3,258 research outputs found

    Granular synthesis for display of time-varying probability densities

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    We present a method for displaying time-varying probabilistic information to users using an asynchronous granular synthesis technique. We extend the basic synthesis technique to include distribution over waveform source, spatial position, pitch and time inside waveforms. To enhance the synthesis in interactive contexts, we "quicken" the display by integrating predictions of user behaviour into the sonification. This includes summing the derivatives of the distribution during exploration of static densities, and using Monte-Carlo sampling to predict future user states in nonlinear dynamic systems. These techniques can be used to improve user performance in continuous control systems and in the interactive exploration of high dimensional spaces. This technique provides feedback from users potential goals, and their progress toward achieving them; modulating the feedback with quickening can help shape the users actions toward achieving these goals. We have applied these techniques to a simple nonlinear control problem as well as to the sonification of on-line probabilistic gesture recognition. We are applying these displays to mobile, gestural interfaces, where visual display is often impractical. The granular synthesis approach is theoretically elegant and easily applied in contexts where dynamic probabilistic displays are required

    A multi-INT semantic reasoning framework for intelligence analysis support

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    Lockheed Martin Corp. has funded research to generate a framework and methodology for developing semantic reasoning applications to support the discipline oflntelligence Analysis. This chapter outlines that framework, discusses how it may be used to advance the information sharing and integrated analytic needs of the Intelligence Community, and suggests a system I software architecture for such applications

    Using augmented reality to reduce cognitive dissonance and increase purchase intention

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    Augmented reality (AR) has been shown to improve consumers' shopping decisions and experiences. Based on a theoretical stimulus-organism-response model and cognitive load theory, this research examines the effects that AR has on cognitive variables related to cognitive load, hitherto scarcely considered. Specifically, this research examines the impact of perceived similarity among options, confusion caused by overchoice and prepurchase cognitive dissonance on purchase-related behavioral intention variables such as purchase intention and willingness to pay for products. The study is based on consumers' AR web shopping experiences of an online cosmetics store which offers a wide assortment of products. The mixed-method research combines two focus groups and an experiment. This combination allows triangulation of the findings to provide corroboration. The results showed that AR reduces cognitive dissonance through its effects on perceived similarity and confusion caused by overchoice. Furthermore, lower cognitive load enhances purchase intentions, resulting in greater willingness to pay more for the product. The research extends knowledge of the benefits provided to consumers by AR in their decision-making through its impacts on perceived similarity, confusion by overchoice and prepurchase cognitive dissonance. The application of web AR in e-commerce shops is particularly useful when a wide assortment of similar products is offered. Online retailers can use AR to improve their economic performance both by increasing their sales’ volumes and their margins

    Context Trees: Augmenting Geospatial Trajectories with Context

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    Exposing latent knowledge in geospatial trajectories has the potential to provide a better understanding of the movements of individuals and groups. Motivated by such a desire, this work presents the context tree, a new hierarchical data structure that summarises the context behind user actions in a single model. We propose a method for context tree construction that augments geospatial trajectories with land usage data to identify such contexts. Through evaluation of the construction method and analysis of the properties of generated context trees, we demonstrate the foundation for understanding and modelling behaviour afforded. Summarising user contexts into a single data structure gives easy access to information that would otherwise remain latent, providing the basis for better understanding and predicting the actions and behaviours of individuals and groups. Finally, we also present a method for pruning context trees, for use in applications where it is desirable to reduce the size of the tree while retaining useful information

