabling our hardware and language independent
approach, and demonstrate its usefulness across a range of quantum computing
models through illustrative examples involving the compilation and execution of
gate and annealing-based quantum programs
cphVB: A System for Automated Runtime Optimization and Parallelization of Vectorized Applications
Modern processor architectures, in addition to having still more cores, also
require still more consideration to memory-layout in order to run at full
capacity. The usefulness of most languages is deprecating as their
abstractions, structures or objects are hard to map onto modern processor
architectures efficiently.
The work in this paper introduces a new abstract machine framework, cphVB,
that enables vector oriented high-level programming languages to map onto a
broad range of architectures efficiently. The idea is to close the gap between
high-level languages and hardware optimized low-level implementations. By
translating high-level vector operations into an intermediate vector bytecode,
cphVB enables specialized vector engines to efficiently execute the vector
operations.
The primary success parameters are to maintain a complete abstraction from
low-level details and to provide efficient code execution across different,
modern, processors. We evaluate the presented design through a setup that
targets multi-core CPU architectures. We evaluate the performance of the
implementation using Python implementations of well-known algorithms: a jacobi
solver, a kNN search, a shallow water simulation and a synthetic stencil
simulation. All demonstrate good performance
Mixing multi-core CPUs and GPUs for scientific simulation software
Recent technological and economic developments have led to widespread availability of
multi-core CPUs and specialist accelerator processors such as graphical processing units
(GPUs). The accelerated computational performance possible from these devices can be very
high for some applications paradigms. Software languages and systems such as NVIDIA's
CUDA and Khronos consortium's open compute language (OpenCL) support a number of
individual parallel application programming paradigms. To scale up the performance of some
complex systems simulations, a hybrid of multi-core CPUs for coarse-grained parallelism and
very many core GPUs for data parallelism is necessary. We describe our use of hybrid applica-
tions using threading approaches and multi-core CPUs to control independent GPU devices.
We present speed-up data and discuss multi-threading software issues for the applications
level programmer and o er some suggested areas for language development and integration
between coarse-grained and ne-grained multi-thread systems. We discuss results from three
common simulation algorithmic areas including: partial di erential equations; graph cluster
metric calculations and random number generation. We report on programming experiences
and selected performance for these algorithms on: single and multiple GPUs; multi-core CPUs;
a CellBE; and using OpenCL. We discuss programmer usability issues and the outlook and
trends in multi-core programming for scienti c applications developers
Emulating and evaluating hybrid memory for managed languages on NUMA hardware
Non-volatile memory (NVM) has the potential to become a mainstream memory technology and challenge DRAM. Researchers evaluating the speed, endurance, and abstractions of hybrid memories with DRAM and NVM typically use simulation, making it easy to evaluate the impact of different hardware technologies and parameters. Simulation is, however, extremely slow, limiting the applications and datasets in the evaluation. Simulation also precludes critical workloads, especially those written in managed languages such as Java and C#. Good methodology embraces a variety of techniques for evaluating new ideas, expanding the experimental scope, and uncovering new insights.
This paper introduces a platform to emulate hybrid memory for managed languages using commodity NUMA servers. Emulation complements simulation but offers richer software experimentation. We use a thread-local socket to emulate DRAM and a remote socket to emulate NVM. We use standard C library routines to allocate heap memory on the DRAM and NVM sockets for use with explicit memory management or garbage collection. We evaluate the emulator using various configurations of write-rationing garbage collectors that improve NVM lifetimes by limiting writes to NVM, using 15 applications and various datasets and workload configurations. We show emulation and simulation confirm each other's trends in terms of writes to NVM for different software configurations, increasing our confidence in predicting future system effects. Emulation brings novel insights, such as the non-linear effects of multi-programmed workloads on NVM writes, and that Java applications write significantly more than their C++ equivalents. We make our software infrastructure publicly available to advance the evaluation of novel memory management schemes on hybrid memories
Overview of Hydra: a concurrent language for synchronous digital circuit design
Hydra is a computer hardware description language that integrates several kinds of software tool (simulation, netlist generation and timing analysis) within a single circuit specification. The design language is inherently concurrent, and it offers black box abstraction and general design patterns that simplify the design of circuits with regular structure. Hydra specifications are concise, allowing the complete design of a computer system as a digital circuit within a few pages. This paper discusses the motivations behind Hydra, and illustrates the system with a significant portion of the design of a basic RISC processor
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