6 research outputs found

    Principal-agent VCG contracts

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    We study a complete information game with multiple principals and multiple common agents. Each agent takes an action that can affect the payoffs of all principals. Prat and Rustichini (2003) who introduce this model assume classic contracts: each principal offers monetary transfers to each agent conditional on the action taken by the agent. We define VCG contracts in which the monetary transfers to each agent additionally depend on all principals' offers, and study its effect on the existence of efficient pure subgame perfect equilibrium outcomes. Using a necessary and sufficient condition for the existence of a pure subgame perfect equilibrium (pure SPE) with VCG contracts, which we develop, we show that the class of instances that admit an efficient pure SPE with VCG contracts strictly contains the class of instances that admit an efficient pure SPE with classic contracts. In addition, the difference between the former class and the class of instances that admit a ‘weakly truthful’ SPE with classic contracts has positive measure. Although VCG contracts broaden the existence of pure subgame perfect equilibria, we show that the worst case welfare loss in a pure SPE outcome, over all games with any fixed M≄2 number of principals, is the same for both VCG contracts and classic contracts.</p

    Optimal Common Contract with Heterogeneous Agents

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    We consider the principal-agent problem with heterogeneous agents. Previous works assume that the principal signs independent incentive contracts with every agent to make them invest more efforts on the tasks. However, in many circumstances, these contracts need to be identical for the sake of fairness. We investigate the optimal common contract problem. To our knowledge, this is the first attempt to consider this natural and important generalization. We first show this problem is NP-complete. Then we provide a dynamic programming algorithm to compute the optimal contract in O(n2m)O(n^2m) time, where n,mn,m are the number of agents and actions, under the assumption that the agents' cost functions obey increasing difference property. At last, we generalize the setting such that each agent can choose to directly produce a reward in [0,1][0,1]. We provide an O(log⁥n)O(\log n)-approximate algorithm for this generalization

    Incomplete Information VCG Contracts for Common Agency

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    We study contract design for welfare maximization in the well-known “common agency” model introduced in 1986 by Bernheim and Whinston. This model combines the challenges of coordinating multiple principals with the fundamental challenge of contract design: that principals have incomplete information of the agent’s choice of action. Our goal is to design contracts that satisfy truthfulness of the principals, welfare maximization by the agent, and two fundamental properties of individual rationality (IR) for the principals and limited liability (LL) for the agent. Our results reveal an inherent impossibility. Whereas for every common agency setting there exists a truthful and welfare-maximizing contract, which we refer to as “incomplete information Vickrey–Clarke–Groves contracts,” there is no such contract that also satisfies IR and LL for all settings. As our main results, we show that the class of settings for which there exists a contract that satisfies truthfulness, welfare maximization, LL, and IR is identifiable by a polynomial-time algorithm. Furthermore, for these settings, we design a polynomial-time computable contract: given valuation reports from the principals, it returns, if possible for the setting, a payment scheme for the agent that constitutes a contract with all desired properties. We also give a sufficient graph-theoretic condition on the population of principals that ensures the existence of such a contract and two truthful and welfare-maximizing contracts, in which one satisfies LL and the other one satisfies IR.</p

    Incomplete Information VCG Contracts for Common Agency

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    We study contract design for welfare maximization in the well-known “common agency” model introduced in 1986 by Bernheim and Whinston. This model combines the challenges of coordinating multiple principals with the fundamental challenge of contract design: that principals have incomplete information of the agent’s choice of action. Our goal is to design contracts that satisfy truthfulness of the principals, welfare maximization by the agent, and two fundamental properties of individual rationality (IR) for the principals and limited liability (LL) for the agent. Our results reveal an inherent impossibility. Whereas for every common agency setting there exists a truthful and welfare-maximizing contract, which we refer to as “incomplete information Vickrey–Clarke–Groves contracts,” there is no such contract that also satisfies IR and LL for all settings. As our main results, we show that the class of settings for which there exists a contract that satisfies truthfulness, welfare maximization, LL, and IR is identifiable by a polynomial-time algorithm. Furthermore, for these settings, we design a polynomial-time computable contract: given valuation reports from the principals, it returns, if possible for the setting, a payment scheme for the agent that constitutes a contract with all desired properties. We also give a sufficient graph-theoretic condition on the population of principals that ensures the existence of such a contract and two truthful and welfare-maximizing contracts, in which one satisfies LL and the other one satisfies IR.</p

    Incomplete Information VCG Contracts for Common Agency

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    The “common agency” model, introduced by Bernheim and Whinston in 1986 combines the fundamental challenge of the principal–agent model with the challenges of coordinating multiple principals. In “Incomplete information VCG contracts for common agency,” Alon, Talgam-Cohen, Lavi, and Shamash show that the class of common agency settings for which there exists a contract that guarantees truthfulness of all principals, welfare maximization, and the two standard properties from contract theory—limited liability for the agent and individual rationality for the principals—is identifiable by a polynomial-time algorithm. Furthermore, for these settings, the authors design a polynomial-time computable contract: given valuation reports from the principals, it returns, if possible for the setting, a payment scheme for the agent that constitutes a contract with all desired properties

    Principal-agent VCG contracts

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    We study a complete information game with multiple principals and multiple common agents. Each agent takes an action that can affect the payoffs of all principals. Prat and Rustichini (2003) who introduce this model assume classic contracts: each principal offers monetary transfers to each agent conditional on the action taken by the agent. We define VCG contracts in which the monetary transfers to each agent additionally depend on all principals' offers, and study its effect on the existence of efficient pure subgame perfect equilibrium outcomes. Using a necessary and sufficient condition for the existence of a pure subgame perfect equilibrium (pure SPE) with VCG contracts, which we develop, we show that the class of instances that admit an efficient pure SPE with VCG contracts strictly contains the class of instances that admit an efficient pure SPE with classic contracts. In addition, the difference between the former class and the class of instances that admit a ‘weakly truthful’ SPE with classic contracts has positive measure. Although VCG contracts broaden the existence of pure subgame perfect equilibria, we show that the worst case welfare loss in a pure SPE outcome, over all games with any fixed M≄2 number of principals, is the same for both VCG contracts and classic contracts.</p
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