    Кибербезопасность в образовательных сетях

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    The paper discusses the possible impact of digital space on a human, as well as human-related directions in cyber-security analysis in the education: levels of cyber-security, social engineering role in cyber-security of education, “cognitive vaccination”. “A Human” is considered in general meaning, mainly as a learner. The analysis is provided on the basis of experience of hybrid war in Ukraine that have demonstrated the change of the target of military operations from military personnel and critical infrastructure to a human in general. Young people are the vulnerable group that can be the main goal of cognitive operations in long-term perspective, and they are the weakest link of the System.У статті обговорюється можливий вплив цифрового простору на людину, а також пов'язані з людиною напрямки кібербезпеки в освіті: рівні кібербезпеки, роль соціального інжинірингу в кібербезпеці освіти, «когнітивна вакцинація». «Людина» розглядається в загальному значенні, головним чином як та, що навчається. Аналіз надається на основі досвіду гібридної війни в Україні, яка продемонструвала зміну цілей військових операцій з військовослужбовців та критичної інфраструктури на людину загалом. Молодь - це вразлива група, яка може бути основною метою таких операцій в довгостроковій перспективі, і вони є найслабшою ланкою системи.В документе обсуждается возможное влияние цифрового пространства на человека, а также связанные с ним направления в анализе кибербезопасности в образовании: уровни кибербезопасности, роль социальной инженерии в кибербезопасности образования, «когнитивная вакцинация». «Человек» рассматривается в общем смысле, в основном как ученик. Анализ представлен на основе опыта гибридной войны в Украине, которая продемонстрировала изменение цели военных действий с военного персонала и критической инфраструктуры на человека в целом. Молодые люди являются уязвимой группой, которая может быть главной целью когнитивных операций в долгосрочной перспективе, и они являются самым слабым звеном Систем

    Learning under uncertainty in the young and older human brain: Common and distinct mechanisms of different attentional and intentional systems

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    The human brain is able to infer the probability of future events by combining information of past observations with current sensory input. Naturally, we are surrounded by more stimuli than we can pay attention to, so selection of relevant input is crucial. The present thesis aimed at identifying common and distinct neural correlates engaged in predictive processing in spatial attention (selection of attended locations) and motor intention (selection of prepared motor responses). Secondly, age-related influences on probabilistic inference in spatial-attention, feature-based attention (selection of attended color) and motor intention, and the impact of task difficulty were considered. Orienting attention during goal-directed behavior can be supported by visual cues, whereas reorienting to unexpected events following misguiding information is linked to behavioral costs and updating of predictions. These processes can be investigated with a cueing paradigm in which differences in reaction time (RT) between valid and invalidly cued trials increase with higher cue validity (%CV) (Posner, 1980). Bayesian models can describe the experience-dependent learning effects of inferring %CV, following novel events (Vossel et al., 2014c; Vossel, Mathys, Stephan & Friston, 2015). The principle aim of the first experiment was to identify and compare the neural correlates involved in inferring probabilities in the spatial attentional and motor intentional domain. Cues indicated either the possible location or prepared the motor response associated with the target. Instead of a fixed probability context, participants were exposed to a volatile environment, in which the validity of the cue information changed unpredictably over time. Combining functional magnetic resonance imaging (fMRI) data with behavioral estimates derived from a Bayesian learning model (Mathys, Daunizeau, Friston & Stephan, 2011) unveiled domain-specific predictability-dependent responses within the right temporoparietal junction (TPJ) for spatial attention and the left angular gyrus (ANG) and anterior cingulate (ACC) in the motor intention task. The blood oxygen level dependent (BOLD) amplitude particularly increased in accord with violations of cue predictability in high cue validity contexts (i.e. when invalid trials were least expected). Valid trials however, induced no (TPJ and ANG) or decreased modulation (ACC). A further aim was to examine possible commonalities in the neural signatures of predictability-dependent processing. Connectivity analysis uncovered common coupling of all three seed regions involved in predictability-dependent processing with the right anterior hippocampus. Since cognitive functions undergo substantial changes in healthy ageing, a second behavioral study was conducted to test whether age differentially influences probabilistic inference in different attentional subsystems, and how task difficulty impacts on learning performance. Thus, following up on the first experiment, similar tasks and the same computational model was used to assess updating behavior in healthy aging. Older and younger adults performed two separate experiments with different difficulty levels. Each experiment included three versions of a cueing task, entailing predictive spatial- (i.e. location), feature- (i.e. color of target) and motor intention cues (i.e. prepare response). Results of the easier version demonstrated a preserved ability of older adults to generate predictions and profit from all cue types. Interestingly, increased task demand uncovered a reduced ability to use motor intention cues to update predictions in older compared to younger adults. In conclusion, the results provide evidence for a segregated functional anatomy of probabilistic inference in spatial attention and motor intention. Nonetheless a common connectivity profile with the hippocampus also points at commonalities. Finally age seems to differentially impact the efficiency of learning behavior in the motor intention system, supporting the notion of independence of the attentional- and intentional subsystems
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