2 research outputs found

    Interaction Trees: Representing Recursive and Impure Programs in Coq

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    "Interaction trees" (ITrees) are a general-purpose data structure for representing the behaviors of recursive programs that interact with their environments. A coinductive variant of "free monads," ITrees are built out of uninterpreted events and their continuations. They support compositional construction of interpreters from "event handlers", which give meaning to events by defining their semantics as monadic actions. ITrees are expressive enough to represent impure and potentially nonterminating, mutually recursive computations, while admitting a rich equational theory of equivalence up to weak bisimulation. In contrast to other approaches such as relationally specified operational semantics, ITrees are executable via code extraction, making them suitable for debugging, testing, and implementing software artifacts that are amenable to formal verification. We have implemented ITrees and their associated theory as a Coq library, mechanizing classic domain- and category-theoretic results about program semantics, iteration, monadic structures, and equational reasoning. Although the internals of the library rely heavily on coinductive proofs, the interface hides these details so that clients can use and reason about ITrees without explicit use of Coq's coinduction tactics. To showcase the utility of our theory, we prove the termination-sensitive correctness of a compiler from a simple imperative source language to an assembly-like target whose meanings are given in an ITree-based denotational semantics. Unlike previous results using operational techniques, our bisimulation proof follows straightforwardly by structural induction and elementary rewriting via an equational theory of combinators for control-flow graphs.Comment: 28 pages, 4 pages references, published at POPL 202

    Executable Denotational Semantics With Interaction Trees

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    Interaction trees are a representation of effectful and reactive systemsdesigned to be implemented in a proof assistant such as Coq. They are equipped with a rich algebra of combinators to construct recursive and effectful computations and to reason about them equationally. Interaction trees are also an executable structure, notably via extraction, which enables testing and directly developing executable programs in Coq. To demonstrate the usefulness of interaction trees, two applications are presented. First, I develop a novel approach to verify a compiler from a simple imperative language to assembly, by proving a semantic preservation theorem which is termination-sensitive, using an equational proof. Second, I present a framework of concurrent objects, inheriting the modularity, compositionality, and executability of interaction trees. Leveraging that framework, I formally prove the correctness of a transactionally predicated map, using a novel approach to reason about objects combining the notions of linearizability and strict serializability, two well-known correctness conditions for concurrent objects
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