4,594 research outputs found

    Adaptive hypertext and hypermedia : workshop : proceedings, 3rd, Sonthofen, Germany, July 14, 2001 and Aarhus, Denmark, August 15, 2001

    Get PDF
    This paper presents two empirical usability studies based on techniques from Human-Computer Interaction (HeI) and software engineering, which were used to elicit requirements for the design of a hypertext generation system. Here we will discuss the findings of these studies, which were used to motivate the choice of adaptivity techniques. The results showed dependencies between different ways to adapt the explanation content and the document length and formatting. Therefore, the system's architecture had to be modified to cope with this requirement. In addition, the system had to be made adaptable, in addition to being adaptive, in order to satisfy the elicited users' preferences

    Adaptive hypertext and hypermedia : workshop : proceedings, 3rd, Sonthofen, Germany, July 14, 2001 and Aarhus, Denmark, August 15, 2001

    Get PDF
    This paper presents two empirical usability studies based on techniques from Human-Computer Interaction (HeI) and software engineering, which were used to elicit requirements for the design of a hypertext generation system. Here we will discuss the findings of these studies, which were used to motivate the choice of adaptivity techniques. The results showed dependencies between different ways to adapt the explanation content and the document length and formatting. Therefore, the system's architecture had to be modified to cope with this requirement. In addition, the system had to be made adaptable, in addition to being adaptive, in order to satisfy the elicited users' preferences

    Towards Self-evolving Context-aware Services

    Get PDF
    The introduction of new communication infrastructures such as Beyond 3rd Generation (B3G) and the widespread usage of small computing devices are rapidly changing the way we use and interact with technology to perform everyday tasks. Ubiquitous networking empowered by B3G networking makes it possible for mobile users to access networked software services across continuously changing heterogeneous infrastructures by resource-constrained devices. Heterogeneity and devices' limitedness, create serious problems for the development and dynamic deployment of mobile applications that are able to run properly on the execution context and consume services matching with the users' expectations. Furthermore, the everchanging B3G environment calls for applications that self-evolve according to context changes. Out of these problems, self-evolving adaptable applications are increasingly emerging in the software community. In this paper we describe how CHAMELEON, a declarative framework for tailoring adaptable applications, is being used for tackling adaptation and self-evolution within the IST PLASTIC project

    Semantic-driven matchmaking of web services using case-based reasoning

    Get PDF
    With the rapid proliferation of Web services as the medium of choice to securely publish application services beyond the firewall, the importance of accurate, yet flexible matchmaking of similar services gains importance both for the human user and for dynamic composition engines. In this paper, we present a novel approach that utilizes the case based reasoning methodology for modelling dynamic Web service discovery and matchmaking. Our framework considers Web services execution experiences in the decision making process and is highly adaptable to the service requester constraints. The framework also utilises OWL semantic descriptions extensively for implementing both the components of the CBR engine and the matchmaking profile of the Web services

    Improving the Scalability of DPWS-Based Networked Infrastructures

    Full text link
    The Devices Profile for Web Services (DPWS) specification enables seamless discovery, configuration, and interoperability of networked devices in various settings, ranging from home automation and multimedia to manufacturing equipment and data centers. Unfortunately, the sheer simplicity of event notification mechanisms that makes it fit for resource-constrained devices, makes it hard to scale to large infrastructures with more stringent dependability requirements, ironically, where self-configuration would be most useful. In this report, we address this challenge with a proposal to integrate gossip-based dissemination in DPWS, thus maintaining compatibility with original assumptions of the specification, and avoiding a centralized configuration server or custom black-box middleware components. In detail, we show how our approach provides an evolutionary and non-intrusive solution to the scalability limitations of DPWS and experimentally evaluate it with an implementation based on the the Web Services for Devices (WS4D) Java Multi Edition DPWS Stack (JMEDS).Comment: 28 pages, Technical Repor

    Creating virtual communities of practice for learning technology in higher education: Issues, challenges and experiences

    Get PDF
    The need for a Web portal to support the rapidly growing field of learning technology has been well established through a number of national surveys and scoping studies over recent years. The overarching vision has been the provision of a virtual environment to assist in informing and developing professional practice in the use of learning technologies. This paper outlines the issues and challenges in creating such a portal through the experiences of developing the RESULTs Network. In the paper, design and participation issues are considered within the wider context of online and networked approaches to supporting practice and professional development. User participation methodologies and technical developments for RESULTs are described in relation to a review of existing representations of practice and a comprehensive survey amongst the learning technology users’ community. An outline of key achievements and experiences is presented, followed by some conclusions regarding the cultural and political issues in creating a viable and sustainable facility and suggestions for possible future direction in national provision

    Personalizable Service Discovery in Pervasive Systems

    Get PDF
    Today, telecom providers are facing changing challenges. To stay ahead in the competition and provide market leading offerings, carriers need to enable a global ecosystem of third party independent application developers to deliver converged services. This is the aim of leveraging a open standardsbased service delivery platform. To identify and to cope with those challenges is the main target of the EU funded project IST DAIDALOS II. And a central point to satisfy the changing user needs is the provision of a well working, user friendly and personalized service discovery. This paper describes our work in the project on a middleware in a framework for pervasive service usage. We have designed an architecture for it, that enables full transparency to the user, grants high compatibility and extendability by a modular and pluggable conception and allows for interoperability with most known service discovery protocols. Our Multi-Protocol Service Discovery and the Four Phases Service Filtering concept enabling personalization should allow for the best possible results in service discovery

    Artificial Intelligence: A Promised Land for Web Services

    Get PDF
    6 page(s
    corecore